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The sheer lack of scientific accuracy in this game makes me want to scream. However, the game is great, simple yet elegant. Still, coloured photons?
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ugh, I kind of wis the undo didn't suck so much, I keep having to restart because I don't catch my mistakes fast enough
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I really like this game, and the colour-blind option is really helpful (it can be really frustrating sometimes trying to play a game when I can't tell which thing is which), but it would be nice if the positions that the gates moved to were shown. It's a little too much about trial and error in my opinion.
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This was pretty good. :) My only complaint was that the "Undo" button was a tad glitchy. Sometimes it would "Undo" the wrong ball. And some balls that were affected by another ball drop would still continue on as if the other ball had affected it, even after you hit "Undo." For example, I drop a blue ball on a brown platform, then drop the brown ball into the brown ring. The blue ball falls to the blue ring. If I hit "Undo" to take back the brown ball, the blue ball will still continue on to the blue ring, even though the brown platform moved back into place.
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there's a bug at lvl 1:the blue photon just slows down at the blue circle, like if it was being captured, but it just keeps on going and doesn't stop in midair like the red one.plz fix that
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Too easy and too annoying. (1) The game seems picky and inconsistent about exactly where photons are dropped. You should be more permissive about that -- when it's obvious what the player wants to do, the game should just do it for them. (2a) Show us where the gates are going to go! "Experimenting" to find out is just tedious. (2b) Invisible gates? Really? Give us a break. (2c) A moving gate can pass through a stationary ball but a moving ball cannot pass through a stationary gate. Say what? (3) What's with that horrible snuffling sound whenever a photon bounces? This is the first game ever where I've left the music on but turned the sounds off! (4) The music has a loooooong quiet section in it. Setting the volume of the louder parts to what I feel is sensible leaves a good thirty seconds of silence. (5) A definite bug: if you hit reset while a gate is moving, that gate doesn't go back to its original position.
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Just fyi, It's super confusing to me that you have to drop the photon where the title is! I keep dropping it at the top of the maze and then getting frustrated when it doesn't work. Fantastic concept, music and gameplay though!
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"This game has detected tampering and will not run." What? Not sure what it thinks I'm doing... Not doing anything though, just loaded it on Chrome.
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Good solid puzzle, nothing that can't be figured out with a little application of logic and reasoning, and only needing to plan two or three moves in advance. No spots that rely on dumb luck (always a plus) or microsecond timing (another plus). Had originally voted 4/5 but thinking it through, I'm going back to make it 5/5 after realizing that I got through the whole game without getting pissed off at something -- not that I played it perfectly, but at no point did I get screwed by a bad break. I got screwed a couple times by my own failure to think ahead one more play, but that's my fault.
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Would be a 5/5, but they're are just too many ledges for the ball to get stuck on. It's like I'm being penalised for something I can't help. So 4/5
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color blind options a good idea, nice job.
but i think it would be nice to have the color blind option as an ingame button as well so you don't ahve to go back to the menu
also like the undo button, even though you can only use it once
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and when i say good gameplay, i mean AWESOME! only thing that could be better is an udo buttom where you can undo more then just one move
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A COLOR BLIND MODE!!!! OMG THANK YOU!!! i'm not even fully color blind but it's nice to see someone remembering that we represent 1/20 of the population. 5/5 for that and gameplay
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Hmmm, I think we are pawns in all this and the developer is part of KGB collecting data. Look at the bottom left of the main menu when you turn colorblind on... KGB. XD
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For those who doesn't know how it is related to Mastermind: You all know that in mastermind, you must guess the good sequence of colours. In this game, You must get the right balls in the good sequence, otherwise you may fail.
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@Toushiro715: Not really. Colorblind people usually still see in color. There is just something wrong with their receptors, either a defect, or a lack thereof. Monochromacy is exceedingly rare. I think the most common form is red-green color blindness.
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"You have successfully completed all the phases of this experiment. Unfortunately, the data we have collected is inconclusive. Perhaps we can gather more information from future tests. Thank you for playing" What data? All we did was make a bunch of multi-coloured balls bounce around until they land in big colored holes. :)