Comments for filler

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tavissd1

Jan. 22, 2012

Under rating threshold (show) When balls get crushed they shouldnt teleport, they should just be crushed. its baloney.

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(1238)

ScruffytheJanitr

Dec. 31, 2012

Under rating threshold (show) You should most certainly not be punished for having a fill be "too perfect" and crushing one of the bouncers...

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(662)

mstormer99

Apr. 18, 2011

Under rating threshold (show) god, it's really annoying how when you die you have to start ALL OVER AGAIN. (sighs) :(

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(1427)

DaveAthRoxHisSox

Feb. 3, 2012

Under rating threshold (show) i squished a ball in the bottom right hand corner with a ball only for it to reappear in the top left????

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(550)

KIERANWAIAU

Jan. 27, 2012

Under rating threshold (show) has anyone seen two bouncing balls fuse together and spin around real fast? but then one of balls fathers came and broke them up lol

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(816)

Roystone69

Jun. 16, 2016

Under rating threshold (show) Easy and medium badge acquired Dec. 2010, hard - March 2016. Tells you all.

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(55)

Oliveoil12345

Dec. 31, 2012

Under rating threshold (show) I love trapping the balls in little spaces and watching them squirm :)

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(258)

Shoppy00

Aug. 18, 2016

Under rating threshold (show) This is not going to be a good Daily Badge tomorrow if the game won't even load

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(7)

Zmutzig

Feb. 12, 2013

Under rating threshold (show) Trapping them in and squeeze them to death should be a part of the game! Not just teleport them to safty again

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(15)

Cyantist

Jul. 19, 2014

Under rating threshold (show) Favourite part of the game had to be where you died after creating balls that were perfectly valid.

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(14)

wildk

Jun. 9, 2012

Under rating threshold (show) If you manage to squish a ball, it should stay squished!!!

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(35)

Spikeabc

Jul. 4, 2014

Under rating threshold (show) Nothing like the achievement of filling a room of bouncy balls with other balls.

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(11)

mastertaebo

Oct. 26, 2010

Under rating threshold (show) It's easy if you put your cursor in the top right corner and keep making big ones that push the bouncing balls away from the corner. You can keep doing this until you get about 50-60%. Then you just have to choose safe areas and have good timing to fill in the remaining space! + if this worked for you! It got 40k points for me!

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(498)

Flat_Thunder

May. 26, 2013

Under rating threshold (show) I cried so hard when I died at level 10.

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(10)

Mister_box

Apr. 7, 2012

Under rating threshold (show) the top players 7-10 should be respected.

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(10)

Mogman

Aug. 19, 2016

Under rating threshold (show) Not loading :(

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(5)

tinyitsybitsy

Aug. 28, 2014

Under rating threshold (show) They should make filler balls and bouncy balls different colors.

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(9)

Nippapanca

Jun. 22, 2013

Under rating threshold (show) It's more fun when you haven't figured out how to win yet. (Hint: the circles stop expanding when they touch another circle, but not when they touch the outer border---so it pays to stay in the upper corners most of the time. I hope I didn't just spoil the fun.)

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(9)

ellexmarie

Jun. 9, 2013

Under rating threshold (show) If the developer would change the game so that you restart at the level where you lost, the rating would be much higher.

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(9)

honkk

May. 31, 2013

Under rating threshold (show) big balls bigger balls. what 2 hours passed already ? i should stop badging

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(9)

Howard098

May. 21, 2011

Under rating threshold (show) 39,427... -_-' DAMN.

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(9)

WilliamTheBest1

Jan. 27, 2016

Under rating threshold (show) A save for every 3 or 5 levels completed won't harm.

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(21)

VilaRestal

Jul. 7, 2013

Under rating threshold (show) I'd say the main reason to make our balls in the corners is because you've got fewer directions to watch for incoming balls. I like how on the higher levels it behaves like statistical mechanics - like a cloud of atoms. The main tactic, it seems to me, is to create balls in the vacuums left by falling balls. You can get quite good runs going that way. I do agree with tavissd1: trapped balls should stay trapped unless the balls move to free them.

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(8)

darkman102

Dec. 31, 2012

Under rating threshold (show) I don't know why i find right corner better the left lol.

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(8)

batwing76

Dec. 31, 2012

Under rating threshold (show) perpetuah in your situation as soon as you get 40,000 you can lose the game on purpose and you will get the badge because that is considered your game ending.

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(19)

Puzzleguy

Jun. 15, 2010

Under rating threshold (show) My advice is to trap the bouncy balls with fillers

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(363)

MPlayer22

Mar. 21, 2016

Under rating threshold (show) What... the... two bouncies hitted one each other asnd the started rotating in the same place orbitating one on the other and viceversa

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(7)

insign

Jan. 12, 2013

Under rating threshold (show) yeah, its a chillin' game but the ball teleport is completely wrong.

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(7)

lolgast

Mar. 26, 2012

Under rating threshold (show) "New game" should have an "Are you sure?". Accidentally clicked menu, and since the new game is there, I lost all my progress without being reported to kongregate.

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(7)

PIS_DarkBeat

Aug. 19, 2016

Under rating threshold (show) Hard badge is too much, balls pops out above when crushed... wtf.

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(4)

picten

May. 11, 2015

Under rating threshold (show) The slight lag when releasing the cursor MUST be gone, its taking away hundreds of my lives.

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(6)

cheesemeister18

Jul. 24, 2013

Under rating threshold (show) I can see why the dev wants teleport for balls crushed by a randomly lucky filler ball dropping perfectly onto a bouncy that wouldn't be trapped, but I don't think this should apply to balls which are already trapped that then get crushed. One good strategy is to block of the corner teleports appear in, then crush everything...

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(6)

KRAZYMAN50

Jul. 15, 2012

Under rating threshold (show) BeowulfPWNS: Well if they teleport it means they're free and if they're free they can damage you and if they would stay in place they can't bother you.

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(6)

Blabidy

May. 27, 2012

Under rating threshold (show) Dem balls.

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(6)

dingo555

Apr. 26, 2011

Under rating threshold (show) The one second delay between the time you release the mouse button and the time the ball is formed is maddening. I'd estimate that 3/4 of my lives are lost after I've already released the mouse button to complete the ball.

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(15)

Blizzard2000

Feb. 7, 2011

Under rating threshold (show) Level 10 completed [Best so far: 10] Yes, Kong API, I know that I got to level 10 and failed! Stop taunting me! >.>

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(69)

Nera78

Aug. 19, 2016

Under rating threshold (show) This is one of those games where computer lag is a blessing.

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(9)

ILIKEPIE151

Jun. 8, 2014

Under rating threshold (show) Did anyone else find themselves holding down the mouse button really hard when making a risky move?

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(13)

MikeOShay

May. 4, 2013

Under rating threshold (show) Final score, 40001. Holy shit, thank god.

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(5)

smack11

Aug. 15, 2016

Under rating threshold (show) even the easy badge isn't as easy as it seems

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(8)

Tawm689

Mar. 28, 2012

Under rating threshold (show) that feel when holding the mouse key down harder doesn't make the balls expand faster

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(12)

jnjcool

Oct. 26, 2011

Under rating threshold (show) Are these bouncy balls a little magnetic or something? I just had two of them chasing each other like a puppy chasing its tail.

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(12)

JackiemX

Jun. 8, 2011

Under rating threshold (show) I don't like it. Every time I lose I wanna punch a baby because that means I'll have to restart all over again.

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(12)

hyperunderdriver

Oct. 10, 2013

Under rating threshold (show) Seriously this hard badge feels too hard. It looks like each level nets around 2000 points and at level 15 I was only at 28,519. With the ever increasing difficulty and the not very increase in rewards it seems like level 20 is where you'll get 40k. I just don't have the patience to play this for that many levels. All who read here know that the hard badge is gonna be long and repetitive. Also possibly very boring.

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(28)

Ezz1

Jun. 15, 2010

Under rating threshold (show) One word...hard!

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(148)

YagAlone

Jan. 30, 2016

Under rating threshold (show) Buggy as hell

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(3)

FreddyTheStony

Sep. 5, 2015

Under rating threshold (show) Physicists can't analytically solve a problem with more than two (2!!!) bodies. Why should I be able to? In REAL TIME? ^^

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(10)

KingJmoney

Jan. 30, 2016

Under rating threshold (show) When the balls get crushed they shouldn't reappear they should fuse with the ball that crushed it and never to be seen again.

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(4)

Shinylavawarrior

Jan. 30, 2016

Under rating threshold (show) That kongpanion seems easy. (Looks at all the hate comments) Oh.

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(4)

mdaborn

Feb. 19, 2013

Under rating threshold (show) Am I the only one who thinks the 2nd badge should be a hard badge and the 3rd badge should be impossible?

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(19)

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