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I was really enjoying this game when randomly 3 blocks appear on the line... so i FLING at them and hit, and game over.
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great game, a little glitchy with collision detection, but one really weird thing... if you lose while aiming with a block, the aimer stays and you end up with two in different places when you restart. 4/5 for nice, origional concept.
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It ends too soon, and really needs more htan three colours. And maybe a tetris-style window telling you what the next block is. 4/5
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Good concept, but gets boring way too soon.
Also, it shouldn't have anything that would make you want to go faster, this game can cause pain in the wrist if you play for too long.
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also, why does it randomly end? am I missing something? (blocks at least 4 rows away from the death line when this happens)
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I like it - the bouncing at the beginning has a few bugs, where it sometimes won't register a mouse directly on top of if (I tried leaving my mouse in same spot, on the drop trajectory to make sure) But I definitely like the concept!
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A very nice game. A unique concept (I think) and it works really well. It could be improved in the cases when only a certain colour is available to hit (say the first row of the wall is red) that it gives you that colour only. Otherwise you either have to wait for the next wave (if the wall doesn't go all the way to the top) or chuck the block away (if it does).
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Very nice. Add more modes, maybe reduce the amount of velocity you can put on the throw so the game becomes a bit more about lobbing than just pegging at the pile.
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I wanted this to be more fun than it was. Altogether it was too easy and repetitive. What I really wanted to do was shoot the "birds" out of the sky for bonuses like bombs, bouncy blocks, and bigger blocks (bricks maybe?). Plus, add some good explosions - small blasts for removing one block; big blasts for removing a large grouping.
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Pretty cool. Think collision detection might need work and you could add some variations to the gameplay as well. 4/5
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Needs some sort of endless mode or time attack. Nice concept though. Collision detection seems a bit off though. Sometimes my blocks hit but have no effect :(
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Pretty decent game, there were some instances where glitches occurred like some of the color blocks went into the ground but it didn't affect the game play. With a few little improvements this can a lot better, but its pretty decent anyway.
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an interesting cross between a 'bloons' type game and a bust a move puzzler. Would be nice to see a more detailed background that didn't have colors so similar to the game items. Good job.
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If somsone could explain the green blocks issue now, please let me know. I don't get that error. The game has also been updated, so maybe I fixed it, I was tweeking the blocks a bit. Thanks!