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THIS GAME...its quite fun...it has the passage-searcher light from Super-Metroid...the slimes look like the rockys sprite from the Kirby series...and the whole concept is fun...
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Oh! Let's try to complete this game without taking any damages! :D
*Encounters the lava path*
Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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Achievement: "Dunning-Kruger Effect". You knew I wouldn't rest until I googled it up. Confound these flash games, the drive me to self-education!
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i saw a bug on my arm and flicked it off and while i did that my character walked right into a secret area thank you bug for bugging me at the exact right time
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Ok, so diamond hollow was great, but this... this is LEGENDARY! I can't believe that such a simple game as diamond hollow could be transformed into a giant game with several chapters, different modes, and simple, addicting gameplay. 5 stared it after about 2 mins of playing. Keep making games! Can't wait to see what else you're working up! :)
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Love this game; great graphics, upgrades and bosses. Only thing is more checkpoints. The number of rage quits because I have to trudge all the way back to where I was because I dipped a boot in a lava pool I've had is immense.
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Great game! I played it for probably eight hours today. That flappy bird minigame though--I used it to grind for diamonds, but it isn't an easy minigame. XD I like all the references. Nice difficulty curve once you have stuff leveled up. The earlier part of the game is kind of slow and has a sharp difficulty spike.
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'Hm, I wonder how long it takes for me to find all the hidden gems.' Sees a slime hoping into a wall and disapearing. 'Well, that's one.'
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What a nice game!! And how can you see your achievements? I love these names and I wanted to discover them again but I can't find any screen with my achievements..
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Great game. It gets a little grindy post-story-mode, levelling up the rest of the weapon points so that you can do better at the remaining achievements, etc. Maybe something like "completing story mode cuts remaining upgrade costs in half" or something would tune that out a bit? Some the achievements are quite epic. I still haven't been able to get the 1.5K/2K escapes, and I don't know if I'll even bother trying heroic boss run, given how rough the regular one was with full upgrades. The Snail boss with no damage achievement was one of my favorites, it took a while before the correct strategy finally sunk in for me. Don't try to do it by actually jumping around randomly and evading fire. Think smart, look for the right places to hide that will give you the slow and steady win, with the right weapon equipped for defensive purposes.
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i've got an idea for Diamond Hollow III: 2 months after escaping the cave, everyday remembering the last words of the gun before killing humans again, the professor attacks the kid's village and make the enemies burn the kid's house, the kid grabs the first thing he finds: a stick, then he starts the quest for getting in the lab, defeat the professor and rescue the gun...
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wouldn't the hardest enemies be at the bottom? after all, the prof doesn't want peope to see his experiments, would he
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I didnt get my hard badge but after i refreshed it gave it to me. So for those that are complaining refresh page and then click the boss run. It should give it to you
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I actually found the secret passages easy to find. It's easy to guess where the programmer would put them. See a bare patch of wall next to a fairly big area of dirt? It's probably a secret passage.
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two things. 1. If you don't get the medium badge awarded to you, refresh the page. 2. Something about having enemies that randomly drop onto you seems unfair in escape mode, don't you agree?
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epic game! so much upgrades, secret passages, incentives to replay levels.
tipp for runners mode: get maxed spread gun and triple jump shoes, then leave mouse in the middle of the screen and just focus on jumping. tipp for boss mode: get as many extra hearts as possible, it's way easier if you just get close up to the boss and blow his brains out (while suffering a few hits) instead of dodging every single projectile or enemy. for extra hearts, wait until the last level and replay every level with the x-ray.
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hmmm... so the evil scientist has put me in this cave system..... (10 minutes later) There has got to be a hidden elevator or staircase SOMEWHERE....
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I wish they could add an imposible badge for the heroeic boss rush even in practice i cant beat the final boss with full health.
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A great game overall- technically better than the original- but I do miss the original soundtrack. It was upbeat and unbelievably awesome. Best music I've heard in an arcade game.
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This game kinda destroys the original concept of 'scroll up quick or die', and grue seemed to me a better name than the ever-generic slime, but I love the new music, storyline, length (man, the old one was really short) and items. This is a great game!
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I have found that the rebound gun is the best gun for finding the secret passages. it's easy to notice that they stop bouncing and go through the wall.
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There is certainly a lot of content compared to the last time around and I gotta stay, the game stays long enough without overstaying it's welcome. Not to the mention the story can be a little sad and farming all these diamonds feels very rewarding. 5/5
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People do realise there is a x-ray attachment on the gun so you don't have to shoot nor bash your head against the wall looking for the secret passages.
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Tip for getting 2000 meters in the runner mode: Progress far enough in the story to get the spreader and triple jump. Upgrade spreader as much as you can and get the 5 bullet option. Make sure you have a good defense stat and a good amount of health (recommended 13-15). When running, make your first priority not getting stuck on crates, walls or falling in pits. Second priority is killing enemies, make sure to get all of the spiders since they'll come down and hit you every time. I just strafe the spreader up and down to get maximum coverage.