Comments for Jacksmith

avatar for fafdsfr
fafdsfr

Sep. 27, 2012

Under rating threshold (show) Finally! People who aren't expecting miracles from a shop manned by one person!

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(5613)

avatar for myNameisBern
myNameisBern

Nov. 3, 2012

Under rating threshold (show) I love how the customers hold the weapon up like it's the greatest thing in the whole world, even if it's really a piece of crap. They're so nice!

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(545)

avatar for Zeratul42
Zeratul42

Oct. 6, 2012

Under rating threshold (show) I would like the ability to sell things to the shop also, even at a large penalty. I have so much useless bronze in my inventory that I'd be willing to trade it for even one enchanted grip.

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(3110)

avatar for MissMarionette
MissMarionette

Sep. 27, 2012

Under rating threshold (show) Still a time management game that Flipline Studios has excelled at, but unique in terms of setting and "purpose". Plus, the fact that I can watch the fruits of my labor in action is an epic plus. 5/5

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(3974)

avatar for Quinopoppy
Quinopoppy

Dec. 14, 2012

Under rating threshold (show) I love the idea of not getting penalized for being slow like in other papa's games, but for getting rewarded for being fast in this game.

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(1127)

avatar for Minaro
Minaro

Oct. 11, 2012

Under rating threshold (show) A papa game that doesn't expect you to be a one-man factory with maximized time efficiency? SCORE! The one thing that has been bothering me the most in the Papa games up until now is how you always end up feeling so stressed out because you *HAVE* to juggle so many things at once to get the best scores. Here, I can take all the time I want.

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(322)

avatar for obiwan2006kenobi
obiwan2006kenobi

Oct. 12, 2012

Under rating threshold (show) How about cross-selling? If you buy a sword and a bow, a pizza for free! 5/5

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(24)

avatar for olive08
olive08

Sep. 27, 2012

Under rating threshold (show) A great twist on the normal restaurant games! Hope there's a sequel!

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(2876)

avatar for logannumber6
logannumber6

Oct. 9, 2012

Under rating threshold (show) When this first loaded and Papa Louis popped up, I immediately thought, "It's a trap! Nooooo! I don't want to make more food." However, this is a much welcomed change of pace. Killing things or helping to kill things is always good.

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(1633)

avatar for slavindp
slavindp

Dec. 15, 2012

Under rating threshold (show) Why there is ORDER button when all pigs get swords and so on?

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(23)

avatar for DevilBoy24
DevilBoy24

Oct. 17, 2012

Under rating threshold (show) definitely need to be able to sell lower minerals later in the game, as you progress further you find yourself use gold and crystal as your main material. the bronze, iron and steel just piles up. selling bronze for 1 crystal, iron for 2, and steel for 3, or selling in bulk for certain amount. let's say 20 iron for 30 crystal. i could use the crystal to buy enchanted parts.

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(23)

avatar for Shadast
Shadast

Sep. 27, 2012

Under rating threshold (show) This game is really great - nice addition to the papa games. And I feel more like a man forging weapons than serving tacos ;)

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(2039)

avatar for dragondave17
dragondave17

Sep. 29, 2012

Under rating threshold (show) A gallery of our best epic and non-epic weapons might be nice, or a few save slots for weapons (or view other players constructions). Different kinds of bookmarks might be nice too (e.g. one bookmark to purchase from shop, one bookmark to either don't use their pieces up or highlight to construct them)

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(116)

avatar for SeeTheTruth
SeeTheTruth

Dec. 14, 2012

Under rating threshold (show) i simply love the fact that there is no "must" to hurry smithing.

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(413)

avatar for Debauchee
Debauchee

Nov. 4, 2012

Under rating threshold (show) Usefulness of epic polearm weapons is somewhat questionable, since they use twice as much parts (which are also contested between axes, maces and slightly by swords and bows), while not giving twice as much in return.

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(21)

avatar for Fighterofall
Fighterofall

Oct. 9, 2012

Under rating threshold (show) A great part of this game is that you are only rewarded for taking less time, not penalized.

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(21)

avatar for Chargeit
Chargeit

Nov. 2, 2012

Under rating threshold (show) Me: Here's your spear good sir. Customer: But, it's crooked... Me: Ah, tis just the light playing tricks with your eyes.

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(20)

avatar for notimeforshells
notimeforshells

Dec. 1, 2012

Under rating threshold (show) very fun game, ive played other games like this and ive felt rushed in every one of them, this isnt making me feel rushed and i can take time to do things without screwing up and losing in the battle, i love this game!

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(379)

avatar for Nopepad
Nopepad

Dec. 14, 2012

Under rating threshold (show) My favorite of your games yet. All of the pressure of rushing and multitasking to get a good score being put towards a bonus instead of how you did overall is a very much welcomed change for me. I get to enjoy the game for what it is instead of having to worry about rushing everything. 5/5.

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(19)

avatar for simianfarmer
simianfarmer

Sep. 27, 2012

Under rating threshold (show) Hey look... it's Papa's Sworderia.

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(2203)

avatar for ddueber
ddueber

Oct. 13, 2012

Under rating threshold (show) I despised all of the papa louie games before this one. Even if you are not a fan, however, Jacksmith is worth trying. It avoids all the most annoying elements of the other games: there is no "waiting time" component, so you don't have to stress about getting things done quickly; there is a point other than improving the store (i.e., killing monsters); I am allowed to make design choices for my customers so long as I fulfill their basic request. 4/5 because it gets repetitive too quickly, but is still an excellent game.

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(46)

avatar for Cargo9948
Cargo9948

Mar. 15, 2014

Under rating threshold (show) pls, update for version 2.0

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(8)

avatar for Ravage_mk2
Ravage_mk2

Nov. 4, 2012

Under rating threshold (show) One suggestion I could make as an update for either this game or the next Jacksmith one: have it keep track of the stats of the finished weapons. Basicly it would be a small list with the combined health, power, luck, etc, etc of the finished weapons. More of a memory aid so we know what in the heck we're already throwing at today's batch of enemies. One example: do we really need another weapon focussed on fire when we've already finished 40+ fire bonus today?

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(17)

avatar for ffreak3
ffreak3

Oct. 27, 2012

Under rating threshold (show) @catpaw: If you set your designs to bookmarked, the parts ARE highlighted in the shop with a purple instead of a gray background.

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(17)

avatar for Bob_stew
Bob_stew

Oct. 14, 2012

Under rating threshold (show) The completionist in me cringes at the unsalvageable special designs - I would *really* prefer if we didn't move on to the next battle unless we beat all the enemies. Or at least if we had the ability to go back.

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(42)

Developer response from FliplineStudios

Designs aren't specific to each trail, so if you miss a chest, that Design inside will appear on a another trail, so you'll still be able to collect them all eventually.

avatar for Ancentre
Ancentre

Sep. 29, 2012

Under rating threshold (show) does epic weapon boosts stack? like two of the same weapon that adds the same boost, instead of say +5 to luck would it be +10 if i got two of them?

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(16)

Developer response from FliplineStudios

Yeah they all stack, so two +5 Luck weapons will give everyone an extra +10 Luck.

avatar for bruins72
bruins72

Oct. 2, 2012

Under rating threshold (show) Now for suggestions, I'd love to see some shop upgrades like we had for the Papa games. Maybe a buzzer or timer to let us know when our ore is at the right temp? Or how about being able to buy guides to help us line up parts? I love the ability to buy various parts. I'd like to be able to a couple different indicators other than just "bookmarked" though. Maybe have 1 bookmark for the weapon you're building (and be able to display the recipe in the window you're making it in), another bookmark that flags parts that you want to hold on to for complete or near complete recipes, and then another bookmark for a "watch list" of items that you'd like to find. Also, I'd love to see a way to decorate your wagon-shop. Maybe trophies from some of the monsters you've killed? Maybe have different ornamentation awarded by the various achievements you accomplish? That would be a nice little extra bonus. Anyhow, I love this game!

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(62)

avatar for klauth
klauth

Oct. 1, 2012

Under rating threshold (show) my only gripe is that later in the game when you're exclusively using gold and crystal weapons, the other epic weapons made of lesser materials tend to break easily, I mean shouldn't EPIC weapons be more durable than their composite materials? They're EPIC after all

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(61)

avatar for Danasia
Danasia

Dec. 14, 2012

Under rating threshold (show) An actual creative and somewhat unique version of the papa's games. Doesn't feel like work and quality scores actually make sense to the product. Who knew? Now just don't come out with 20 versions of this one and we'll be alright.

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(271)

avatar for PotHead512
PotHead512

Oct. 4, 2012

Under rating threshold (show) Maybe you could make the epic weapons more durable than normal weapons. Other than giving everyone +6 fire, Firebringer sucks. You learn how to make the falcion sword when you're making a majority of weapons out of gold, so copper is obsolete. Bringing it, as well as other iron/bronze epics, just doesn't hold up late game as they break the second/third tier down. You would expect epic weapons to be harder to break, or not break at all because of the time and resources needed to get the right items for it.

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(133)

avatar for travman301
travman301

Oct. 3, 2012

Under rating threshold (show) I can't wait for Big Pauly to come and order one of everything.

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(115)

avatar for redbarron220
redbarron220

Oct. 12, 2012

Under rating threshold (show) fantastic game but puting the pegs on the maces is really annoying

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(39)

avatar for eldricson
eldricson

Dec. 14, 2012

Under rating threshold (show) At least it's not called PapaSmith . . .

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(37)

avatar for country_girl193
country_girl193

Sep. 29, 2012

Under rating threshold (show) hmm there is a shop out of the back window of my shop? seems legit

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(37)

avatar for SwordPaladin
SwordPaladin

Dec. 19, 2012

Under rating threshold (show) Please add some kind of ore trader to swap useless bronze for other ores. Or allow some kind of skill minigame to improve smelting- levels II,III etc. so all metals (even bronze!) can become stronger!

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(14)

avatar for ShiranaiJittai
ShiranaiJittai

Oct. 31, 2012

Under rating threshold (show) Ok I have only played this for about 10 minutes so far, but I can say with absolute certainty. JOB WELL DONE! As someone who has played videogames since before he could even speak properly I love that you have taken every facet of all of your previous build ______ game to serve to customers to add in a clever unique way to do battle. In addition your menus are streamlined and easy to navigate. Actually even more so than most of the triple AAA development studios out there. Great Game!

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(14)

avatar for MiniMan56
MiniMan56

Nov. 4, 2012

Under rating threshold (show) Many people seem upset about not being able to go back to finish previous levels. Allow me to clear up why you don't need to. First, the epic weapon is chosen at random, it's not area specific. You can get it again on another day. Second, your advancement along the trail is based on your XP, not number of days. This way you don't advance to overpowered enemies.

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(36)

avatar for TheSnowNinja
TheSnowNinja

Oct. 28, 2012

Under rating threshold (show) Just a fair warning, it took me almost seven hours to get the last badge. After a while, the game just starts to feel tedious. It's a fun idea, but could use a little more story and maybe some mini-games here and there to break the monotony.

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(68)

avatar for canadura
canadura

Jan. 18, 2013

Under rating threshold (show) My last sword broke when my last enemy died. I DON`T GOT THE UNIQUE RECIPE. I must be really lucky.

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(13)

avatar for feluto
feluto

Oct. 20, 2012

Under rating threshold (show) I can sense Jacksmith: Armourer coming. :P

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(82)

avatar for dragondave17
dragondave17

Sep. 29, 2012

Under rating threshold (show) It would be nice if we could access the design screen from inside the shop without having to exit it first. It would be even better if we could see how pieces in the shop relate to known weapon blueprints so that we knew better which ones to buy, or else a "Bookmark all" "Clear all bookmarks" toggle button.

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(33)

avatar for Scone
Scone

Oct. 20, 2012

Under rating threshold (show) For some reason, the warriors don't like my custom weapons, like my Mushy Basketball Mohawk Mace, Super Crooked Scythe, or One-Sided Double Headed Axe. Oh, well. At least I get a huge pile of gems for crafting them expediently.

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(65)

avatar for MissMarionette
MissMarionette

Oct. 3, 2013

Under rating threshold (show) In all honesty, exactly WHAT does a paint job have to do with a shield's durability?

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(12)

avatar for arthurzinhowf
arthurzinhowf

Jun. 14, 2013

Under rating threshold (show) finally my dream to create weapons for pigs, chickens and cows held! Now I can die in peace! Thank you Papa Louie.

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(12)

avatar for McMondongo
McMondongo

Oct. 3, 2012

Under rating threshold (show) Why does melting iron sound like boiling potatoes?

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(12)

avatar for Alphamason
Alphamason

Nov. 27, 2013

Under rating threshold (show) 100% forging, yeah; 100% construction, yes; 99% handle... F**K!

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(6)

avatar for omechron
omechron

Sep. 29, 2012

Under rating threshold (show) I always thought the burgeria guy insisting on dropping ingredients from like a foot up was because one of his ancestors was a jackass. Now we know. Nice game but I wish I could control my progress down the trail. It irks the completist in me leaving all those chests behind.

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(113)

avatar for Matalito
Matalito

Oct. 21, 2012

Under rating threshold (show) Really like the game. I just wish the loot auto collected. I don't like having to constantly scroll the mouse around. Between that and firing the catapult, I don't really get to watch the fight or look at the enemy much at all, and I feel that takes away from the game a bit. For what this game is, that is the only flaw I see. Fix that and I could relax and enjoy the battle a bit more.

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(72)

avatar for Broyi
Broyi

Mar. 1, 2013

Under rating threshold (show) Good game. You can go as slow as you want but go fast to get gems! 5/5

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(11)

avatar for AndreiTan
AndreiTan

Nov. 30, 2012

Under rating threshold (show) That awkward moment when Papa Louie suddenly appears after the game has loaded...

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(11)

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