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a lot of times i would kill the boss under 2 minutes 30 seconds but because the game ends 3+ seconds later, i wouldnt get the achievement. took like 10+ tries to get 2:29
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so im upgrading three gun types (strike guns, spreader, and missiles), but only visually see two guns shooting, which i assume, is the missiles and spreader. whats the function of the third?
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Must be 'Mericans cuz after winning the first time I didn't attack but they're "defensive" drones still attacked me o.O
God Old Skool shooter though - 4/5
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Armored Pegasus needs to be banned for hacking. There is NO WAY you can possibly beat this in just 6 seconds even on the easiest diffculty.
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Typical... Great game with an awesome message... *SPOILER*
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It seems very likely that NASA, an American space program, would send out "defense drones" that attack anything that moves, even when on the edge of death... Video games, showing us just how violent we Americans are... XD
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This is a good game. Well constructed, well polished, and has decent replay value. Especially for 48 hours worth of work. The story is good too, although repetitive. Shrapnel mode is unrealistically hard, and there should be a way to skip all the dialogue at once. But good effort.
If I make the timer stop sooner, I would also make it require 2:26 instead of 2:30. It's balanced to make it a challenge around that extra time before the clock stops.
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Wow .Not only are you stuck wth shrapnel in that mode but you only haveone hitpoint? you sire hae Given me a challenge
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Great game, even the story: And there isn't normally any in bullet hell games. I especially liked the twist in "secret mode", but I only knew about it after reading the comments. Maybe add a hint after one has completed the game once?
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Once the alternate ending path is started, you have to shoot everything. Your bullets turn into "teleport bullets" (or something)
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I absolutely love this game, the upgrade style is superb, it's not too hard, and the music is just phenomenal. You never cease to amaze me Arkeus!
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Overall decent could be a bit larger screen does feel cramped, difficulty jump from initial story to story+ is a bit steep given the size of the enemy fire compared to your own. 3/5
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Switched onto another program while on upgrade screen (word in my case) and it did the "double pause" thing and froze.
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Extremely satisfying game. I really like how you can beat the story mode with almost no upgrades. Story+ should however drop more metal, so that players won't have to grind story mode over and over again when upgrading.
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==Enemy types==
Swarmer:
Blue--flies slowly toward you
Red--flies toward you and fires at a slow rate
Green--remains in place then "dashes" to your location before firing a burst
Orange--has the fastest movement speed, actively chases your ship. Does not turn unless it ricochets off a wall. Always rebounds towards your ship. Fast enough to outrun missiles, effectively diverting them from hitting anything.
Zoner:
Purple--flies either vertically or horizontally while occasionally firing a spread. Fires more often when close to your ship.
Yellow--flies around, then fires in a spiral when it stops
Sniper--does not move, fires a dense two-shot spread from any range
Other:
Disc: flies slowly around the map
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Brilliant. Some minor adjustments are required: Please inform the player that they keep their upgrades on death! I didn't know this at first, and spent ages dying in the first 10 seconds thinking that my ship was terrible. Despite this, the game is brilliant!
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After having playing this im start to asking if this developer have never created a flop game in his life, because i never seen it. Even his most low rated games are just awesome even if we talk about a game created under 48 hours. It was really enjoyable, even in his shortness. Congrats for the work, hope you continue to make others.
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There's a brief blip of some kind of logo, but then the game pane is just pure white. That's the opposite of what the title promised.
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first mission seems a bitt too intense... like there are no learning curve for those who need it. You're just swarmed with tons of different enemies with no health bars or any info.
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How does secret mode work? Your supposed to not kill anything, but I find it impossible to survive very long even with max upgrades.
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You really should have had the textbar be bigger... I don't like sentences be broken up in 2 chat bubbles. Seems like a rather good game.
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A few odd issues: your own bullets are nearly invisible, they could use some better coloration.
For some reason my mouse did not correctly line up with the tooltips in the shop (the buttons worked fine though) although the location changed each time I opened the shop.
Losing focus while in the shop hangs the game (!)
I've found the tooltip issue and will upload a fix for that soon. I'm not able to reproduce the losing focus hanging the game, so if anyone has info on that, it'd held! As for bullets, I found that having them harder to see made it much less confusing and frustrating when trying not to die, but I can see your point.
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5/5. One suggestion though, It'd be nice if the death screen told me how accurate I was (as in what percentage of my bullets fired actually hit enemies).
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Very nice game! I came here expecting a simple shooter/bullet hell with not much going for it, and instead got a game with satisfying upgrades, many different difficulties and modes, and alternate endings. I felt pretty satisfied when I got the secret ending. xD Very nicely done. 5/5 from me!