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I'd say 16 was indeed the hardest level, followed by 23. First 15 were easy and relaxing and the rest from 17-29 had a few bumps. Enjoyable and I was super excited that I was able to figure it out on my own without a guide. It's worth it to go blind into this game.
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Playing flow conditioned me to fill every single empty space which you don't always have to do here. 5/5 And favorited.
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tip: Don't try to find the longest connections right away. Start by instantly connecting one of the shortest most obvious links, and then work up from there. If it doesn't allow everything to connect, use the next simplest and straightest connection. Thinking around an easy foundation is much easier than trying to instantly tackle the most complicated links
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It's fun , I love it , great physics game please make a second sequel , cause there is already one ,anyway... I love it! Keep up the good work
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gets to level 16...oh come one guys whats the big fuss about its not that hard why I've....son of a bbb...40hrs later...I...did...it...I DID IT! YES!!!!! I DID IT! MUWAHAHAHAHA <overcome by insanity at this point.
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I thought this would be more innovative, but it's just a spin-off of Flow (which I've already beaten in it's entirety), which is just a spin-off of what ever the original even was. I suppose it's still pretty good for what it is.
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The hardest was 19 I think...OH, and please developer! make a sequel or an update (or something), so that we can use all the 6 sides - with different puzzles of course :)
5/5!
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"I don't know what you guys are complaining about!"
*after spending an hour on lvl 16*
"AHH I WAS WRONG! I WAS HORRIBLY, HORRIBLY WRONG!"
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Really needs a way to un-paint squares. hardest part of this game is remembering which squares are 'in use' and which can be reused after changing a path.
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All in all it probably took me 3 hours of actually playing, but I would only play it before bed a bit so it was really over the course of 3 days. I actually think they got easier as the level progressed.