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Downloading an swf and opening it with a decompiler such as Sothink's only takes a few minutes. swfencrypt isn't suppose to completely stop people from decompiling your code, it's trying to make it so hard to read, that all the script kiddies will give up.
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@Deamon123: Well, the tutorial wasn't made specifically for you, so I don't see why I would take any offense. It was to be expected that some users already have experience with hacking, hence the "Share a word of advice" feature.
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Guys who doesnt get it: This is meant to help game devs to make their games less hackable. That's probably the reason why you don get it, you can only get it if you're a (in most cases Flash) programmer. =)
Anyway awesome tips 5/5! =)
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it works and for hackers.... HACKING SUCKS but glitches are just small bugs that are in game and you can EASILY get through them by one little button
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As I said, swfencrypt makes it harder to read, not impossible. We are talking about cheating in a flash game, why would anyone bother that much to cheat in a game? And I doubt any of the code in the games on this website is worth reading.
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On the one hand, this is great for developers who are sick of seeing highscores of 123,456,789 etc. but on the other, sometimes its fun to have a flash game and playing a broken game from lvl 1... y'know?
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This is all interesting information. I assume this is for those really simple flash games like the mazes and Quizies you mentioned andn ot for the more complex games using other types of program code, right? I'm not a programer but I do know there are a lot of games both on this site and out that when you right click you don't get the option to skip ahead or rewind (instead you'll get like setting, and most of the time, a link to there sites...among other things) maybe it's the programing like above, but, like I said, I'm ignorant when it comes to programing so maybe I'm just sounding like an idiot to all you program jock's out there.
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In all seriousness, hacking flash games is so infantile. There's a whole cloud of information ripe for the taking. Do something about it. Why stop at a game when you can literally have anything?
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cheat engine scans the game's memory for a certain value and returns all that have it. also, it would be smart if the hacker couldnt know the value and the value constantly changed (up and down) because you have an option on it to search for an unknown value and then one that decreased or increased
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@Foarl: I'm experienced at memory editing (useful for Windows programming; the API has a function for reading/setting another program's memory). Checking for two variables at the same time is simple. The best way that I can think of to secure score etc is to use encryption (if you're lazy like me, just use XOR encryption :D). This can be circumvented if someone is dedicated enough to cheat, but then you can just change the encryption key as part of an update.
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@Xzer I have tried and succeeded very easily just to see what would happen. I found all the codes, they are placed in the comments. I decompile .swf's of my friend to see if there any errors and such so, it's obviously not impossible to read the code. They are usualy placed like ex:
//d0 47 d0
_as3_connect to servers
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I'm a developer and one of my favorite things is cheating, so I usually make it a challenge in my games. I add easter eggs, cheat codes, and hidden powerups. Don't look at any of my games, they're all crap, I haven't release any for a while. I have 3 coming out that will be very good, though.
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well, too bad it doesn't even mention how the cheat engine works, in my opinion, somebody should explain how the cheat engine works so we can prevent cheating.
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Very nice tuts, also you can disable tab by putting the following code on just the first frame.
_root._focusrect = false;
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It would be easier if there was only 1 PC tale. But then would everything be hacked... and cracked... and bugged... Keep this comment alive if UR a PC Fan ?
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@Foral I use cheat engine for test purposes ONLY and found that it is quite easy to edit two variables at once. Quite so I can easily edit 20 at once, so we just got to keep improving our math and hope to god by putting massive decimals on the score it will prevent hacking for standard users. Any use of multipliers such as x4 x8 x16 etc. could be overly risky for the game. Try to keep as many variants of the score as possible to help prevent people from finding on value and changing it, they would have to find like 5 random numbers change the values so when multiplied there values are equivalent to actually make the score change. This would be hard to find the exact multiplier of each one to hack it :) hope this helps explain the issue moreover.
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@Zaixionito: You can make your game unhackable by storing everything on a server. Also, how are you going to make it so people who cheat can't submit their score?