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Striker pinpoints all the severe problems with this game. Boss 2, mouse leaving screen is the absolute most horrible thing which cant be escaped due to NO KEYBOARD option. "Safe spots are stupid, just make it playable" is such a perfect summery. Such a shame.
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Definately takes too long in critical areas to replenish your charges. There aren't a lot of these times, mainly phase two and four of the last boss. Dying quickly on these forms is pretty much a death sentence.
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2/5 for that st.... lvl 2 boss. I mean wtf! The sole purpose with the ability to absorb attack is the no need to have shields and stuff. But the scanner renders your only good weapon useless. The scanner boss ruins the game in my opinion solely because it disables your only advantage in this game.
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Look. Either allow shooting while absorbing, very long life orbs, and/or orbs don't disappear when you die. You need probably any 2 of those things for it to be interesting or very usable. Scanners are an annoying mechanic and the lvl2 boss uses it in a way that seems unfair. Don't make deliberate safe spots for bosses, that's dumb; just make it playable. Mouse control is annoying when your mouse can leave the screen, so especially because of that (but regardless), please add a "focus" (hold to move slower) key for keyboard. I like the concept, so please consider revamping in a sequel/remake with a better premise. Btw, for medium badge, you can play hardest mode and just beat boss 1.
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Wow. I'm not exactly a newbie to bullet hell games, but there is no way I'm going to try for the hard badge. I only got the medium because you can do it on easy (with 99 lives. And even then I lost almost 70 of them). Maybe I'm missing something... :? Good game, but the absorption, as Zem said below, wears off too quickly to be very useful.
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I wind up just ignoring the power absorption effect and relying on the basic cannon entirely because the absorb is so slow and the benefits wear off so quickly. And without it's central mechanic, this just turns into just another weak bullet hell game.
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The second boss is much more difficult than the other bosses - you can't move while the laser goes through, so if you're not in a safe spot, you're either going to get hit by one of the rockets/fireballs flying past you or you're going to get the seeking rockets on you, which are nearly impossible to avoid. I found the third boss a cakewalk because even though the hitbox on it was pitifully small, its firepower was weak.
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Great game! I love the power absorption thing, and how more powerful shots took longer to absorb. Kind of made the main turret useless though.
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The one interesting game mechanic is rendered useless by it's slow absorption rate and lack of an appreciable increase in damage.
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I loved the originality of the ideas in this, but some of them were poorly executed. It takes way too long for the power stealing to charge that it isn't even worth using.
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Good game. The aborbing thing in this game is original and fun. A fresh take on the bullet hell shooter genre. Although the graphics are a tad weird, an elf fighting against spacecrafts?
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Not bad overall. I like the absorb skill. The problem is..you end up having to rely on it because your weapon is so weak. So you have to absorb to be able to do any kind of damage. But when you get killed, you loose it all. The other problem is the stages are incredibly short. You spend most of the time fighting bosses.
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horrible difficulty. make the bosses much bigger so that the room is much smaller for your "ship"...horrible technic with the absorb if the absorb only for the 1st step takes much longer than you can stay alive...think of it! so long: 1/5
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Am I the only one who thought that, initially, the blizzard sound at the beginning sounded less like a blizzard, and more like cheers from an old FIFA game?
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Pretty much a cheat: press "P" for pause then place mouse cursor where you want your fairy to go. Then press "P" again and move mouse slightly - Fairy will be teleported to that point, but the sattelites will remain when they were (they will teleport to you if you move mouse to much) - they will still be able to fire whatever charges they have. So one can pretty much shoot anything while remaining safe.
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I absorbed way more than 10 enemy powers and didn't get the easy badge :(
Did they mean 10 *DIFFERENT* enemy powers? Because that's not what the badge says.
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I just got an idea for a badge.
"Angel God Badge" (suicide - 1000 points) complete the game on the hardest difficulty without losing a single life.