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I was happily surprised by level 30, which probably is the best designed level in the game. It makes use of the entire surface and has a really good logic-feel about it, and awards logical thinking more directly than the earlier levels. It is perhaps a bit too easy to be the last one, though.
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i've finished it for the second time in less than 30 minutes and i'm the 6th in all-time high-score! fantastic! (but is possible finish it in 1 minute? as GeneralGore?)
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For some reason, a number of the puzzles seemed somewhat familiar. I am reasonably sure they weren't in the first set, but...
Anyways, a good game. 5/5.
Shame on those of you who use a walkthrough, lol.
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What is it with me and Lev 23? First 22 levels in 20 minutes. Level 23, 45 minutes and still counting... Same level killed me on the 3D Logic #1 :(
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It's a great game.
If you don't like this type of games, don't play it (nobody forces you to).
If you find it to hard, just play localy (try to solve the puzzle step-by-step), find the intersections a do them first, allmost all the puzzles cover the whole cube, so don't worry about not being efective.
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I love the music by the way. I just meant that OTHER people might find it annoying, I never tire of it. AWESOME game and music
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I loved this game as much as the first one, though the music and text was a little too "new age". Better to just keep it simple.
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Wow, great improvements man. The original was good, this is great. The music, I find, can get a bit annoying if you play for extended periods, but in short bursts its very thought provoking. 5/5 awesome man
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I liked previous graphics better. [ctrl] feature is a good addition, but not very impressive. Anyway possibility to play new puzzles is still enough to bring this game close to my personal favs. I was waiting for this new set for quite a while :)
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completed the game. turend off the story and music because quite frankly, they sucked. 5/5. but took way too much time. one and a half hours on a game i will never play again -.-
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Err..., you CAN use the walktrough, you just have to spend some time thinking about how the puzzle rotated and flipped (which, sometimes, can be as fun as the puzzle itself). Or, you can just keep reloading until the current orientation of the puzzle matches the walktrough. Nevertheless, it helps if you can figure the way you are supposed to connect the squares.
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Okay... so the sides flip, big deal. If you were smart enough to figure out which sides flipped where, you would be good.
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pretty much just more levels, but i like it anyways. good job attempting to block walkthroughs.nice music as well 4/5
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Just a little update here. This walkthrough was posted earlier;
http://www.freewebarcade.com/help/3d-logic-2-walkthrough.php
It seems to be updating. Earlier it only went up to level 23, then level 25, and now it's up to level 27.
I figure it should be complete fairly soon.
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Hmmm....pretty much the same as the first one...I much think rubix cubes are easier, but eh....I didnt think it was that hard, if youve played the first one more than once. 4/5
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when you refresh and then press continue nothing is changed but your point of view it doesnt change it just..
well.. changes the place from where aare you watching :D
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I love it just like I loved the first one. Don't make a third unless you make some major changes. Like Yeti said, Make spheres or some other funky shape.
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Well.. i think its a overall good upgrade! new and better looking graphics the game looks really smoother than the previus, but that also it. The story-line thing was just crap, and the info between the levels are really lame.. The gameplay coud maby be improved with anything else than squares? 4/5, hard, but entertaining puzzles
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It´s not better nor worse than the first one. Gameplay didn´t evolved, with only the "ctrl" key being new. The game is the same thing as before: play some levels until you get stuck, bored and disappointed, aka grinding. There should have been something new, maybe a hint system for those who get stuck, saying which lines are correct so that you don´t have to test every single possibility, for example. And the story...there´s no story. It´s just a cube in the middle of the forest and you are collecting...colours?
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I thought lvl 29 and 30 were pieces of cake compare to others, all depends of the point of view which can make a puzzle very hard or very easy.
I add that I was 5th in All-time Highscores because I finished it yesterday the fifth and when I did it again to get the badge I fell to the 50th rank @(
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I think you cannot compare two playtimes because every game is different. I found a walkthrough but there isn't a lvl that looks like my lvl 21. And I can't get through it. (Been trying for about 30 mins...) The first 20 lvls were a half an hour for me.
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Definitely didn't improve on the original as far as gameplay is concerned. As fun as the original. The background waterfall sounds WILL make you have to PEE every ten minutes. 4/5
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Liked it the same as the original. The story was just fluff that I gave a thorough skimming, and the improved graphics were as much a distraction as they were an improvement. (For example, the light gray tiles on dark gray translucent squares were a bit annoying at times. The puzzles were about the same as the first one.
I'm going to get annoyed if there is a third one, also with a badge, though.
Maybe next time explore non-square tiles, or irregular, pitted surfaces, or maps across all sides of the surface?
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I loved the first one and I love this one too =). Only thing is it seems like you can kind of know what needs to be done without looking at the puzzle though :\.