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Not bad, though there are some annoyances: | 1. Bullets don't go through unrevealed hidden-passages (I know this isn't a bug, but quite annoying as I can't just shoot to find hidden passages). | 2. At one part of the game, after getting the blue key from the greenish area, it's possible to fall (the gap near the yellow-grass area) then unable to get up again and have to detour (this one is very annoying before you obtain enough jump orbs as it wastes a lot of time). | 3. The map (real map that's accessed from "map" button), it should really show the map with the actual colors so that it's easier to plan.
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This game is epic,it has a very big/giant map... its alrger than metroids map!
Next: The game features hard to find but rewarding secrets!
-6 Classes/Elements
-A Few Easter eggs
-Around 10 differnet kind of enemies that change on element
-A little bit toooo easy bosses
-Keys( Everyone loves keys,right ;D )
This game gets my hamster rating of 4 hamsters and a mouse out of 5
( 4/5)
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If your having troubles with the final boss (aka the "turrets") grind a few levels and around level 67 you can start damaging them and kill them.
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Cheap, cheap game. One of the worst metroidvanias I've ever played, it barely gets by by virtue of what it is. This is one of the laziest games I've ever seen. You can literally count the number of tiles used to make the game world on your fingers. Everything looks like the same indistinct boring blocks. The design is exceedingly poor, with the only thing distinguishing different areas being the color of the blocks. The map design was so terrible, and boring it may as well have been randomly generated, and it was exceedingly irritating and tedious blasting the same tiny handful of enemies over and over.
In a nut shell, GIANT SAMEY LOOKING BLOCK MAZE MADE FROM TILES WITH RANDOM KEYS AND ITEMS PEPPERED THROUGHOUT AND REPETITIVE ENEMIES. 1/5. SON, I AM DISSAPPOINT. Alas, not all Metroidvania flash games can be as good as Snaliad / Robot Wants / Endeavor.
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@Unicorn_Killerz Yes there are hidden paths. Since the game is 2D and not 3D tunnels appear as a normal blocked area till you try to walk through them. Keep an eye out for tunnels(secret passages).
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Got stuck after half an hour, trying to find the purple key. used another half hour finding it, before I remembered a comment saying something about a "map". And 10 min later the game was done, 100% :D
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I'd love to be able to draw on my map. Just circling some areas with green to mark "been there and pretty sure I'm done there" - or write Text remarks. just like you'd do when you're stuck in a real cave :)
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I absolutely love how, as you level up and get more powerful, not only do your spells increase in power, but once invincible from damage creatures like the blocks and spikes that shoot ninja stars at you in all directions. At first spike ninja star throwers are immune, then you can hit them with their element, then they can be destroyed by anything. That's very awesome, adding a feature like that. Hats off.
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Ahh, this game. It's everything I love about Diamond Hollow 2, but with a Metroidvania feel! Lovely. Keep it up, Arkeus!
SCORE: 5/5
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You can kill the cat when you achieve 100% completion. I found everything on the map, so I guess... curiosity killed the cat.
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You become very OP once you hit level 65. By level 80, I had a near instant charge and could one shot anything but the horned blobs, including both moving and stationary spiked enemies regardless of spell.
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At level 100 (possibly sooner) you can kill the cat. I do not know if it did anything. The cat didn't say anything that's for sure.
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I loaded the game but it does not react to buttons - start new game and continue. Only beeps the sound. The stats window opens. My Flash Player version is 11.7.700.169, browser is opera. I'll try update player