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I don't know that I've ever truly hated a game down to its very core, but hey, there's a first time for everything. Really not my brand of humor and the controls and puzzles feel kind of sloppy. If I didn't want the Kongpanion quest, I'd have skipped right over this one right off the bat.
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Huh, just got the "cuteness overload quest"... The reward is a kongpanion of my choosing. Unfortunately I have them all. Would have been nice to get a shiny version of one I already had instead as I'm missing a couple of those. : j Oh well.
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there could be great way to detect cheaters at this game... at survived animals... if some1 would be at top with +30 animals it would been easy report at cheater.
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A Reminder: The badge means literally finishing the last level with 25 animals remaining. That means do all the other ones with the least amount of deaths first before you find out you have to do the last level again! Also, get grade As before you go for the best possible deaths (a record of grade A with 1death will replace the previous record even if it's grade A with 0 deaths).
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Other than a tip from the comments about 1-3 and a bit of searching, finally got that badge. Not that there's any worthier ending to it, but 30 points and a permanent marker for me :)
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revising that 1 when I realized unless you had perfect timing (good luck with that on this game) there is no way to complete the game. revised score to 1/5
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so lagged its not worth it - rage quit at world 2 - if youre going to make me do spectacularly precise jumping and kill my momentum in the air because of lag - you couldve given me 100 bucks at the end of this and i still wouldnt play it
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I don't get how they can call this a "cuteness" badge... no matter how cute it could be, them committing suicide eliminates all that, really a pathetic game dynamic
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This game is fun, no doubt about that, but holy sugar if it doesn't get ya right in the feels. The art style is so cute, but the theme is just so morally awful, that it's cringe worthy. Over all, good game 5/5 would genocide again. All of us that played this are going to Hell, aren't we?
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yknow, when i was little i thought nothing of the dialogue and this was a cutesy fun game. Playing this now, I realized how twisted and scary this game is
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Yes, you could make it more difficult if animals should collect acorns or die of hunger. For example, if they collect only 80%(4/5) of acorns at the end of one "world", one dies. If they have only 20% acorns(1/5), four die.
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Enjoyed so much that I went for 26 lives and all acorns. 2-2 acorns can be collected by jumping in the height peak of the bounce that you get from landing on the movable object underneath. 5-2 can be done by jumping when the front wheel is running across the hole, and then pushing all you can to make the back wheel run over with enough speed. 5/5
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I love the game, but it would have been interested to make the extra acorns count for something... like if you collect so many, you keep all your animals, but if you get only half, you lose one to starvation or something... would have added another layer of complexity! Ideas for next game maybe? :)
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fun game, the last one was tricky, but the "easy" way to do it was to get the middle one swinging side to side and not just around before you enter the hole.