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I must congratulate you from the depths of my soul for making a monster collection game and NOT making it a cheap energy/premium facebook game.
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One improvement I can offer is to allow for the sorting of monsters via clicking on the stat you wish to be sorted. Say, for instance, you wanted all your monsters to be sorted by how much health they have in either ascending or descending order. Well, clicking on the "HP" in the list would sort the list by that stat and clicking it again will toggle between ascending and descending.
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i'm stuck in the tutorial, it keeps telling me to click on the level up button but I already leveled the monster up and don't have the resources to do it again. it's a shame, i used to love this game
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A better explanation of the games mechanics would be awesome. For instance, what does Int and Agi directly affect? If my creature does X amount of damage and then I level it up and the population goes to 2 from 1, does it do X x 2 damage or X/2? Just some resource to research this and other like information would be nice.
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For some reason the Bravion's (red wolf dog thingies) take extra damage. I have tested it and my 2k+hp bravion dies much much quicker than my 1.5k plus pochi. Please check it out
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"Congratulations, You unlocked Razark!" or something like that when I finsihed the game. I couldn't find Razark anywhere. Anyways, I didn't get why melee was like insta-killed unlike my range or magic, and the melees have like over 1000hp.
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Why does my melee unit with over 600 more health then the monster with the next highest health die really quickly while it takes a lot to kill my ranged and magic monsters?
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ironically, all my melee units die in a matter of seconds while my 2 blazerns can survive the whole battle while dealing most of the damage and tanking all the incoming damage, seems like my melees are meatshields :P
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The strongest team with no legendaries and all different monsters is Blazern (dragon), Bellodia (bee), Argale (bird), Bravion (red wolf/lion).
Except Bravion, you can get the other three in the first area (their preevolutions, I mean), so this is a team you can get pretty easily.
Of course that is only valid if you have them trained to the max, but I can assure you that I have completed 5-star side-quest only using the max-trained Blazern.
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Played this back in the day. I loved it and, coming back now, I can confidently see why. The game is straightforward, easy to understand but provides just that amount of difficulty that you need to put some effort in to win. Additionally, the story-line i fantastic, with a conclusion that, while at first appears odd, makes sense in the end. I like it. I love this. Thank you for the Great Game, fella.
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Great game... found a bug/easter egg... after the end of the game if you don't click main menu and refresh the web-page then you can play the last battle again and unlock the next special monster and so on! SWEET!!! :P
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The first medium badge was having technical difficulties, but it is now fixed. If you have already completed the tournament, simply win any other side mission battle and the badge should award correctly.
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Congratulations! You beat the game. You unlocked Howler. Good for you, now go back and beat it again! Oh, Congratulations, you beat the game! You unlocked Razark. What's that? You want to use him? Play the game again! ----too much grind fest for a game with very little re-playability.
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Played this game when I was a kid... I decided to come back to it but for some reason I can't get past the tutorial because the unit button doesn't work. I tried on other sites, nothing works...
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Came back to this game after a few years of beating it, and I'm still having fun with it. Maxed up the stats of my monsters, took on all cups and challenges, and then started the game over again to play with the legendary shark... And seeing that we can get the other legendaries, it makes me want to play the game again, seeing as it's easy to keep everything organized, like say, doing a search while taking on a battle.
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hello i just want to report this glitch maybe? haha i just caught a monster that is named undefined and it looks like the first monster i've got, when i tried it out in battle, it doesn't show, i'll try removing all my monsters except him and see what will happen >:)
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Figured out upgrading can increase the pop, but not how to reach max pop. So much is unexplained in the game, having access to max stats when reviewing search results would be good. Also cut the delays for training and search, what is the point of that?
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I think one of my monsters is a glitch. It said that it was a level 0 undefined monster, and I was paid to recruit it.
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Beat the game 1x (challenge 08): Razark
Beat the game 2x (challenge 08): Howler
Beat the game 3x (challenge 08): Angkara
Beat the game 4x (challenge 08): Flarix
Beat the game 5x (challenge 08): Crabot & Gaboom
Plus this to make it live!
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Yeah, Leveling them up can increase the population (though most high power monsters won't get higher then 1) and I believe a higher level effects the attack of stronger monsters (More piercing/attacks/etc) But if not, then the only thing it really effects would be Quest Requirements.
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How do you beat Side Quest 10: Running Duo?! I have an entire maxed out team (atk, int, agi, health) with a Grimrave, Blazern, Argale, and Bravion and I can't beat em! I come so close everytime! Any tips?
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Nice game, but sometimes the news tabs cover the red or yellow bullet and don't fade out for many days. That's pretty annoying.
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I think in New Game + the bestiary should be filled with info since you have already encountered the monsters in the previous run. This would help players decide where to search for which monsters in the beginning and dont have to waste coins when they dont have much.
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Being able to read unit's attack specials (like piercing or area damage) from the monsterpedia would be really useful.
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Lots of bugs present in the game. I'll list some i encountered.
1. Music goes back on after a tournament
2. Stats of my monster resets after come training
3. Training sometimes causes my monster to go back to level 1 if they're not level 5 ( happaned to my unicorn )
4. Melee monster are generally weaker
5. Game sometimes retain monster when i start a new game.
Thats all i can remember. I believe a faster fastforward button for battles should be essential too. Will be playing this game in the future , hopefully after it finishes beta stages. Good Luck :D
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if u beat the game i can tell you how to get razark after u beat all challenges
make another new game+ and u can equip it
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I like this game but the grammar is almost unbearable. I would also like to see more monsters along with 3 evolutions and a longer storyline. I'd give it a solid 4/5.
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make a better story dialogue. " better get home quick, oh no i fell in a hole, im on another planet!, hey you better help me boy-i think you could be a monster trainer," does not sound so good.
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Get Afro Monkey: Game over. You just won, pending some meatwalls in front of him.
On a more serious note,
Best melee DPS: Bravion
Best melee Tank: Argale
Best DPS period: Afro Monkey(Rumbaro)
Best Utility: Blazzern(Penetration shots)
My winning team that beat everything was just a blazzern, rumbaro, and 2 argales or bravians. The afro monkeys so powerful I ditched the argales tankiness because I just didn't need it. The power of the Afro pushes them back and beats them down so hard and fast its ridiculous.
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was decent, but got boring pretty quick.. beat the game once and unlocked the shark.. but i cbf to beat it another 4 times to unlock all the others, or to run through the game 1 more time after that with an op team (honestly 4 blazems are prettymuch unstoppable as is)
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Absolutely love this game. Kicks the ass of all energy, money grabbing based games that seem to be flocking Kongregate at the moment. I completed story line with all creatures I got right at the beginning... Maybe some need for getting extras?