Comments for Wild Heroes

avatar for Fuzzyfsh
Fuzzyfsh

Jan. 23, 2013

Under rating threshold (show) need more startup time, 5 seconds to figure out what your new tower does is not long enough. Also need a skill reset button, we have no idea what the other skills do so when we unlock them we need to be able to adjust, or at least let us know what they do by hovering over them. thanks, good game.

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(127)

Developer response from Global_Pixel

dont worry, we are working on the button to reset the skills and also at the start time before the waves of monsters, Thanks for your comment and suggestion, best regards

avatar for psychocamel
psychocamel

Jan. 23, 2013

Under rating threshold (show) Hmm, let's see: Solid Gameplay, Good Upgrades, Nice Graphics, Fun Game, Great Updates... have I missed anything? These guys even respond to player requests, and not just bug reports! This is fantastic! This has actually become my new favourite TD game, and it's been years since anything has even come close to such a title! Well done Global Pixel, and thank you for bringing such joy

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(156)

Developer response from Global_Pixel

Thanks psychocamel, we are glad you like our first game! Hope to bring you some great titles in a short time! Best regards

avatar for yensama
yensama

Jan. 25, 2013

Under rating threshold (show) -Now you can collect the fruit, moving the mouse to the fruit./ This is a nice update but it is still buggy, sometimes it does not collect, you have to click on it, and sometimes it doesnt collect at all. There was a bug where an enemy was hitting my base but heroes would not attack it, and they were in range. I had to use arrow to kill it.

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(67)

Developer response from Global_Pixel

I just found the reason of the problem, and I'm fixing it, thanks for your comment, best regards

avatar for Grukab
Grukab

Jan. 22, 2013

Under rating threshold (show) the "fruit drop" skill, must be unlock earlier.

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(102)

avatar for Yuuichiro
Yuuichiro

Jan. 19, 2013

Under rating threshold (show) Kinda annoying with the tower placement system, prefer click then click again to place more than click and drag to place immediately. I have too many wrong placement because of this

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(125)

Developer response from Global_Pixel

Thanks for your comment, we consider your opinion, and now you can click then click again to place, best regard

avatar for Global_Pixel
Global_Pixel

Jan. 21, 2013

Under rating threshold (show) Hi Heroes, A promise is a promise, Now Wild Heroes have a target system, you can choose between: first, last, strong, weak Have fun!! Best regards

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(53)

avatar for dirtdog249
dirtdog249

Feb. 15, 2013

Under rating threshold (show) Need...... badges......... :-)

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(5)

avatar for Marf_NL
Marf_NL

Dec. 8, 2013

Under rating threshold (show) anyone else experience REALLY long loading time? Solid game though!

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(4)

avatar for Pilgrimsbattle
Pilgrimsbattle

Jan. 25, 2013

Under rating threshold (show) The main problem is that the 'Challenges' are all the same and that's a very boring type of mini-game

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(5)

avatar for bestcousins
bestcousins

Jan. 23, 2013

Under rating threshold (show) Best Game Ever

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(5)

avatar for Antigaprime
Antigaprime

Jan. 21, 2013

Under rating threshold (show) Nice game, but certain classes don't quite seem balanced. The cat's multi shot rarely proc's and when it does it's pretty useless. The dog on the other hand proc's critical strike often and seems a bit too powerful. Give us an option to reset upgrades, and it would be absolutely ideal if the PAUSE screen allowed you to continue building and view tower info etc. Global upgrades that affect towers (Such as a range increase for the turtoise or atk speed increase for the snake) would be a welcome addition.

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(5)

avatar for Cratylus
Cratylus

Jan. 22, 2013

Under rating threshold (show) Great game. Devoured my whole afternoon.

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(8)

avatar for darkpadlin
darkpadlin

Jan. 21, 2013

Under rating threshold (show) great game keep it up

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(8)

avatar for davinstewart
davinstewart

Jan. 24, 2013

Under rating threshold (show) there are several places where it will play a sound even if all of the settings are set to silent ... could be an issue in a sound-sensitive environment

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(3)

avatar for meletonin
meletonin

Jan. 24, 2013

Under rating threshold (show) Great game, nice balance, love TD's just 2 notes- i think the range needs to increase with upgrades, and can we get a summary of the troop if you hover your mouse over the picture, DMG, Type, Ect Thanks look forward to the next installment

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(3)

avatar for Fuzzyfsh
Fuzzyfsh

Jan. 23, 2013

Under rating threshold (show) there seems to be no way to go back to previous lands, i can click on the 4 areas on current land but i cant get back to the first land area.

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(3)

Developer response from Global_Pixel

there is a scroll button, red, below the worlds, I hope that has been helpful, best regards

avatar for alexmk
alexmk

Jan. 22, 2013

Under rating threshold (show) Nice Game, <3 the upgrades :D

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(3)

avatar for Heilijulian
Heilijulian

Jan. 22, 2013

Under rating threshold (show) cool

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(3)

avatar for CptnRoflmao
CptnRoflmao

Feb. 18, 2013

Under rating threshold (show) I don't like that I have to quit out of my quest/challenge select screen to go to the music and SFX menu. Otherwise, this game is fantastic. Loving the graphics and presentation. This game is just oozing with style and I love it when games do that.

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(3)

avatar for strongbull2k
strongbull2k

Jan. 21, 2013

Under rating threshold (show) Nicely done game. Too bad it is not available in the Google Play store.

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(3)

avatar for VannilaZero
VannilaZero

Jan. 21, 2013

Under rating threshold (show) First

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(3)

avatar for Omegnight
Omegnight

Jan. 21, 2013

Under rating threshold (show) Dat loading ლ(ಠ_ಠლ) Hope I don't have to reload this game each time.

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(3)

avatar for zhaddad7
zhaddad7

Feb. 10, 2013

Under rating threshold (show) No mute button?

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(3)

avatar for Smokescreem
Smokescreem

Jan. 21, 2013

Under rating threshold (show) Sweet game.I wasn't expecting much to it but it turned out good.Also since I give 5 or nothing,heres a 5/5 bro.

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(3)

Developer response from Global_Pixel

Thank you so much, best regards

avatar for MatheusVS
MatheusVS

Jan. 26, 2013

Under rating threshold (show) a mute buttom in-game would be nice =)

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(3)

avatar for miller
miller

Jan. 24, 2013

Under rating threshold (show) Great game. Interesting graphics. If i could make any changes they would be to give a rate of fire in the descriptions of the "towers" and to make rate of fire a possible upgrade. Other than those minor tweeks, I have no complaints. 5 stars. Thanks for making this game.

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(3)

avatar for elfriniel
elfriniel

Jan. 25, 2013

Under rating threshold (show) is it just me that has trouble moving between the different areas? o only ever seem to have one group and cant move back or forward, or am i missing something. Other than that. love the game

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(3)

Developer response from Global_Pixel

Hi, you have a red scroll button below the floating worlds, drag and drop to move between worlds, I hope it has been helpful, best regards

avatar for sakkara
sakkara

Jan. 21, 2013

Under rating threshold (show) great game, thank you 5/5

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(7)

avatar for Calidron
Calidron

Jan. 19, 2013

Under rating threshold (show) First, let me say that this game is ADORABLE and I really like the graphics and the basic gameplay. It's well balanced, and quite a bit of fun! There are quite a few tweaks I think would improve the game overall. How do we tell what difficulties we've already completed for each level? Let us start the first level rather than it auto-starting, you don't give us much time to assess the map and tower placement. Tower target priority selection would be nice. The animation when they go "wild" is nice but they also seem to stop attacking, which is annoying. Also, as Yuuchiro mentioned, click to select and click again to place would be great.

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(18)

Developer response from Global_Pixel

hi, dont worry, we are working in the new version, we have taken into consideration many of the comments made​​, so that players can have a better gaming experience, this is our first game, so we are very attentive to the advice that we receive, best regards

avatar for Global_Pixel
Global_Pixel

Jan. 21, 2013

Under rating threshold (show) considering that we have had several comments about the possibility of having a system to select target, I announce that I'm starting to work on target options for the towers, thank you very much to all for your suggestions and comments, best regards

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(22)

avatar for dicobain
dicobain

Jan. 23, 2013

Under rating threshold (show) We love game developers who follows comments of players and improve the game based on players community :B. Sry VERY bad en btw ^^

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(6)

avatar for spw184
spw184

Jan. 21, 2013

Under rating threshold (show) A unity game that isn't a platformer or a shooter? 5/5

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(6)

avatar for HoboMcJoe
HoboMcJoe

Jan. 21, 2013

Under rating threshold (show) This is a pretty good game! The ability to unlock new animals really keeps the game play moving. The plot should be expanded, right now it is very basic.

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(6)

avatar for aking78
aking78

Jan. 21, 2013

Under rating threshold (show) this game is so much fun :) simple, yet effective hehe

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(6)

avatar for chevazuker
chevazuker

Jan. 21, 2013

Under rating threshold (show) Weirdes game ever made ! 5/5 Very well made tower defence kept me entertain for long ^^

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(6)

avatar for MEGAPRANG
MEGAPRANG

Jan. 21, 2013

Under rating threshold (show) Good TD game...upgrades could have a wider selection though... 4/5

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(11)

avatar for krakenwolf
krakenwolf

Jan. 20, 2013

Under rating threshold (show) Instant 5 stars just due to developer feedback and suggestion acknowledgement and implementation on the fly.

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(11)

Developer response from Global_Pixel

I appreciate it, we are grateful for all the comments and suggestions

avatar for keddington11
keddington11

Jan. 21, 2013

Under rating threshold (show) Well worth the loading time though... 5/5! Well done!

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(10)

avatar for millef
millef

Jan. 30, 2013

Under rating threshold (show) I finished the game in hard with only pinguins and turtles. At the end I use dragons on full upgraded red spots and they just blow away everything. The other heros are redundant. Turtles and pinguins take you all the way. Bosses I killed with mana. This linear gameplay could be avoided by making certain enemies resistant against particular elements. The challenge could be more interesting by forcing you to use only certain towers instead of making a total different game. Just my 2 cents to make your game better then it already is ;)

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(6)

avatar for hades00
hades00

Jan. 25, 2013

Under rating threshold (show) how 'bout adding more upgrades in heroes? to make them more stronger, instead of placing a lot of wild heroes. But still, nice game!!!

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(5)

avatar for Jobs_is_dead
Jobs_is_dead

Jan. 23, 2013

Under rating threshold (show) Please allow to collect "extra fruits" by simply hovering the mouse over them. The need to click is pretty annoying if you have just opened a tower's upgrade menu or are about to build a tower and have to cancel it because otherwise you would miss the extra money.

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(5)

Developer response from Global_Pixel

take into account your comment, and we are working to be able to collect the fruit, moving the mouse close to the fruit, thanks for your comments and suggestions, best regards

avatar for ParanoiaComplex
ParanoiaComplex

Jan. 21, 2013

Under rating threshold (show) This is a terrible PC game. My apologies for being blunt. The interface is obviously suited for touch screen, not the mouse.

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(5)

Developer response from Global_Pixel

the game was made for touch screen, and then adapted it to PC, we are doing all we can, to make the game can be played as well as the touch screen, inclusive creating new stuff that touch version does not have, best regards

avatar for Global_Pixel
Global_Pixel

Jan. 22, 2013

Under rating threshold (show) Thanks guys for your continuing support! We are very glad that you can participate with us to make this game even better everyday. Just 3 days from launch and we have reached more than 35K plays! thanks a lot!

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(5)

avatar for scrambl3d
scrambl3d

Feb. 13, 2013

Under rating threshold (show) Great looking game and I enjoyed it for a few hours but balance is a problem. As far as I see, Turtles are OP (or, rather, most other stuff is WAY under-powered) and you can beat every level with them clustered around the castle. The enemies are all very similar so you don't need to search for other tactics (apart from sticking penguins and fish slightly further out). Also, the upgrade/build more towers question is a total no-brainer here and upgrades basically select themselves. Haven't finished the game so not sure if this applies to the end but it makes the first few hours very repetitive. Sorry to be critical - really liked the game but balance is always the key to a great TD game.

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(5)

avatar for Alex34321
Alex34321

Jan. 21, 2013

Under rating threshold (show) Love the game~

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(5)

avatar for sdphoto
sdphoto

Jan. 21, 2013

Under rating threshold (show) Great game mechanics, uber-cute heroes. 5stars.

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(5)

Developer response from Global_Pixel

thanks for your support!!

avatar for spezzagita
spezzagita

Jan. 21, 2013

Under rating threshold (show) good tower defense :D

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(5)

Developer response from Global_Pixel

thank you!!! :)

avatar for Cerbera
Cerbera

Jan. 23, 2013

Under rating threshold (show) Great game, really enjoy it. Lots of content and upgrades to keep you coming back. Developer seems to be doing a great job at tweaking minor problems in response to feedback. 5 stars and favourited : )

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(2)

Developer response from Global_Pixel

thanks for your support, best regards

avatar for wacholder
wacholder

Jan. 22, 2013

Under rating threshold (show) First!

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(2)

avatar for Esdrekeon
Esdrekeon

Jan. 22, 2013

Under rating threshold (show) Looks Good...

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(2)

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