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I would LOVE to see the ability to have a "Standard Layout", so you don't have to reset your towers exactly the same every round. Like the smart deploy option in Hordes and Lords.
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Could you add the ability to place multiple towers sequentially? Eg. Select the tower to place, hold shift, each click places one of that tower.
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In case anyone didn't know, you can just press the corresponding numbers to select each unit to put down. Much easier than having to go back up to the top of the screen everytime. Fun game, 5/5.
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If I knew Tesla built giant laser towers to defend from an onslaught of robotic invaders, I probably would have paid more attention in school.
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awesome game love it and at the end it can get a little tough but not overly so. Found the boss to be a bit easy though didn't even have to use the health drops. Perhaps if you make a sequel there can be a difficulty setting.
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Dear NSBROTHERHOOD: In regards to jodybrai's comment: Yes, it would be nice to be able to save a layout, but that is the flaw in and of itself. If you do decide to make a sequel make it so that there are different maps/scenarios in some way so that we are forced to change our turrets around each match...... Like rocks, rivers where boats go down, double airplanes this round, double ground troops this round. Choke points, split lanes, enemies moving in an S pattern. Some lanes have X big enemies that are vulnerable to Tesla while another lane has Y small enemies which are vulnerable to turrets........ Stuff like that.
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some achivements should give a reward,or after buy every upgrade unlock an extra lv to make it more easy,i cant win the wave 19 :(
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After setting up for the first couple rounds: why does it give me so long?
After trying to set up for later rounds: Why the crap does it only give me 20 seconds to set up!
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@UofL3000: Are you joking? The game has very low lag if any, ESPECIALLY compared to the multiplayer games that flooded kong. I'm 90% sure that the lag you are experiencing is your computer or browser's fault.
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Just a small thing, but it would be nice to see how much the next upgrade changes the thing by. For example, Health of ground coils 3 increases it the health by 107%, but I can't for the life of me remember how much of an increase that is over rank 2.
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There should be energy crates. When you run out of energy and the enemies are shooting at you, it's essential for some kind of source of energy to save yourself from failure.
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My main bugbear is how flimsy your towers are and how little tesla energy you have, even when they're upgraded. This can make the game incredibly nail-biting, so while it's simple, it can be difficult.
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Have a lot of enemies coming at you but no Tesla energy? Holding down the mouse button is inefficient in the long run. Instead, try rapidly clicking the mouse button. It works even when you "run out" of energy, and does enough damage to make even the final boss a piece of cake.
Upvote this if it helps you win!
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The ultimate upgrade: towers/mines get rebuilt in the same spot in the order that they fall as quick as the timer allows.
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it would be cool if there was a tower where you can zap it and it'd become more and more effective depending on how much of your juice you put into it.
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It really helps to use the hotkeys to place your towers before time runs out. I had time to place all 12 towers & 10 mines by using the hotkeys.
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You might notice that when you shoot an enemy, he "stalls" for a moment, however that only happens at the start. By spamming your shots, you don't do much damage, but you can basically keep an enemy in place, allowing your towers to finish them. This works specially well with flying enemies.
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i love the detail on the half man tesla and Tesla's face in the transitions door, also i love the "VICTORY" lightning effect, is extremely pleasing, also, i think it needs some selectable difficulty, AMAZING game.