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Comments for Zombies, Inc.

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TheDemone

Jun. 18, 2013

Under rating threshold (show) Ah this game has re-sparked my love for mass area control games, thank you for making this game Aethosgames!

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(-1)

WeirdJedi

Jun. 18, 2013

Under rating threshold (show) I feel like I'm in the dark while playing this game. Some things I learned the hard way: army size & attack power > city, upgrade your troops in lab for more power, don't mix zombies in army, have 3 days of cash saved up, food products are dependent on your zombie population (number of cities destroyed), huge economy shift past rank 3 upgrades. I wasn't too happy figuring these things out on my own.

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(3)

Apothekary

Jun. 18, 2013

Under rating threshold (show) This game just feels like grinding away with no real reward. Nothing changes from winning a city, or getting better zombies.

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(1)

cheesemeister18

Jun. 18, 2013

Under rating threshold (show) was really good until all strategy stopped and it became a meatgrinder of max number of top zombie (the hero) every time, might have been able to accept it if it was just for one or two cities, the humans making their final stand in one or two heavily fortified locations, but it was for the last 3rd of the game... too much. pointless.

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(4)

acekiller2

Jun. 18, 2013

Under rating threshold (show) on the end mission part - where it says the casulaties list.... add a "click on that screen to go past it" rather than the x on top right.... all the other screens have it :p

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(2)

jensj

Jun. 18, 2013

Under rating threshold (show) The game never told me there were other bad events than a recaptured city. After reading the updates I finally know why it said that you had to save money for a few days of expenses.

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(2)

Metalrodent

Jun. 18, 2013

Under rating threshold (show) This has potential to be fun, but it's not - the same battle animation over and over, cities constantly being recaptured and deleting my bloody upgrades all the time

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(5)

Moonturkey

Jun. 18, 2013

Under rating threshold (show) The diminishing returns of population, though you say was intentional, absolutely ruined the game. At least for me, perhaps other people have a different tactic that I'm missing. That and the frequency of city recapture. I capture Windhoek. As soon as I do so it's recaptured and I need to buy more expensive zombies to try, in vain, to capture bigger cities in order to sustain my revenue. So frustrating. Good concept, I can see what you were going for with some ideas but I almost consider this game broken.

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(3)

weiisnoob

Jun. 18, 2013

Under rating threshold (show) Nice

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(0)

theodoresea

Jun. 18, 2013

Under rating threshold (show) help! http://prntscr.com/1al811

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(1)

coliono

Jun. 18, 2013

Under rating threshold (show) I attacked santa... FOR SHELDON!!!!! (big bang theory)

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(-1)

wardude999

Jun. 18, 2013

Under rating threshold (show) Stop Recapturing Cities!!! ><

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(3)

tobiasamaranth

Jun. 18, 2013

Under rating threshold (show) Silly game, silly silly silly. But enjoyable.

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(2)

ProjectMirra

Jun. 18, 2013

Under rating threshold (show) This is sort of ridiculous. Churchill in Canada doesn't care how many upgrades I get, I can't take it -_- I took something bigger than it. Sadly, I have to rate 2/5 because of that insanity.

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(-2)

withoutme333

Jun. 18, 2013

Under rating threshold (show) having to add all your zombies one by one is super annoying, please fix that!! Otherwise, great game 4/5

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(1)

AndyE8

Jun. 18, 2013

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(-3)

titus999

Jun. 18, 2013

Under rating threshold (show) the one thing i have a problemwith is that when a message popped up (i.e. humans recapturing a city) that it stops the game entirely. Otherwise a great game! 5/5! Keep it up and you might have yourself a great series like infectionator!

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(2)

AndrieiK1

Jun. 18, 2013

Under rating threshold (show) Ironically, they recaptured it right before I conquered my last city... So Madagascar, once again, became the last human stronghold to fall under the might of the deadly infection!

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(3)

actzn

Jun. 18, 2013

Under rating threshold (show) Randomly halving money, randomly halving army, randomly removing (extremely expensive) upgrades. What the hell kind of bullshit is this?

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(4)

Yoshin

Jun. 18, 2013

Under rating threshold (show) neeed checkpoints or autosave at least at company level up :-(

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(-1)

keneticmotion

Jun. 18, 2013

Under rating threshold (show) Running commentary: 1) Heh, a human played Sonny and decided it wasn't worth it :D. 2) Sure wish I could upgrade that army housing ;D.

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(1)

s42k12

Jun. 18, 2013

Under rating threshold (show) canada

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(1)

AndrieiK1

Jun. 18, 2013

Under rating threshold (show) My first target after North Pole and South Pole? MADAGASKAR!

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(14)

d3agl3

Jun. 18, 2013

Under rating threshold (show) just loaded up to try and play and a portion of the bottom of the screen is missing (blocked by the "play frame") and I can not click any of the "zombie buttons" that I imagine are just out of range

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(1)

Samegerilja

Jun. 18, 2013

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(-6)

Samegerilja

Jun. 18, 2013

Under rating threshold (show) Based on luck you say? YOu have a bigger chance of winning the lottery than capturing a city. 30 to 21 and attack is way higher, now i lost 3 times in a row.

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(-1)

jonahlomu

Jun. 18, 2013

Under rating threshold (show) i think sydney and derby have had a slight sismic accident

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(0)

Samegerilja

Jun. 18, 2013

Under rating threshold (show) Why cant you kick employees?

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(5)

Hellbanger

Jun. 18, 2013

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(-4)

DerpedRain

Jun. 18, 2013

Under rating threshold (show) Taking over the stock market with poisonous food and beauty products is much easier than controlling by force.

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(1)

DerpedRain

Jun. 18, 2013

Under rating threshold (show) *Levels up Revenue two levels* The ZFDA is checking your products safety... *Almost broke* Your zombies found a miscellaneous bank and $17k. Go zambis!

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(1)

lo_Sbarbo

Jun. 18, 2013

Under rating threshold (show) Great idea man!! I really like it!

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(2)

beeble2003

Jun. 18, 2013

Under rating threshold (show) @Luell: There *is* a tutorial! There's also a help section. @Braingeyser: click the trophy icon at the top of the screen in the middle.

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(1)

beeble2003

Jun. 18, 2013

Under rating threshold (show) I lost interest in this when I couldn't work out what makes you win battles. Sure, I won plenty of them, but I'd keep losing battles where my attack strength exceeded the humans' defence and my defence exceeded their attack. Surely, that battle should be heavily in my favour?

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(3)

Braingeyser

Jun. 18, 2013

Under rating threshold (show) Why is everyone complaining about going broke? It *tells* you the employees cost money, and the tips remind you to leave some money aside for the day's expenses. If you missed it, just restart.

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(2)

hatemakingnames

Jun. 18, 2013

Under rating threshold (show) This feels like it should be a good game......why isn't it?

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(6)

Luell

Jun. 18, 2013

Under rating threshold (show) What a bad game. Far too less explications. You get surprised by the money you lose and the run out of business. Needs some kind of tutorial or explanations!

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(-1)

Braingeyser

Jun. 18, 2013

Under rating threshold (show) It was constantly rattling off my achievements, but gave me no place to see them?

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(0)

Crongo

Jun. 18, 2013

Under rating threshold (show) Now that you have some zombies, you're ready to destroy the world!!! That escalated quickly lol

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(2)

Braingeyser

Jun. 18, 2013

Under rating threshold (show) Got everyone but Madagascar!!!

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(1)

rainerpm

Jun. 18, 2013

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(-4)

JSilvis

Jun. 18, 2013

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(-11)

BurnBoy250

Jun. 17, 2013

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(-5)

blainem2

Jun. 13, 2013

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(-4)

floride1

Jun. 13, 2013

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(-5)

trydf2

Jun. 12, 2013

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(-4)

Predo111

Jun. 12, 2013

Under rating threshold (show) like the ingame-references to other games. "sonny", "skyrim"...nice one :-)

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(1)

Gestr

Jun. 11, 2013

Under rating threshold (show) What a delightful game to stumble across. 5/5

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(0)

ruvik

Jun. 10, 2013

Under rating threshold (show) easy is too easy , medium is too hard, but the game is still good, thank you

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(-2)

Soul_Reaper_25

Jun. 07, 2013

Under rating threshold (show) there should be a feature where you can station zombies at a conquered city to stop the humans from reclaiming it

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(1)

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