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Idk if this is a glitch but if you manage to not explode the hull after the fall to the platform, holding the R or L arrow key gives in an indefinite duration. Mine lasted for 5 min and got $3k for duration.
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Bug: I earned "Complete all other achievements" achievement without completing "Reach space 10 times" achievement. I have all other achievements.
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This game is awesome! It took my so long to get to space, and I thought the game was over when I did, then i realized there was so much more! :D
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Very nice game.. But no damage missions are too annoying!! I also lost a lot of time to arrive on Mars, and once arrived I landed wrong and there was no chance to get up.. I had to do it all again!!
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Okay.. I flew to 1060ft on mars, and STILL don't have the 500.000 ft without damage achievement? All i got left for all the in-game achievements, do i have to do it in earth/space?! Make it more clear!
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How to get hard badge: finish 30 missions, and reach 1M fts in single launch. Then, LAND on Mars without using power mode, if you have it.
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Who invented the hovering bundles of money and fuel technology? And who designed those indestructible helicopter blades? I need some of that shít, cause that shít is *awesome*!
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For the Cargo Missions:
Set up: basic head, Mk-I-P body, Mk-V-A fins, Mk-V-P engine, Mk-V boosters.
Then get the achievement for reaching 1200mph. Then you'll have the Power Mode and those missions are easy :)
Have fun!
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Technician: Sir! The crew of our multi-million dollar rocket have valiantly sacrificed their own lives to destroy the enemy's vastly inferior biplane.
Administrator: Fantastic! Write a check for $300. That ought to cover everything, right?
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Avoid the booster gates unless you are absolutely, 100% sure you'll hit them. It's more likely you'll hit their sides, making your rocket stuck or spin uncontrollably.
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Thank you, Barbarian Games. You took a great game and just improved everything slightly and left away everything that was annoying. That's why Into Space 2 is near perfect now.
Collision detection is much better now, controls are slightly enhanced, the gate speed boost isn't as uncontrollable as in part 1. The item magnet makes the game much more enjoyable and the mission makes the game more fun. You didn't just take Into Space part 1 and added more rocket parts and achievements, but instead made the game a little better and so many regards. Great game, 5/5 and two thumbs up
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nvm, did a few little tweaks and finished space cargo mission in a couple tries. Also dont use the basic head, use the 3rd one with -5% weight reduction. it is lighter than the starter head.
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Um?? Aren't we trying to get to Mars? Because if we are why is there a picture if the moon on the little bar in the side that tells you how high you are?
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Great game, especially now that the lag is fixed but next time you release something find someone to spell check for you. The errors hardly ruin the game however it looks better :).
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For cargo missions, upgrade weight reduction, boost, max out main engine power, and try using the basic head. You cut a lot of extra weight doing that, and you won't be using the head anyway.
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Seems you don't actually need to get all other achievements to unlock power mode. I unlocked all but Space Ace and for some reason got the 100% medal anyway.
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@PlayerPimp Gather Power makes the pickup items in the sky get pulled towards you.
Does anyone have tips for the space cargo mission? I can only reach about 260k with all the weight reduction equipment lol.
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Still working on the last badge, but to beat the already dead horse... the collision is a problem, 90% of the time the result is the rocket being upside down from the smallest bumps and that's if I don't get that frustrating magnet issue that the blimps seem to come equipped with. It also really feels like a missed opportunity also, people would have had fun plowing through planes and blimps (or them with each other) and I would have really loved to dive bomb a blimp from space after the initial annoyance of them.