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Yeah, having pits to jump over when you have no control over what is in the sky IS SIMPLY BRILLIANT. Pat yourself on the back. Preferably with a bat.
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Whoever has problems with first level: Boucing doesn't matter so much. Your speed is determined by your horizonal position on the screen. If you keep running out of fuel, then try to always keep your tank at the right border of the screen.
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I think the mute button is broken. I mute the music and every time I have to restart level 3 because of the stupid luck that the level requires to pass it fails me, and the repetitive music just turns itself back on. Half the time I can't even get enough bombers to spawn to get me past the first pit. 1/5
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About the worst execution of randomisation I've ever seen yet. I would give it a 3 star rating if it was someone's first attempt at a flash game but this is terrible being a sequel from ArmorGames. Feels like a 3-4 hour hack together in flash by some amateur, I expect better quality and effort from ArmorGames.
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This game is utterly horrible, seriously? you screw over the player for being good by destroying him when he dosen't land his epic combo? your medium achivement should be impossible because the games based on retarded luck, you go from max fuel to none and only see 5 bombers? Yea, spawn rates / upgrades mean absolutly nothing.
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The first game was actually fun - this one is only frustrating. Devs, the fuel burn? Seriously? Either 1) More Fuel 2) Fuel Depletes Slower (or maybe at least while not moving) 3) More fuel from enemies or 4) No change and piss everyone off
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WOOOHOOOO! Just figured out how to beat Enhanced Medium as my final badge to get the Steel Battalion Badge. Kept falling short between rounds 12-15. The trick I found is to not purchase any seekers at all- max out the other enemies, and then once you have stockpiled enough cash, just buy all 10 seekers at the end; then you don't have to compete with them on the board before you earn the conquest badge.
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So frustrating to need ONE more upgrade and fail because my tank wont LAND to get the experience. So much stuff in the skies i cant reach the earth to save my life.
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awwww bull, I had 2 more upgrade to go, and was in the middle of a huge combo, and i ran out of gas in mid air (and most def. had enough xp to level up)
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who ever picked this game and the badge for this game for the heavy armor medal really needs to actually play the game and see how hard the badge is. i just missed the badge by like 20 exp just because all of a sudden there were no planes in the sky. take out the luck and add skill in the game.
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How about not making the fuel deplete while in the air? I've never seen a land vehicle that uses fuel up fuel while hanging in the air, have you?
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In case nobody else has mentioned it... no game so frustratingly based on random luck should ever be part of a Quest (let alone have Badges, god forbid Badge of the Day). Oh, wait... yup its been mentioned like a thousand times.
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I died in enhanced mode so close to getting the achievement because I was in a combo and lost my fuel before I got the EXP for it. What a load of bullshit.
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I think the fuel gauge needs to be re-worked. it burns so much fuel even when I'm in the air. Also,there's HUGE lulls where there are no planes or miners whatsoever. Why am I using fuel when I'm in the air in the first place?
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How is it that the tank uses the same amount of fuel sitting idle than it does throttling toward helicopters in mid-air??
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there is something totally wrong with any game in which you die because the enemies DON'T shoot you.
also every time a start a level the music comes back on even though I've turned it off at least a dozen times.
wow this game sucks so bad.
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This game is VERY frustrating. It relies far too much on random enemy spawns and missiles. I lost count of how many times I had to retry the fist level of chapter 3 because the planes simply didn't get close enough to me to even shoot a missile in time before I fell. If you are going to make a game with randomness as that much of a factor then you NEED to have an upgrade system so at least the player doesn't feel like you completely screwed them over. With games like Burrito Bison, you restart a level tons of times and have plenty of upgrades to show for it. With this game, you restart the same level over and over and only have anger and frustration. Bad game.
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"Long awaited sequel" might only be true for masochists. Frustrating puts it more correctly. Shame, it could such a fun game.
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The 3rd 'Level' level is practically impossible unless aircrafts are on the screen at all time. The fuel runs out too fast and there are no aircrafts to jump on so you lose at 3/4 of the distance. 2/5 because i like classic mode, but the adventure mode is just a no no.
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When I don't want to hear that music and sounds means I REALLY DONT!. Why I have to mute the music every time again and again after dying, and why the sound of explosions are still with me?
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"We have two options. Just let him fall in a pit, or drop bombs on him so he can get across." "The second option sounds much better."
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Disappointing. Relies far too much on luck. Nearly quit as soon as I realized that my upgrades disappeared once the tank blew up. Finally quit after my third try, because there was no way I was going to start over and build the upgrades up again. Stopped being fun during my second run.
Aside from my frustration at the upgrades disappearing at the beginning of each run, I would have preferred for a quick instruction/control guide to be worked into the first play instead of tucked away in a separate how to play section. I'd also like the music to stay off when I turn it off, not start up again at the beginning of each run. Finally, I would have liked some way to gain fuel back that wasn't just experience points, and/or for the fuel not to be expended while off the ground.