Under rating threshold (hideshow)
I liked the boss fight. Instead of repeating the same chain of actions three/five/ten/whatever times you just have to figure out what to do and do it once!
Under rating threshold (hideshow)
I beat the entire game with all puppies!!! dont believe me then how would I know the very first thing you see inside the generals chambers is a kitten that says they are the "generals very own guard kitten". I will report more about the general f you still dont believe me.
Under rating threshold (hideshow)
I found a glitch! in the room in the actual factor where there is a top half with a robot on a blue bridge and a bottom half with 4 little bombs and 1 big bomb if you stand at the bottom right entrance without moving you will automatically die.
Under rating threshold (hideshow)
How do you get the puppy at the center of the map?? The hint says that enemies can be killed by lasers, but it doesn't say how to get the laser down to the enemy! I feel like i'm trying to solve a Rubix Cube here :P
Under rating threshold (hideshow)
Ending 1: Get no puppies and just fly away immediately.
Ending 2: Get fewer than half the puppies.
Ending 3: Get more than half the puppies but don't beat the boss.
Ending 4: Beat the boss and collect the kitten.
You MUST collect the kitten for ending 4. If you beat the boss but leave the kitten, then go back for it later (end the game and then continue), the main cave entrance is sealed off and you'll won't be able to get it.
Under rating threshold (hideshow)
....and then the kitten manages to trap itself, waiting to be saved by anything, loved by anyone. Even a robot. Sorry, I left my prequel on.
Under rating threshold (hideshow)
this game is awesome, i love how theres only one kind of enemy just some happen to have a helmet over their eyes so they always fall of edges
Under rating threshold (hideshow)
Excellent game. You guys haven't lost your touch since Give Up Robot. The platformer scene has been pretty quiet since old-school handheld game consoles have been retired. And when I say platformer, I mean an abusive, unforgiving, nightmare of a game that the player feels proud to complete, not the soft and cuddly crap most developers spew out like so much sh*t. I hope you guys keep experimenting with interesting game mechanics like this - you are breaking new ground in the genre, while still upholding the grand tradition of stressful-yet-satisfying gameplay.
Under rating threshold (hideshow)
Game is really good. Being inspired in super metroid makes me like it even more. Shame that, unlike the snes classic this music in this one is pretty weak.
Under rating threshold (hideshow)
Great game. Too bad some parts were designed JUST to stress the player. I'm 100% against this sort of level design (Sewers has a lot of this going on).
Good concept anyway.
Under rating threshold (hideshow)
original, funny, detailed and robust core game mechanic. as good a puzzle platformer asyou're going to get - good job!
Under rating threshold (hideshow)
tygrak,your allowed to do that,just you get a bad ending.
What I really wanted to post is that there is a screen where if you keep shooting really fast it keeps zooming in on the background of a mountain
Under rating threshold (hideshow)
Wait, you can end the game by leaving the first scene, going back ontop of the ship, and then press down, whitout doing anything? The f***