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noticed a bug in lvl 22... i've completed the level and conquered every cell but doesn't show up as being complete. Also i noticed a cell sent white blood cells of a count '0' to another cell... weird =p
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New updates:
Updates v13:
* Speed of mini cell increased
* Cost of upgrades reduced
* Fixed restart bug
Updates v12:
* Speed increased
* The restart key is removed "R" causing a memory leak.
* The Pro difficulty is playable everywhere
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would like the opportunity of a quick view to see the mini progressions chart shown at the end of each fight....another visual status update.
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I discovered a bug in this game. This bug is when you have 1 unit in a cell and from that cell you send units to another cell . then if you send very quickly you send unit in which is written 0 then it reaches cell then saund repeats and repeats alsow that cell always be white. please fix this.
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When i trigger auto-pause, i can't turn off the menu. When i click the screen the game goes on but i can't do anything.
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Animated menu is annoying. The delay between hitting the cell and goinng inside is very annoying. Played first 5 levels and don't want more.
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Damn F*** when the internet auto set the languge to swedish i saw how awful swedish really looks .. And yes i am from sweden =P
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I'm getting 0 cells that get stuck up in an entering animation. Other than that its a great game that had put together the features of all similar games into one.
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Upgrades are very expensive, and there's no way to respec once you realize that a bad decision makes it difficult to beat further levels (yes, even with early unit rushes).
There's also, if not a memory leak, at least something weird that happens at the beginning of a level sometimes (not any particular level, just randomly). The game maxes out CPU usage and slows down dramatically until I reload it, which on my system also causes weird stuttering on the audio.
I really like this kind of game, but the performance issues and unforgiving upgrade system kind of kill it.
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Worse than the first in far too many ways. Having to replay levels for points is annoying. When it lost focus, the autopause wouldn't go away so I lost the level.
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For some reason I start off with 31 upgrade points, but can't upgrade three out of four of them. The fourth can be upgraded to level NaN for undefined upgrade points. What's up?
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Dude, fix this game please!
You have a HUGE memory leak somewhere, when I restart the game it simply freezes my computer.
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when i took the second difficulty in lvl5 the game chucked sound was distorted and it lagged like i was plying crysis2 on a commodor64
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Game just sucks. I'm done with it. No way to start a new game or respec your lab points. Ugh. Needs a LOT of work. Poor, poor follow up to the original Nanowars.
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not a good game, turning the pro lvls off make it not worth the slog of oing through the later levels to get points for the very expensive upgrades
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Downrated 2/5 for having some features available on another website, when you really do need those features to upgrade just to play the game.
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The reset key is busted. At least on level 6. When I press R, it starts over, but after a few seconds I get a repeating sound clip and then a ton of lag. Have to refresh the page to make it stop.
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Great game, except I agree that the upgrades are entirely too expensive, and the pathing really, really sucks. I kept getting cells stuck. 3/5 for pathing, fix that and I'll gladly up my rating.
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how many of these games is there :S It's not very awesome version of this kind of games either -.- Nothing special...