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first time playing and i got the the first boss, but i lost doe to crashing to him alot xD
turns out playing diepio helps make you better at this and this makes you better at diepio xD
yey
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If you want AUTO FIRE: Click and hold to shoot. While shooting move cursor off screen. Put cursor back on screen and there, you have auto fire.
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verry impressive game.. but for me it looks like a prequel or a test in prevision of another game. I give 5/5 to encourage you to make antoher game based on this but more difficult and less short.
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Really dull, unimpressive, short, no interesting or new ideas. In Kong terms, 3.6 out of 5. But, you know what, that's a C-, so that makes sense.
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I'm pretty sure a score ending in a 2, can't happen. Since every single person has their score end in 5 or 0. Not only that, but without getting hit, and hitting the enemies in the correct order for maximum score, should still only put you at about 17,000,000. xdboys cheated.
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This is a very fun game, it has a very good design, it's short and sweet, altogether awesome. 5 out of 5 stars. Great job. :)
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wow, stats as background, they bounce off edges, spawn zone warning and it autopauses on mouseout! that's a lot of yay compared to the nay that is redundant tooltips. That's much like Portal of 2D topdown flash games.
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Like everyone else is saying. Short of lots of fun....kinda feels like a mini game. And i'm baffled, how do you get 10m points?!?
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Love the game, this is an example of a game done right.
Shame it was so short though, would like to see an unlimited mode perhaps.
Would love to see a sequel too.
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My Upgrade queue: Max Rate of Fire, bullet speed, bullet speed, Power, bullet speed, power, bullet speed, bullet speed(max) Max Power, and then speed with any other points.
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after punishing the game on normal, here is what i want:
1) Larger play area
2) automate the upgrades so I can focus on playing
3) Make every unit shoot, so it becomes much more difficult to survive to the next level up
4) More bouncing enemies, less following enemies. Bouncing enemies make dodging more difficult. Having a good mix is best, so you have to run from chasers and still watch out for bouncers.
5) can I have a boss that actually presents some measure of challenge? All I had to do was move in a circle while shooting constantly at him. I didn't even have to be there, really. It was impossible for him to hit me. This is why stationary bosses that use massive attacks are more challenging that chasers.