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I prefer the fantasy setting of the final death wish. This was fun too. but I hope your next game goes back into a fantasy setting.
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You know what? How about 10 versions for every gun and leveling until you got every perk! It sounds like a good goal.
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its ruined with the limited ammo the first game was far superior this one just tacked on too many gimmicks whereas the original was just flat out fun at least the names arent the same so people wont think its the sequel
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it would be nice if you could do a barricade, i don't know, like you are running, press s and your character makes a barricade doing damage to the enemies that yuo tuoch doing it
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I noticed something that may be a bug. The perk that freezes enemies when they hit you, those freezes count towards getting the achievement for freezing enemies with a grenade.
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For some reason, the last level on planet Gizma is incredibly laggy for me. Oh well. Anyways, I noticed this game was partially inspired by Ratchet and Clank... :)
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I have no idea how to complete the challenge on level five in the third campaign. While I do understand that it becomes considerably easier while using the Stopwatch, the challenge still is equal to "get hit a maximum of one time" even before the paradox.
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Out of curiosity, what's the point of the M1 Garand and Tommy Gun? Both are really...bad. I'm really happy the premium content is now free (an excuse to play through a third [fourth...?] time), but these guns are confusing me 'cause they're not really of any use...but I still have to get them to level 5 so it's frustrating ;-;
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this game is great, I always come back to it later on whenever I'm bored and play it all the way through. but now with the premium content I can try out the new campaigns
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While I paid for features previously I'm in no way bitter. The way I see it, I paid towards the development of future titles via this great game.