Comments for StormWinds 1.5

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iloveyoualls

Aug. 3, 2010

Under rating threshold (show) i got so excited when it said i set a high score on a game for the first time... until i read that my high score was for most deaths :(

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(1438)

NightAndFaye

Oct. 22, 2011

Under rating threshold (show) Cool! I can build 4 guns...oh only one works at a time....:{

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(220)

christrillion

Sep. 1, 2016

Under rating threshold (show) As my mom used to say... You had so much potential, and look what you've done with it

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(122)

kamyra

Mar. 27, 2013

Under rating threshold (show) Also, why on earth, do I have to aim the shield gun when the level is already running? That's insanely stupid. Just as annoying as not showing me the hotkey for each tower in between levels. How am I supposed to know which one is assigned which number? Ah yes, I can figure that out while the enemies are already swarming and I am busy aiming my shield.

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(120)

Arber2

Sep. 5, 2011

Under rating threshold (show) Free 15 points badge! Die for it!

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(654)

KidNipples

Aug. 30, 2016

Under rating threshold (show) The 10 or more people they had developing this game never heard of auto turrets? Oh wait, I can purchase the extra content for $5 USD. That's how I get auto firing turrets.

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(203)

Supermario568

Sep. 1, 2016

Under rating threshold (show) Oh ok I can have 4 different cannons on my base, this should be pretty easy, the other three must auto fire? Wait, nothing auto firing and I can only control one at a time, so why are there 4 slots.... maybe I'll unlock auto-firing later on. Nope there's no upgrade for automatic firing. Maybe I can select all the cannons and fire at the same time? Nope. What's the bloody point? This game doesn't even feel done, how is this under spotlight?

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(202)

dude49

Jan. 29, 2011

Under rating threshold (show) Great game but i think that towers u r not useing should still fire at enemies

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(757)

TeamSentry

Feb. 14, 2012

Under rating threshold (show) I figured out the problem with the When Kongregate Attacks badge. For the challenge mission, just die with a positive score.

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(303)

vntz89

Jan. 28, 2015

Under rating threshold (show) For anyone trying for the hard badge, I'm supposing you're either stuck at campaign lvl 4 or 5. Right at start use all slots - Dual Machine Gun placing it at btm most left, Sniper at top most left, Damage Booster at btm right and Orbital Mines filling up the rest of the spots. The idea is to immediately get Sniper to 40+ dmg via booster + upgrades to one shot the armored elephant/shield-balloons. Miners are incredibly useful for those tough little orb-helicopters/quick weak bombers and even the armored elephant. Dual Machine Gun - do not upgrade health .. try to get just +1 dmg upgrade n life would be so much easier (+1 more dmg from booster of 25%or more) but if you die too much at least upgrade the rate of fire abit. Damage booster - put some on health the rest on dmg boost. Miners - +1 no of mines n then the rest of health to shield ur primary n secondary turrets. The rest of the money is spent on repairing all turrets for each subsequent level.

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(14)

Nerevar17

Feb. 14, 2012

Under rating threshold (show) I think it'd be a good idea if you could fire secondary weapon instantly just by pressing it's hotkey, without completely switching to it from your primary weapon. Because it's frustrating switching back and forth to fire a sniper canon or guided missile. Hope developers see this.

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(14)

bayne420

Feb. 14, 2012

Under rating threshold (show) not much of an achievement to fail at a badge

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(13)

shadree

Sep. 1, 2016

Under rating threshold (show) Ok, now what?!? http://imgur.com/a/FBeg7

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(6)

GameTommy

Feb. 14, 2012

Under rating threshold (show) I also got the pleasant surprise of getting the Badge of the Day When Kongregate Attacks Badge when I died in the challenge. So badge needs to be fixed, but I am happy with the free 15 Points+15 Points for Badge of the Day! As for the game itself, it would be nice if you could view the power, reload rate, etc. of the guns BEFORE you buy them. It would also be nice to know what enemies will be in the next wave, so you can bring out the correct turrets for each wave, instead of dying because you didn't have the right turrets, and you restart the wave. However, the rest of the game is well balanced in terms of difficulty, so 3/5 Stars from me.

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(12)

Snapshot103

Apr. 18, 2010

Under rating threshold (show) I died in the challenge mission but got an achievement...

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(529)

GrandWushu

Sep. 1, 2016

Under rating threshold (show) It looks like it has potential, but I can't figure out the point of having 4 guns if only one fires at a time

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(14)

GoodOldGobi

Jul. 21, 2012

Under rating threshold (show) I named my guy immortal. Then I died.

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(10)

Killer_Byrne

Sep. 1, 2016

Under rating threshold (show) For those having trouble with the shielded enemys, buy the secondary sniping cannon, it penetrates the shield

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(5)

Mirthstrike

Sep. 1, 2016

Under rating threshold (show) Possibly the most immediately tedious defense game I've ever played on this site :(

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(5)

robogobodo

Sep. 1, 2016

Under rating threshold (show) not a fan

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(5)

ViceN53

Sep. 1, 2016

Under rating threshold (show) This pretty intense. Just one man to arm these cannons? Aren't there other soldiers to help him out? Guess this is a war he'll have to fight alone

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(5)

ShangaZ

Jun. 7, 2010

Under rating threshold (show) I've come up with a strategy that solves the hard one, you get at the beginning 1 dual machine gun, 2 time guns and 1 orbital mine..the orbital u put it in the top..upgrade to the max the time guns, first reload time..and then the freezing time..when u get more money buy another one and do the same thing..int he end all u will need is 3 time guns, 1 dual and 1 orbital...about the dual, upgrade two times so it can inflict more damage per bullet...the rest is easy..just keep changing between the time guns and shooting while the time is frozen =) thumbs up to help everybody =)

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(247)

Atharis

Dec. 30, 2013

Under rating threshold (show) I don't get the just die with a positive score thing; it took me 2:20 to beat the mission on my first attempt: just get a dual machine gun in the lower forward slot, a shield gun behind (and set it to protect the machinegun) and two damage buffers; upgrade mg damage (+2) then fire rate (+1) and dmg buffers buff until you have +100%; just keep firing and everything will die.

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(8)

newuser12345

Feb. 6, 2013

Under rating threshold (show) good game, there should be an option to know how many waves are left in a campaign, and the no. of enemies in each wave...

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(8)

stgpeanut

Feb. 15, 2012

Under rating threshold (show) wish sheild towers remembered config for each round so i don't have to scramble to reattach them each round

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(8)

tonyblitz1

Feb. 15, 2012

Under rating threshold (show) Suggestion, something to work on would be the cash flow, the money is too sparse at the earlier stages and later on you have more dough than you really know what to do with.

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(8)

vaggelaras

Feb. 14, 2012

Under rating threshold (show) It want a restart upgrades button!!!

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(8)

DaemonCaedo

Mar. 23, 2014

Under rating threshold (show) I would like this game infintely better if all the guns would fire instead of needing to switch them.

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(27)

varogon

Sep. 1, 2016

Under rating threshold (show) damn, i remember when this game wasn't a p2w joke

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(4)

RebelOConner

Sep. 1, 2016

Under rating threshold (show) i played this game only bercaus eof the badge of the week. because otherwise, it is really a bad defense game

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(4)

gambishopdc

Sep. 1, 2016

Under rating threshold (show) Yeah, this game sucks!

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(4)

meepluvsu

Feb. 14, 2012

Under rating threshold (show) It would be nice if the guns you aren't firing with would shoot automatically..

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(25)

plaplante89

Feb. 14, 2012

Under rating threshold (show) You go through all the trouble to tell us a slot count that only changes for hard/insane levels but don't give a level count for each campaign? Also, 4/5 slots but only use 1 gun at a time? This is just a bad design and sucks the fun out of what could have been a great game.

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(24)

Yvanblo

Feb. 14, 2012

Under rating threshold (show) These weapons are freaking useless..

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(16)

drawsome

Nov. 10, 2011

Under rating threshold (show) you sould be able to put the guns on auto. so you can shoot at emeny ships and have three other guns shooting at the same time

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(16)

Zorro327

Feb. 17, 2011

Under rating threshold (show) Now if only your other turrets fired when you didn't select them, then I would rate 5. Until then, 4/5.

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(109)

acote

Dec. 9, 2012

Under rating threshold (show) Only guns needed are: Dual Machine Gun, your attacker: level up damage on this one. Heavy Cannon, your tanks: put them up front and level up hp. Sniping Cannon, for killing those flying walls: level up the reload time. Damage Buffer: put your remaining money in these, and level up their damage buff.

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(6)

Roshka122

Feb. 14, 2012

Under rating threshold (show) Well ship with giant shield on the second campaign I guess we're at a stand still you with your lack of guns and me with my single double machine gun and 3 damage boosting towers.

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(6)

Kriss50

Oct. 16, 2011

Under rating threshold (show) I think the turrets need some sort of AI, I find it annoying to have to change between turrets

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(15)

lightning1234

Sep. 1, 2016

Under rating threshold (show) auto turrets are things you know.... they tend to make a game better and you know....for free im not gonna spend $5 just to unlock extra bullshit

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(12)

Captain_Trips88

Sep. 1, 2016

Under rating threshold (show) It's a good job that the badge is so easy to get. What a terrible turret defense game. As per the other comments, why have 4 turrets if you can only use one at a time?

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(8)

Sogir402

Nov. 1, 2014

Under rating threshold (show) At the 1st time.The kongregate challenge is hard though.All of my turret destroyed so fast.Its like fall to the deepest abyss,but an angel comes to save my life and give the free medium badge..... XD

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(5)

dustins111

Feb. 16, 2012

Under rating threshold (show) A decent game that is a bit hard in the beginning but once you come up with a strategy that works for you it is not to hard since every mission you beat gives you more starting points to upgrade stuff with. I used Dual machine gun, Decoy drones, and usually one mine layer except on the first level with many little fliers were I used 2. Decoy drones work great but I suggest saving up for the big upgrades first so you can arm them and do more machine gun damage. keep up the good work.

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(5)

Anonymia

Feb. 14, 2012

Under rating threshold (show) I like how I'm given the BoTD after an epic loss of fail within 15 seconds of playing the Kongregate Attacks Challenge. It made me not want to kill myself for being such a failure =D Yay!

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(5)

chaoL

Sep. 12, 2011

Under rating threshold (show) Life gets so much better once you get a Dual Machine Gun damage upgrade.

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(5)

SmitusUrassus

Aug. 17, 2011

Under rating threshold (show) Another strategy I found for the last level is to build 3 of the Radio plasma towers in the #2,3,5 slots while building a decoy drone tower in the top and a time stop tower in the #1 corner. As ShangaZ has done, max out the time stop tower's recharge time first, then work on the freeze time. When appropriate, upgrade health on your plasma towers and timestop. I never invested in damage upgrade for the plasma towers; I maxed out reload times on all three towers and put the rest in health. Prioritize your targets and, with a few retries, you should be able to accomplish the mission.

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(5)

hektikbeatz

Feb. 14, 2012

Under rating threshold (show) ugh thank God i already had the badge for this...i'd hate to have to play it again haha

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(12)

Balbanes

Aug. 30, 2016

Under rating threshold (show) Whoever made this needs to think about some obvious things. Just to name a couple: 1-there needs to be a manual save slot along with the autosave. Twice I've had to start all over on the final campaign because I didn't build the right towers throughout, and by the time I reached wave 9, it was too far along for any changes to matter. 2-When a primary weapon gets destroyed, control needs to automatically be on at least ANY other primary weapon. As it is now, the one I'm on gets destroyed, and if I don't press another hotkey, all the other turrets just sit there like retarded dipshits and get hit until they die. I can't be worried about which turret to switch to when half the screen is full of dreadnaughts and many smaller enemies, especially when which turret has which hotkey is a bit skewed.

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(11)

Katharsis5

Sep. 1, 2016

Under rating threshold (show) This concept does not work. The moment in lvl 01, you build your turrets, you are committed to them for the rest of the stage, thanks to the level & experience gap. The money you earn is useless, except the few hundrets you have to pay for repairing them. Since stage 02 I used a heavy Tower only with HP upgrades as a tank in front, a heavy tower only mit Attack Upgrades to shoot, and dual machine gun and weren't even able to use the more expensive turrets, because they suck, when I finally have the money to buy them. Much potential, but got none out of it.

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(3)

goldslash

Sep. 1, 2016

Under rating threshold (show) Trying to get the hard badge without the auto-turrets, its possible i guess. Already beat 3 campaings. Trying the 4th now... Also tried the last(5th) and its very hard.

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(3)

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