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A suicide button for those after the hard badge who don't like to crash multiple times against the next flying object they see as soon as they take damage would be useful.
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What if I want to see the trail of destruction I am causing? Please get that annoying menu off in the next update until the ship has stopped moving or we have pressed a certain button. Plus if you agree =}
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Damn! Why are we drilling *into* the earth for oil when there's so much of it just floating around in jerry cans up in the sky! :O
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If scientists have the anti-gravity technology to hover money, fuel cans, and tool boxes in the air, why are they wasting time and money on rockets? :/
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And wouldn't he get more money discovering UFO's, instead of launching the.. well let's guess.. the 78th rocket reaching space?
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I'd like to see the "Flight Results" sheet transparent and watch how many planes and other shit I knock down. That's be pretty neat.
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My suggestions:
1. Fix the stuttering issue. When you get up to a certain height, the game begins to stutter quite a bit - very annoying.
2. Fix your hitboxes. My spaceship often collided with objects that were very clearly not touching it.
3. Please add an option to allow for no zoom during the beginning. In my quest for the hard badge, I've had to restart quite often due to simply running into things that I didn't see until they were way, way too close. I want the game fully zoomed out from the start.
Consider these suggestions.
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Badly designed game. In the first part of the game the view area is smaller so if you use acceleration gates there is a 99% chance you'll either hit it or smash into something else. Then also some things just pop out of nowhere and there is no radar so it's mostly luck based.
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For the hard badge:
if you press the down arrow, the engine stops. Use that and you will be able to avoid everything easily. (it'll be easier than using the thrusters). Don't try to collect fuel, you don't need it (well, maybe 4-5).
And: Don't. Try. To. Use. The. Boosters.
Keep this up!
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After 114 tries, I finally got the hard badge. Jesus, probably the most annoying hard badge I know of! I got past 240,000 3 times and then died only a few hundred from the 250,000 mark. When I finally got the badge, I died immediately afterward at 251,000.
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Funny enough, I got the hard badge very shortly before the medium badge. The reason: I NEVER upgraded my hull to begin with. It took me 55 days. This game is too slow-paced unless you max the money upgrade ASAP. 5/5
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Now that I have the badges, I look very forward to never playing this game again. It's horribly repetitive and unlike the countless other games like it, gets boring after about 10 minutes. After getting every single upgrade in the game, it still took another 50+ runs just to "complete" the game. The luck involved far outweighs any skill required to play this game. It started out as a pretty average 3 star game, but by now I've been reduced to giving it 1 star, which is not something I've had to do often on this site.
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NASA has spent many years of trial and error in sending rocket ships into space...whether it's 10,000 ft up or 10ft up it doesn't matter!:D
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The setup I used to get the hard award: 1st Hull (farthest left), 6th Fins (farthest right), 4th Engine (white on top, red on bottom), 6th Fuel (farthest right), 5th Booster (white tip, red band, white bottom, two rockets). This along with all the upgrades that line the bottom.
It allows for a lot of control, and enough fuel to make it to the top if you pick up fuel bottles along the way. Use the boosters along with turning off the engine to make sharp turns around any obsticles. Be sure to avoid any accelerators!
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No wonder the government wants to get into space... we're being attacked by aliens, who are destroying our cities by dropping money and gasoline on them.
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*Out of Fuel* Dang it! Not again! Well... if im going down, that plane's going down with me! or 3... or 12... ok maybe 30? 31? :P
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There needs to be a button to quit mid-flight because i glitched and got stuck on top of one of the booster things for over 10 minutes before i reloaded the webpage and started over
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...man... for all the stuff i hit on the way down [started as one plane and when i hit the ground the noises of falling shrapnel continued for 10 minutes so i MUST HAVE hit stuff on the way down and sent a chainreaction....) i should get a medal... like... KAMAKAZE!
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This game has some decent concepts, but is frustratingly executed.
Its minefield of random objects is ridiculously hard to react to. On the off chance that you DO have enough time to react to an object, its circular method of control (as opposed to a cardinal method) doesn't move the rocket to the direction you want to go fast enough to actually avoid the object.
In addition, the objects create something akin to a room with springboards for walls, easily combo'ing up tons of damage and flipping the rocket in the completely wrong direction.
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I thought that to reduce air resistance, you change the shape of the rocket. In this game you just give an increasing amount of money
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Hard Achievement- 1. Stick with first hull. 2. Fully upgrade fins. 3. Upgrade engine to level three. 4. Fully upgrade fuel tank. 5. No need to upgrade boosters 6. Fully upgrade perks. At this speed you should be able to avoid everything.
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1:kirstiekoo, I noticed the first time I even played this game. 2:My keys keep on sticking and I'm constantly flying downwards!
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25 Feet from getting the hard badge I ran into an alien spaceship... then I flew above it and pushed the darn thing ALL THE WAY DOWN TO EARTH! Argh!
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I don't think gates like me... they seem helpful for two seconds until I hit the plane/balloon/ufo that's off the screen.
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wait... where did the people come from every crash they all died but they are still there...i think i know why.... They Became Undead!!!