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I would have liked if there was some exploration or mystery part in the game rather than just clicking and a story screen after 2-3 battles...
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a good game. good story. good concept. good art. good fighting style. good set of characters. the music was pretty unappealing tho. and the sound effects were meh. the needle was pretty off the timing too. all in all still a good game. 4/5
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I wonder why the game did not rate higher. I just revisited this game after the first time finishing it more than a year ago, and it still looks great. Great game.
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OMG! What an awesome game, love the way you control the actions, and the freedom to adjust all stat points. Great story, map, characters and final boss. Only sad point is...it had to end so...
PLEASE make more!
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LowManji's guide makes Detective Marco a fragile speedster (resembling a stone wall since most attacks miss), the Simon the librarian a Jack of all stats (as much as that's possible, the poor design of his character makes him a master of none), Anjela Hudson a glass cannon, Last Flake a Stone Wall, and Jake the Hunter a Mighty Glacier.
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Knowing what enemy you are about to face really would make picking characters to face it much more meaningful than "oh, so-and-so has X amount of health left."
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Only problem with this game, A SINGLE FRAME can make your entire thing miss, I cant even imagine how many times I have missed with the librarian cause my cpu does not like this game entirely, With that ONE FRAME I have died SEVERAL TIMES cause of misses, I wish so hard right now there was a way to fix this for a better game, 4/5 only cause of the lag frames.
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The trick to hard mode is getting a person with good heal to just sit there and pick at the enemy. Then the second person have a very high attack so he can take out the rest of the health extremely quickly.
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If you're having trouble on Hard just read LowManji's post above. It's pretty much a guide on beating Hard mode. If nothing else if you get stuck follow his advice about Last Flake's skills. Max regen, one point in bite, dump the rest into health = she can tank through virtually everything in the game by herself. This includes the final boss in Hard mode.
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Wanted to give it 4/5 but the endboss on hard really pissed me off to no end. Especially since all characters carry their health across all chapters. Yeah that kinda killed it for me.
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Really not a fan of the "combat" system (and does anyone else notice that the needle is kinda way off?). I didn't really find anything about this game enjoyable.
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Game was massively easy, got to final boss with only one person near full hp, most the others were 30hp or less, smoked him horribly bad first try....great game though, pretty cool. just easy.
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Easy way to defeat the end boss on hard difficulty:
Choose "Last Flake" and spend the attributes to maximize the regeneration and the health (i did it with 4 points on regen and 200 health).
The end boss will only do a little more damage than "Last Flake" can regenerate during battle. Don't forget to use her specials and drain some extra life. By keeping the "Defensive Stance" high during battle, she will block an attack once in a while, so that you can fully regenerateyour life.
Since the attack power of the boss demends on how much life you have lost, by doing like descibed you have an opponent with a weak attack but a lot of life. The battle will take long, but you will win it fore sure.
Greetings
P.S.: Great game - 5-star rating!
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Kind of stupid hard on hard difficulty... stuck on underworld boss 52% complete... wish i could choose a different character because both the librarian and the student get romped by the boss no matter how many different combinations i use to fight with. And i dont get stuck on a game very often.
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I had similar problems, not getting credit for perfect hits for the achievement for the quest. I had 3 or 4 perfect hits with Normal Attack that weren't credited. I read through a bunch of the posts and found at least one person who had gotten it with a different attack. I switched to easy in hopes it would increase the sweet spot (unsure if it did) and then managed to get a perfect shot with Headshot and was indeed credited with the achievement. My interpretation is that Normal Shot isn't being counted as an 'ability' and you'll need to score the perfect hit with a different attack.
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At first I was following the story, but then it became too tedious and I just gave up, went on a clicking/killing spree. Nice game though, a lot of effort put into it. And I love the reset attribute thing, helps to survive those hard bosses. 4/5
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Its just about luck and nothing else, not even close to RPG or adventure. You just press one button untill you either win or lose.
On the other hand beautifull graphics and sounds. Lots of hard work killed by stupid gameplay model.
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I loved the style of this game. The side scrolling reflex game really made this game stand out from the crowd. The game was consistant and fun to play all the way though.
However, I felt like the game wasn't that hard. Even on the hardest setting, there was only one point I had to redo a battle (first play-through). Enemies could be more varied in buffs and debuffs. Lastly some tweaks to the skills of the characters would make this a lot more fun (so some skills aren't useless).
However, these little things did not seriously impede the ability the game has to entertain the player. 4/5 Kongregate stars. I look forward to a sequel.
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Definetely worthy of being a hard badge.
Tip: when fighting the final boss use the librarian first and max out his first ability then invest the rest in hp. use his first spell then the last spell after it to negate almost all damage. Heal once its most effective, if you can use your first ability 3 times you should be able to kill the final boss with the rest of your players. You can also make the first character max out his second and 4th skills to block almost all hits.
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woohoo took 5 hours and alot of trying again and reseting but i finally beat the game.its a really good game woohoo last flake is my fave and she beat the final monster with 180 live and he had 600
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A problem: the damage animation is much slower than the rest of the game, so after a while, during a long combat, it stays too far behind and lags. It's really annoying, so please try to fix it if you can.
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Characters shoud restore full health between chapters on hard. Seriously... how I am supposed to defeat 450hp monster with chars on 46hp and 56hp?
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This game.
Is very slow.
With plot points.
Appearing not dissimilar to this comment.
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