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To anyone that's getting stuck in the second half, I figured I'd mention that the past clones do slow down the longer you spend on the stage, so if you end up unable to catch everyone like I did on the hourglass stage, just keep catching them, and you'll get them all eventually. All the stages should be beatable unless some weird bug comes and screws your game over.
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really good game i love the message and i found the controls fine 2d half is challenging but thats what makes it fun right? anyways super awesome game 5/5 and faved
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Why is this game rated so low? It is one of the best art games out ther! Although I did had a hard time on the "hourglass" part 2
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I like this Game for 3 reasons
1.Because it makes u reflect on your actions
2.You have to think of ways to defeat yourself
3.Because it cured my boredom so i shall play again
+ if u agree with anything i said
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"Hourglass" was unwinnable due to glitch that instant spawned little orange man at the gate a little whiles in. Other than that, it was fun, but I hate myself now. :P
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My only words for this game are "f@#!ing s$&t s&^t f@#k noooo!" xD This game is great but it's SO frustrating D: Jeeze. Beautifully made though. I just wish I was better at it.
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The message is really provocative and strong, but the controls were sort of terrible. Sometimes I, or whoever that character is would veer off of screen from slightly repetitious taps of the arrow keys. 4/5 for me, just because of the controls, but I really like the game and the message. My hats off to the creator.. if I had a hat.
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The concept is excellent... Which is why it's such a shame that the game controls so terribly. It seems that how far I jump is determined purely at random, and moreso when jumping on slanted surfaces. My biggest complaint, however, is that I would often have the controls freeze or stick, ruining my careful path.
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it should always be possable to beat the reverse levels, as if u survived the first with a impossable to beat in reverse style, ur either really lucky, hacking or u are a person who can find a stuipid way to beat a lvl perfectly, i know as i beat the game
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Great game but I ran into what appears to be a bug. I got to the end and the game is going in reverse like its supposed to. But when I back track to the level shaped like infinity, my clones didn't come out for me to collect...and then the game got really slow.
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Second half makes it awesome 4/5. My replay on the one with the two pillars below the two doors was really hard to do, and the game crashed when a yellow guy got to the door :(
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I like the concept of the game though it reminds me a lot of company of myself. The main differences are that the copies come automatically and that the past selves are a hindrance instead of a help. I really liked the idea of frame timing instead of physical timing it allowed players to stop and think without having it be overwhelming. The only thing I would change is that you should made down a wait button. it gets annoying when you want to wait for a clone to catch up in order to deal with it and the only method is to run back and forth or jump in place. And the jumping could use some tweaking.
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Great concept, but bugs out in the second half. No reset button, either, so I have to reload the whole game. Too bad.
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Great game but controls need work. I'll be running and jump off an edge but somehow jump backwards to the way I came from.
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Like it, but on the second "reverse" level my "past selves" did not appear and there was no way for me to continue. I'll try again if it gets badges. I would also like it if you did not release these games (this one and the "drug induced" one) so close together. They are fun individually, but repeated use of this basic format will get old FAST. This is not as interesting after having played the other one even though I like this one better.
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unique, fun, infuriating. the controls can be wonky, and depending on what you do during the first half, the second half may be literally impossible.
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great game, 5/5. the perfect difficulty, hard enough that i actually need to concentrate and think about what im doing but not so hard that i cant finish it, although if i had known what the second half of the game was i definitely would have done the hour glass level differently, it took me almost 20 minutes the second time
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Well, im no genious but i think something is wrong with the controls, i can hardl wall jump and when i try to jump i cant change dection. Somehow i end up running in one direction until i movetht rection again. But this game is great!! 3/5 for the problems and the greatness xD
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@nhwoj...Let me explain something here.The concept of 'game' isn't something that you use for mere entertainment (whatever kind you prefer).Games,as most elements of the social media,are a way to express the way you think,to spread a idea or a way of living.You don't rate a game because you think the music is unfit,the controls are difficult or the graphics are ocularly confusing.You rate it for what the person is trying to say to you,the idea,the memory,the way of thinking!In the case of this game,it shows that your past actions will affect your future self,in a good or bad way.Resuming:Dont rate something because of its skin (graphics,music,physics),rate it because of its meaning.May this oration be remembered until the day i depart,and this will be deleted from history...Forever.
Amen.
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It was great, but its impossible for me to beat the level with the pseudo-hourglass on the second run. As soon as I start the level, I jump down the middle - and you cant climb up there. So it is impossible for me to get all of the clones and get to the door.
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i started to get confused when i tryed to figur out which way would be best to take so i could doge the other me's only to remember that more of me would do what i did to dodge, augh, its confusing but addticting.
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Ok, im having incredibly mixed feelings about this. The idea is genius.. but the interface is shitty. Its almost impossible to do a wall jump correctly. Whether you pull off a good wall jump or not is not skill based, its basically luck; whether or not the interface decides to work correctly at the point in time. I hate to sound like the generic idiot, but: omfg this is too hard. And not in a good way. A sort of, unfun, aggravating way. In the first few levels, you will let that slide because you're impressed with the idea of the game. But that wears thin.