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Either this laptop is a potato, or just the game has serious memory leaks, as i have such lags its totally unplayable.
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Balloons and mines seem to spawn in a certain pattern directly in front of you, roughly the same elevation you're at. If you keep climbing upwards at a certain pace, you'll dodge the entire pattern. When you reach the top, diving down again seems to prevent anything from spawning at all. In addition, it seems a bit weird when you're just rolling along the ground and all the balloons keep spawning down there, kinda breaks the feel. Besides that and the snail pace you're locked to at the beginning of every level, it's a pretty nice game and great music!
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Traveling without the ship means to destroy all parts of the ship - which requires some luck. I did it by traveling at a stable and slow pace near the top and then getting most stuff destroyed before falling steeply, leaving only one or two hits needed on the ground level.
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So I´ve completed 11 (when only 10 is required) tasks and I havent got an achivement and can´t find where to report the missing achivement
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good idea but bad implementation. I tired to pause and then not able to unpause. After that cannot go to the shop. Had to delete my progress so i can see the shop. Pay more attention to the controls you provide next time!
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If you can't get the badge click on the puzzle piece with a cross on it on the top right of your screen and turn on flash player (this only works if you're on chrome)
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The upgrades don't require the previous ones.. just save up enough for the final versions. (In reality with final booster and final engine you can reach the end.. maybe add a few armor points if you have trouble dodging.
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You'll beat the game way sooner than you have completed half of the quests (of which quest 50 is reaching the 3rd zone...).
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The game in general is as good and fun as other popular launcher games. Easy to play, catchy music, and good graphics.
The developer totally screwed up the replay-ability of it though.
You're zooming, inventory full of cards, and BAM the game ends. You have wait the 15 seconds for the end credits, and then you're stuck! If you want to play more you can't use up your cards, you can't upgrade your ship, you have to start a new day as-is and since you're upgraded pretty good it takes like 5 minutes to "kill yourself" just to get to the shop.
Then if you make the mistake of using your boosters, you finish again and have to sit through the end credits again, and can't get to the shop again.
Reloading the whole game just takes you back to the launch screen.
Ridiculous.
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Not hitting a balloon is impossible as the hit state for Chuck is bigger than the plane and sheep together. You don't have to touch the balloons to pop them. Plus, it takes ages to get to the next area without boosts and with boosts, you'd always hit balloons.
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I found a glitch/bug that if you have your fuel tank destroyed and you press shift (button for boosters) you will go backwards and the speed is like (-27 speed) You will think you are still at the skies but the altitude meter says that my altitude is low.
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There really should be a way to end a run prematurely. Would make getting those spin levels for the badge less annoying.