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Cool game, but the most infuriating part was when I would accidentally enter another puzzle while working on one (mostly accidentally going down into B2 while in B4) and it would start over. This happened to me quite a lot in a row, and if you have R for restart, your progress in a puzzle shouldn't reset when you exit and reenter.
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Viewing the map (M) and exiting (Esc) resets my ship to the left entrance, even if that's not where I was. This seems like a bug, particularly since reset works correctly, but it's sometimes useful for backtracking....
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Absolutely brilliant! Definitely on my list of favorite games. A perfect mix of puzzle mechanics and creativity. I love it
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very good game, though as someone has already mentioned he/she has accidentally moved to another area thus resetting a puzzle, suggesting walls on the exits and a exit button and play button which activates the walls
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I've been a wallace and gromit fan for years.I've got all of their films and shorts(that survived the warehouse fire) and just feel so proud to have helped me favourite clay-mation duo get to the moon for their holiday!5/5
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good game but abit too short.. lvl editor will made player not get bored after clear all the area...
anyway somehow i get a bit frustated when almost clear the area but accidently my ship move to the next area and need to start over again the area puzzle... (sorry my native languange is not english :P)
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The things stopping this from being great are the fact that not every room has an editing dock and the fact that you can't see the end result of your modifications until it's too late. You end up making many, many round trips several rooms apart just to try over and over to make the right shape.
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masterDAVID......the trick is....go allll the way down there...set it to the middle....and then go up...(I HOPE YOU HAVE A WEDGE TO FORCE IT OPEN!!) THEN smash it throught the 3 or 4 maps to get momentum.....but heres a glitch i found at the vault.....i somehow smashed the wedges into the walls and i got teleported in the vault......FTW!!!!!
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great game =) but umm.. i finished all the rooms and am missing 3 ip things... i went to each room again and went over all of the signs and i cannot fins the last 3... is it a typo or what?
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You have won the coveted,"I can't go to bed until I finish this" Award. Perfect balance of brain and hand skills. Just hard enough without becoming discouraging. Would have liked to earn some prefab tools and use something besides "e" to enter, its to close to
"r" for reset. ARGGGGH!!
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the h1 room is tricky one xD no really if u jump to through the map u land in the middle took a while before i got it.
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7 balloons at once on room B4!! New record!! Old record:5 (Argh! Stupid sticky 5 key! ):. (I have NO clue what It really means, anyone know?)
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Oh dang it! I can't remember where the stupid return key is! (Alright I admit it, I never heard of the return key before...)
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brilliantly executed. left me wanting more. most of the levels have multiple solutions from head on brute force to carefully crafted mechanisms. what it really lacks is a level editor. i could really see a "player's pack" edition with hundreds of great levels. 5/5
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Magnificent game, one of the best physics games on Kong. But... desperately needs badges, please developers add some statistics so the Kong guys can add some badges! [Suggest number of cogs, number of rooms discovered and completed as three statistics, possibly also completed area statistics, so Easy could be completed Area A, another Easy for 20 cogs, a Medium for 45 cogs and a Hard for completion.]
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Hear, hear! Deadlyhead is absolutely right! Where would the British be if William Shakespeare had taken that stance regarding the IP rights of others???
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I could only give it two stars for being British in origin, like the opium wars. However, hearing Wallace's voice every now and then made it two stars rather than only one IMHO.
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I agree with the suggestions regarding leveleditor/pack but would also like to suggest the introduction of a second motor/turningpoint. Still would be plain an easy to build but add vast opportunities (Sry bout spelling)
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The IPO propaganda is very tedious and the designers seem to have been very bad at playing their own game as many of the levels require far less ingenuity than they think. For example, B3 and D1 are possible without building any tools at all (in both cases, you can just ram things) and D4 is trivial using just a glued bar, even though the hint says that you need torque but can "struggle through" with swing or spin.
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"Intellectual property" is a bogus term invented by the corporatocracy to better hide the fact that business is using law enforcement as thugs and henchmen, roughing up the citizenry who might otherwise be creative on their own and are thus a threat to the monopoly. This game, while entertaining, is nothing more than a propaganda piece aimed at children, the most impressionable and least likely among us to be able to think critically about ethics, free speech and the rights of the people in our society. Disgusting.