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I think that the enemy gunners are actually stronger than the final boss. On the one hand you have a guy that shoots precisely at you no matter where you are and can avoid bullets even after they are shot (!!), on the other hand you have a big pack of slime that lets you pass trough its mouth without even trying to eat you, and that goes down very easily once you've figured out how to use the switches. Seriously, the camouflage gunner should be the final boss ;)
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This reminds me of the golden age of platformer-adventurers, and I didn't even live through it. I take my hat off to the developers for such an enjoyable game. I hope to see more!
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This game is a massive improvement over the developer's previous efforts. The gameplay, while not perfect, is fluid and enjoyable, the boss designs are creative and fun, and the story is...okay. I played it all the way through, which is more than I can say for most of the platformers on this site. 4/5.
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"I don't know who you are. I don't know what you want. If you are looking for ransom, I can tell you I don't have money. But what I do have are a very particular set of skills; skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you let my daughter go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will kill you."
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I didn't feel like giving you a 5/5.... I HAD to give you a 5/5, because this game was just so flawless in the way it was built.
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This game was great, everything connected together and it wasn't confusing, I played through it super fast never stopped running. Brought back feelings of Sonic type games.
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Absolutely phenomenal platform game. One of the very best games I've played on here. You did a great job with the bosses and your use of powerups really served a purpose and opened up the game. Really really really well designed game. I will be sure to check back periodically and see if you come out with anything new. Great job. 5/5 for sure.
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I must agree with some other users; this really gave me the feel of a metroid game. Then later, it resembled Contra a little when I got a gun and grenades. This definitely was very well tested by the dev(s), well polished, and thought out. Cheers, Asvegren... 5 stars for such hard work to produce a satisfying game :)
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I agree with primalbaloon, that boss fight blew me away - killed me first, then I realized what I had to do. A great moment of realization :D
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A rather good game, the 8-bit game type along with the metroid feeling made this a wonderful experience. The plot of the game also was pretty good, and the gameplay proved to be awesome. At first I thought "okay... where's the map?", but the whole playthrough was easy at the end. They should really make more games like this one, and for the creator of it, I'm giving 5/5!
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Anyone who thinks the controls stick is an idiot. Anyone who thinks the bosses have infinite HP is an idiot. Anyone who uses a keyboard with nonworking arrow keys in an idiot. Anyone who thinks wall jumping is hard is an idiot. The dev is a genius.
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interesting game, always prefer a child motivation over a forced, half assed love story. Nothing new unfortunately though as far as platforming, wish you would have at least given double jump a technology instead of it just falling out of a truck xD 4/5
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I would like to say twas a good game. Felt a bit 'walked though' it but I get the feeling that was intended. Found your little easter egg also in the developers hideout where you used what I assume are your pictures for the people you talk to. Hope this is a test for something bigger in the future.
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My left hand is still vibrating from pressing a all those times to wall-jump....way too hard to get around, and no map. Seriously?
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Decent game. Thank you for adding hint section, I used it once or twice. Seems like a fusion of Contra and Metroid with an apocalyptic twist. Overall, pretty good!
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i forgot i was playing a flash game until i looked at the chat bar. incredible game. love that even the first boss is not simply smack 'em to death. my only annoyance is the wall jumping. im no good at switching left and right and jumping at the same time. otherwise, i loved every aspect. make more
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Sure looks like it could be a great game, unfortunately, since there is no option to remap the controls, I am unable to play this. My arrow keys dont work, so I am simply unable to play the game. Change the controls and I'll be able to give this game a good rating.
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glitch found, when i place the heavy rock on the thingamuck so the wall wont shut, it's like it wasnt there. Please fix
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that is exactly what a boss fight should be like. no massive amount of shooting to lower the health. just intelligent use of the environment to destroy a special monster. if its just a matter of shooting it down, what makes it different from the other monsters?
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Awesome game, but the frame rate gets really weird (as Ajax the Greater has pointed out previously) so it's kind of hard to enjoy it; I'm just basing my previous comment on the intro and the little gameplay I got in before I gave up since my computer seemed like it was ready to implode. Hope this gets badges soon!