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I tried it out, gave it a 3/5 because it was just an average game. There wasn't anything that particularly wowed me, although I will say good job on the graphics. But as an interactive experience it just wasn't that interesting, I mean the most "innovative" thing here is that you have to use the mouse and keyboard at the same time to move which isn't so much innovative as it is annoying. And there's no real reason to go after the achievements aside from patting yourself on the back I suppose.
Long story short: When you submit a game and people critique it, man up. Don't just write off all criticism as "haters gonna hate". Sometimes, people that want to like your stuff are going to hate too and you should listen to those opinions. And a 3.4 is far from something you need to whine about as soon as someone comes to play your game.
No, your concerns are very valid and you opinion is valid as well. I would argue against the 'nothing innovative' aspect. Not necessarily because anything in the game is fully unique, but because there are very few games that give you the genre variety in gameplay that this game gives you, with three seperate environments that have distinctly different gameplay styles. If you aren't used to using the mouse and keyboard at the same time, then it can be annoying that is true. However if you like puzzle games (or even just like to problem solve) this game has challenging and inventive puzzles for you to solve. So we will just have to agree to disagree for now. Thanks for playing!
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Wonderful game. Unique game play, challenging levels, and, best of all, the developer is actually looking at comments and replying, so we know he's actually seeing any suggestions or comments we make to him. 5/5
I think its bad manners to not look and reply to comments (though obviously you cant reply to them all), since its the players that allow us developers to make these games in the first place and not starve doing so. Thanks for playing!
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Maybe a timeless mode for us newbs who cant do the vocano levels fast enough? stupid track pad.. i know what to do i just cant do it fast enough D:
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I can't get past the seventh Tundra level, and the walkthrough is not working. v.v
Great game though. I love the different aspects through the same game. Puzzles on one area, and speed on another, was really fun.
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On a serious note now, glad to see this game come back. Don't make us wait so long next time or I'll grab my pitchfork and torch and hunt you down. :P 5/5
Actually, I dont plan on making a third. I think I've done most of what I can for this series with this game. You can look forward to seeing a couple new IP's from me this year though.
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I am FAR from a puzzle fan... and I think that distracts the appeal for me...
However I do LOVE the music choice and decent graphics.
And of course the VOLUME SLIDER (all games should have this I'm JUST SAYING)
yeah, I hear kongregate isnt much of a puzzle crowd. I've decided to stop developing puzzle games and work on more action/adventure titles and RPG games, so that might be good news.
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It's nice how the "par time" is always so low that you would have to play through the stage first in order to beat it, and even then, somehow get past the unresponsive cursor.
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Thiz bad gam. No soulz. Title dosznt mke sense and brainz not stimilitid.
- Awesome game. Much better than the last one!
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Level 10 of toundra is bugged. top left hand corned, you can't grow ice on one of the place you have to. the one which is horizontal, the vertical one, useless, have priority over it.
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volcano lvl 10 is too difficult, only have 15 seconds to setup a rock path when need everything synced perfecty from the first platform made.
Yeah, I'd been working on a few projects, including an RPG that due to the artist leaving, had to be postponed. Then I did [Visible] III so it took me a while to get back to doing the sequel for Revert to Growth. But its here now!