Under rating threshold (hideshow)
To address a problem that some users (including myself) have had where it is impossible to hold Space and Click at the same time (a restriction on some laptops): You can click the square or the X at the bottom of the screen to toggle between the two.
Under rating threshold (hideshow)
a very nice game, the art is great too. a couple of things would help to make it even better: the ability to toggle between the block and the X without having to hold space (without clicking the buttons) and an option to not have the numbers fade even when the row or column is complete.
Under rating threshold (hideshow)
The game only fades the numbers in the column and rows if you put the squares exactly right. So if anyone get stuck, they can just do try and error until they get it right. That insight removed a star when I graded this game.
Under rating threshold (hideshow)
I played through the first one then this one and halfway through realized that Dr. God and Dr. Viled are just God and Devil backwards xD
Under rating threshold (hideshow)
@Professor_Jumbo While the later levels are indeed incredibly difficult, no level in the game requires guess-and-check tactics. Every level can be completed using logic alone. At times, very complicated logic...but logic nonetheless.
This game is the wonderful kind of challenging, rather than the "forced" challenging of a puzzle without proper solutions. Big ol' 5/5 from me! Keep up the good work.
Under rating threshold (hideshow)
A tip and a query. Tip: Xs are your friend - it's easier to fill in the whole grid with squares and carefully apply Xs then to guess and fill. Query: Why are girls, technology, and the color red "of the devil"? Also how can hippo mermaids be evil? They're beautiful!
Under rating threshold (hideshow)
This is easier than other similar games because the numbers will grey out if you found the correct combination. This way, you can guess how to fill some squares and finish the puzzles faster.
Under rating threshold (hideshow)
I would love to be able to get the hard badge but I can't finish the game because the hints are wrong and do not lead to the solution or the game doesn't recognize that the puzzle is completed.
Under rating threshold (hideshow)
Observe your hints on the bottom and on the right of the board. They grey out only when you mark correct black and empty squares, even if you have more than one logic option. That makes this game trivial
Under rating threshold (hideshow)
I noticed part-way through playing that I could guess and the numbers on the edges would change colour depending on if my guess was right or not. That kind of spoiled the game a bit, because then I couldn't stop "cheating" instead of struggling to work the puzzle out logically.
Under rating threshold (hideshow)
To confirm, I just completed every level without guessing. I *did* have to restart a couple (puzzle 21, the Super Dove, took me several retries), so I'm not sure if you can take a path that leaves you locked, or if I just was missing something.
Under rating threshold (hideshow)
I LOVE this game. One suggestion: When I hover over/highlight a row, it would be great if the numbers for that row were highlighted as well. Or maybe give them a border to more clearly show the number constraints for the currently highlighted row.
Under rating threshold (hideshow)
There's a top comment about guessing the levels. It's difficult, but every level can be solved through logic. Seriously. There's quite a few of these sorts of puzzles on Kongregate that are badged.
Under rating threshold (hideshow)
Why didn't Nonoah take the dinosaur with him? It would have been so awesome to have dinosaurs in yer world! (and scary but thats beside the point)
Under rating threshold (hideshow)
Protip: the numbers only gray out when you have the correct combination and order of hits and misses. You can use this to bruteforce any level...
Under rating threshold (hideshow)
Although the comments noting it have been downvoted, it's true that the line numbers only turn grey if a correct segment is marked and surrounded by X's. It allows very easy cheating. Tested by completing a 10x10 puzzle entirely by this method: fill a line with X's, then use trial and error to find which placement makes the line numbers turn light grey. Very little logic required. This feature should possibly be examined.