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See, I sort of feel like the sad love story end is getting overused now, because developers are seeing that everybody has a soft spot for them, and creative/cute but otherwise mediocre games are getting 4+ stars as a result. I'm starting to be over the "sad ending to an average game" thing.
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I like this game 4/5, but what do we need a magnet for, when the detritus automatically flyes to us at the ending of the level?
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That jumpy purplish striped mite monster, that always steer away from the cursor is a great one! It is such a clever idea in my opinion. I don't know if it was done before, but it's the first time I saw something like this in an arcade style shooter. They are really challenging without being frustrating. Well executed! Grats
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Try toning down the bullets that Bernardo shoots... They're pretty awesome, but take up quite a chunk of the screen and its hard to see what's incoming.
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kissing her(while spitting in her mouth) dating her(more spitting in her mouth) marrying her(means ima spit in her mouth infront of all of her family)....and my childhood(yet though im 21) is destroyed....i cant believe how fast that dude could spit O.O ....wish i could spit in my little bro's face like that :)
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The boss fight was too easy in my opinion. Once the smaller things were killed, you only had to circle around the field, aiming to not get hit and kill the smaller things
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Was quite fun to play. Ending was stupid - could have just said 'all lived happily ever after' and it would have been better than what you went with..
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story line was a bit weird... esp the ending... could have used a better and more indepth story or something but it’s a great effort for 48 hours of work.
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Very original, Gamux. You've copied the Gamecube logo. Such creativity is bound to make people think you're capable of creating interesting games.
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i realised i didnt need to upgrade the collection range as you collect all the green things at the end of a level automatically any way