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A battle log of actions taken would be really appreciated, since all the AI's actions of a turn are taken simultaneously and sometimes it is quite difficult to trace back every step.
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"Hey, let's make great cards that people can only get by paying us a ton of money! I'm sure that won't get any resentment from players!"
-Jeffo, during an ANTic Ent. Strategy Meeting
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Congratulations for the new Campaign, I can not stop playing. Maybe if there was an impossible Kongregate achievement could catch some new players and could be also a challenge for veteran gamers
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Trading is massively abusable in any online card game. This is why the COLLECTIBLE card game genre is more popular than the TRADING card game genre.
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I love you guys, you are so generous!
You have a VERY high chance to win 1 or 5 gems in daily chance, you can also win with missions!
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It would be cool if you have a hero from a certain kingdom all cards in the same kingdom get some boost like less mana to cast or + attack and or even an added ability.
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This game didn't have to die you know. When every single person doesn't like the changes you should consider working around them instead of reverting.
Mana wizard was something special and a lot of people bought into the play style. To nerf mana wiz and drav in the same update was horrifying. I bet you lost 30% of your player base by that one decision. Took over a year to build that deck. You had good intentions, so I try not to be bitter, but many people who objected to the change were barely heard. I always hoped you would just bring drav back in some form. Never understood why you basically deleted drav and mana wiz at the same time. If you don't like mana wiz that's fine, but why both? I always knew the game would die completely after that day. So sad :(
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Quite a good game - although the fact that you win zero coins after the first battle means you can just get stuck on progressing.
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Really good to see this is not a pay to win game because I can get the gold packs from just playing the levels. Really love this game
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Very solid (multiplayer) card game... Good servers, nice single player, nice hero abilities and good prices... Well done! 5/5
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I got 2 card left in hand, 2 swords as gear, 3 creature on field. The enemy only have 0 card in hand, 0 card as gear, 2 creature both claimed as 0 attack. And I got result as defeated! WTF!
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Game is currently unavailable due to a power outage in our area. We don't know yet when we'll be back up and running. We'll keep you posted.
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Why can't we sell those useless cards we have? I don't like to scrap then into craf materials, i'd rather get some gold...
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For me to say I love a CCG is saying a lot. It's a great game. 1 huge problem though. The difficulty curve turns into a sheer cliff at about the end of chapter 2/start of 3. The enemies cards get way, way stronger and their health increases..which..wouldn't be as much of a problem if you got some really good cards. It'd be really nice if there was a way to increase your health more than 1 or 2. Then combine that with getting no gold when you loose..and it just gives the enemies such a huge advantage. And going back to older battles doesn't give you much gold. This difficulty drags down what would otherwise be the best CCG I've ever played.
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Plays Berserk: The Cataclysm. Hates it. Plays this. Cries and promises to never betray Kingdoms again. Cries again because of how bad bull crap Berserk. Finishes typing this comment.