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There's gas on their spawn, they have no troops alive, I still have my tank with half hp, squads on 3 different trenches, but they kill my officer with gas and the moral goes from 100-0 instantly, sounds about right
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This game does a very good job of showing the ruthless calculus of war. All those soldiers that you just deployed to the frontlines, their lives are now expendable. Need to make room for a trench? No problem! Just kick one unit out so they can go forth to be ripped to shreds by German bullets and artillery. In war, the precious life of a soldier is in his/her commander's hands, and their lives are nothing more than a means to an end.
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I would love if Con Artist would make warfare 1944 Soviet Republic vs Nazi Germany version with artilerry like Katiusa for Russians
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Tank driver :Hey look a rival rifleman!Should we run over him
Tank operator :No That would be impossible because we'll glitch through them.
Since when did the army have alien tech?
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that moment when your like YES!! im about to win, so you send you troops across the battlefield and watch their arms and legs get blown of by artillery
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this game is good than the 1944.because in 1944 the last mission is to hard but in this it is easy we jjust wait for our fire support and the victory will be ours.note ths point just use tank and assault
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Sir, with 9 stacks of riflemen we should be fin when we charge right? "yup lets charge!" *3 stacks of german MGers the the trench infront... WHAT THE F- BANG BANG BANG BANG BANG... (in german) lol... noobs
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it would be great to have a map editor so you could place trenched in certain areas. (like having 1 trench on the enemy side like in the campaign.) and being able to edit your team and the enemies separately (for example you could only use snipers and the enemy team could only use riflemen.)
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Seargent, we just lost another man, morale is going down.
Hang in there Soldier, be strong.
Seargent, we just lost another man to a landmine.
Do you see anyone care?
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This would be alot better of a game if the troops could actually aim. What were they aiming at some sort of rock? Sure dont make them perfect but i had 3 groups die to 1 entrenched guy. REDICULOUS. He wasnt a sniper. It was just teribble aim. Btw, the "grenadiers" have no grenades -_-
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at the last second the enemy sent a tank right when my soldiers got to the other side and killed them after one hour of brutal warfare.
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"Sir! Our forces have won. Shouldn't we stop bombing the trench they're in?"
"The fight is never over KILL THEM ALL!"
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I'm very surprised to notice that this over-a-decade favourite of mine was voice-acted by the magnificent late John "TotalBiscuit" Bain. Rest in Peace, friend.
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sir, we've won but the artillery called by the enemy is coming, commander: who cares, lets stand and cheer... * they all die*
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And why is there NOT a Warfare: Vietnam? Who cares if it wasn't like this? in the jungle you could use fallen trees and spider holes and sandbag barriers. Just sayin cuz Warfare: Vietnam sounds like a good idea to me.
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here s a quick key for completing these 3 easy badges: first start a new campaign and apply 3 riflemen teams. the enemy s morale will go zero and you will get it. also you can do the 100 kills with this strategy, for other badge just spam riflemen in a new campaign again. it takes 1 m
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*entire squad lives through hell and kills all German soldiers that come our way.* "good job squad, the enemy is at breaking point!" *British soldier gets shot in the head* ":s WE'RE F*CKING DOOMED!!!!!"
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I'm glad that I already have this badge and 2 out of 3 upcoming badges. Otherwise I wouldn't get the shiny Kongpanion.
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lol when they use artillery and mortars on you. just pause with the menu button. two or three will fall but wont hurt your men, then unpause and pause again keep going until it ends and then it wont have affected your men. rate up so people can see
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to anyone having an infuriating time with the later missions you need to kinda break the game mechanics: the morale loss rate is set really high and there are a LOT of mines, so if you spawn more troops than you absolutely have to you have a 100% chance of auto-surrendering no matter how overwhelmingly you are winning the fight.
you need to hold back on making troops as much as possible and just abuse the support powers for all they are worth (almost literally).
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"Sir, our trench is targeted for a gas attack, should we fall back to that empty trench behind us?" "That's not how WE operate 'round here, we charge at that trench full of machinegunnners!"
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"Sir, all mortors have stopped.'well then lets move!"(mortors start again)."Fall back!"
"NO,not this time." (General drags soldier back).
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I just obtain all trenches and the last is full with reinforcements on the way... My Troops:" Screw this our moral is low so lets just quit!" T_T
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The 40% faster fire support resupply is OP. I continuously used barrages of poison gas, mortars, and artillery on their spawn to destroy morale, and saved anti tank to use in combination with mortar to destroy tanks. The morale loss when losing tanks vs gain when deploying is too uneven though.
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"Sir, I understand that the enemy can instantly launch pinpoint mortar attacks, but ours take time and they're unreliable. Grenades? Yeah, they're great for clearing trenches. I just don't like to use them."
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Lol i charged the german force with a bonzai squad heres how many men died both sides lol (German men) 284 - (Brittish men) 783___ it was a 30min battle... every time i filled 4 trenches i yelled, "BONZAI!!!!!!!!!!" and made my troops rush the enemy lol (+) for epic failed bonzai attemps
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Interesting. I think my personal morale meter was depleted when Kong was pleased to notify me of my high score for "battles lost".
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If I could time travel back in time I wouldn't kill Hitler, I would stop the assassination of Archduke Franz Ferdinand of Austria. Imagine how much better off Europe would have been now ;_;