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It's a fun game, but it takes to much time to pass level, I like certain hard levels but when the whole thing is impossible?!?!
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Once you’ve finished the game, you’ll probably feel good about yourself. I’m going to ruin that for you. Remember how it said Ideal Time: 15:00? Now look at your time, undoubtably over 40 minutes. Yeah. WHY ARE YOUR STANDARDS SO HIGH, PSEUDOLONEWOLF?!?!?!
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I am about to claw out my own eyes, just noticed that I was doing one part so incorrectly and have died like 30 times doing it -.-
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The purple room is the most f'ed up convoluted piece of level design in the history of video games!! I just went through it for the 100th time, realized I did it all wrong, killed off my last life, pulled all my hair out, now I'm writing this comment to vent my anger and go right back to playing it. I could be learning a 2nd language right now. :(
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No THAT was a hell of a game. Not like that easy little games they make these days. I've lost count how many times the boss killed me, but it should be about 50 at least. Too bad not many games like this are made today.
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overall great game, but sometimes the control is a bit choppy, especially when ur jumping or trying to grab a ladder.
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I suck so terribly much at this game. Litheraly all the time I'm saying: Shit, FFFFFF! GOD! Come on! GO TO HHHHHHHHHHH! ... (WTF is going on with me silence) ... RAAAAAAAAAAAAAAAAAARRR! And in that escalating order. :/ And mostly because of spikes DX
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Here's an idea for four achievements.
Medium: Get to the first purple checkpoint.
Hard: Find all the artifacts.
Hard: Complete the Game. (This can be done on any difficulty setting)
Impossible: Complete the game on Expert. (Probably the hardest impossible badge on this site.)
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room 29 was SOOO HARDD !! for me... It's been a while now, and I can't get it still... Not precise enough. I'm still wondering about those colored blocks part, where the pink road has some "red blocks", as I didn't have the courage to go through it again to see... :D Thank goodness for beginner difficulty, otherwise, I'd never have gotten underground !! I LOVE YOUR GAME !
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I rule at this game, by the end of it the dragon had died almost 50 times. What do you mean you're supposed to keep the dragon alive? At old school games the dragon must always die, right? Right???
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Coming from almost any other developer, I would have been pleasantly surprised, but with you it's always a retro-style video game that plays well and looks even better. Keep up with the games.
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I don't understand why people are complaining about the whole Shift+A to minijump thing, it's not even like it's an awkward key combination. Also, after a bit of practice, those ladder sections aren't even that hard.
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Shift + A to perform mini jumps? Honestly? That ladder sequence in the tutorial killed the game for me. There's no reason to require finger contortions to navigate a terribly designed Stage.
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I'm impressed, I thought this game was going to be easy, but I got HIT one time. How refreshing this is, great game, great concept, oh nostalgia! 5/5
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I LOVE games that are doable, but difficult. I am sooooo tired of all these games that give you stupid, worthless achievements like "You finished the tutorial!". Keep doin your thing, Pseudolonewolf.
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Last game was difficult but this one, well it just seems another level. This is what can be called punishing hard. Easy was way hard, only the boss was easy, collecting the third relic was a major odyssey, I want to see someone get that one one expert. It was a real pain even with loading. Well I guess this game is not meant for keyboards.