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I liked the feature in the first game where the correct lines would turn gray. Maybe you could make that a feature you could turn on and off?
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Sooooooo, god made it rain and killed every living thing on the planet [accept what was in the boat] but Satan is the bad guy of the best selling series of all time?
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Lovely game! But it lacks a button to undo last move. Sometimes you may misclick and it can be really annoying to fix it if you don't know what exactly that misclick did.
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seems shorter then the previous but i still loved it all the same, love seeing the image evolve, hope their's gonna be another :)
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A lot of the numbers are not going grey when I get them right, I know I have them right though because I finish those levels without having to change my selections
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Would be cool if the next game went to Greek mythology. Instead of Dog and Lived, you could have Sedah (Hades) and Suez (Zeus). Instead of building a world/ark, you'd be building mount olympus from scratch with all the gods etc.
Or maybe I just played too much God Of War.
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level 24 row 2 is glitched, it's missing a number in some rows and an etra in others. had to look at your guide to get it right.
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I found a bug where a number was missing. The column read 1 1, but it needed 3 squares. And it wouldn't let me complete the level, even though all the numbers are lit up...
Hi, our current system with the grey numbers only shows you that you have found the corresponding blocks. However, it doesn't expicitely show you blocks which are set incorrectly. I assume your problem is, that you have found all blocks correctly, but there is (at least) one block 'too much'. If this doesn't help, you can send us a screenhot of the level and we'll hint you to the problem :).
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I loved it until I realised that all you have to do is click the box and look to see if the number goes dark or not. Very cheap.
Oh, we are sorry! In our tests the new version read the old save game and write than a new one. Sorry that it dosen't work for you. Hope you will play again (feel free to use the walkthrough to get your progress back fast)
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There are critical bug: digits don't highlighting when it's squares on wrong positions (but according to rules)
This way all of levels can be solved extremely quick
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Am I confusing the maps, or does the walkthrough solution for Map 24 not fit the numbers? For example, the line says "2 3" where the solution shows "1 3 1".
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It's been asked before, but I can't find it: Anyone else able to complete the last level, "take me with you," without guessing?
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There is a bit of a flaw in that the numbers white out only when the correct placement of blocks and squares, essentially givng you the answers to the puzzles.
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A good game,just as it's predecessor. But two simple flaws: the intro must get a skip button, it takes too long to watch every time. And it seems that some puzzles need a 'trial & error'-system to get launched / to complete.
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I absolutely love this game! :D I've waited for it for so long :) Ever since the first, I've been hoping this would come out, and now I'm hoping for a third. 5/5 from me.
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I really enjoyed Nonospark: Genesis, but with your second installment The Ark, I can't help but notice the continued biblical theme..... No thanks