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it's a pretty fun game and all, but my god the tournaments are ridiculously long and you don't even atleast get experience for each fight you atleast won when you lose... itd be kinda nice to have a tournament tree so that you can see how many fights you have left so you don't waste your potions healing when you don't have to
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This game is ridiculous. The battles are very easy and repetitive and even slow (mostly due to the animations. Why does he have to stab the ground to cast spells?), the music gets annoying after a while, the character design is plain ugly, the plot and dialogues are poorly written and once you get that death spell, nothing can stop you. *Start a battle - 3x death - Enemy dies either by the successful spell or the damage the spell does - Repeat ad nauseam*
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I think the best way to start the game is to get the Energy Burst spell under the Mage section. Use that spell for all your fights while you try to unlock the Death spell under the Demonic section. Once you get the Death spell, everything becomes much faster. Also, using the Blood Siphon spell is a great way to heal yourself + damage the enemy.
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i like the game, but why did you put so many fights in it. it's just a waste of time. i'd rather play a few hard fights than 1000 easy ones.
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How do I get to the first siege battle? Dont have have 2 frontline units and need stables I think, but I don't have any blueprints for it... wat do?
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Stop complaining about specific potions. Money is trivial in this game, it doesn't hurt you to pay a little more for 5x healing.
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I don't get the castle levels. So no matter how many units i get I can only attack with 3 while the enemy can use all of his? Either way, its just a long, brutally easy, time consuming task.
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first you click on the skill you want to replace. When the blue spinning thing appears on the icon. Click the skill you want to replace it with
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I wish there was an icon to show the duration of my debuffs! Other than that, it's a really fun game and addictive, the music kind of gets to me after a while though lol.
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game sucks. too repetitive, no indicator of effects during battle, no way to use specific potions?, map interface is clunky, slow, and freezes.
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After a while battles become utterly trivial, I ended up one-shotting everthing with the big rampage spinning sword, to the extent I never used most of the spells. Just hit one button. Quite fun for a while though. TIP:For buildings, only ever bother with catapults and the compulsary seaports. The sieges are all easy with normal grunts, catapults and the dragon anyway (only try to hit the castle, ignore your own troops or his defences). This way you should have 10-12 buliding spaces free when you get the shrine ability. Turn everything you can into shrines and even your non-critical standard attack will kill bosses within the first 3 turns, requiring no effort or even acknowledgement of the enemy.
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No offense but the shrine is overpowered. I stuck a few in my open building slots and do 15K damage per hit with the phoenix. Overkill.
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Ugh. The game was good- the first time through. It is NOT worth going through again for the badges, even if i am using new game +, simply because it doesn't have the programing to register that i already did all of them.
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It's been said by others already, shrines are way, way too much. They should be a 1% or 2% boost. You shouldn't be able to make it so that you can do 25k damage in one shot. And that's just me, I'm sure some people are able to hit for even more
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please take badges off this game its waaaaaay too broken. there is no way in hell im grinding through again just to get badges since my save game "magically" disappeared.
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The game is way to long, it gets very tedious after a short while. There are much more fighting than needed. For instance, long before I entered the last island, I was already at a level high enough to win all fights. I've won the last tournament before entering the king's island and didn't even needed a potion to do that. My suggestion is: Remove 80% of the mandatory fights, let ppl do the random fights on yellow spots, so they fight just as much as they want.
The only reason I'm still mashing the buttons is for the hard badge, the fun ran out two hours ago.
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Disease, Cripple, Regen II, then blast boss into oblivion with your highest damage spell. Siphon if necessary. Game completed...
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I love all your games I am so happy you decided to make another. Rate up so his games will be here till the end of time like finalfantasy!
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So how come your opponents when attacking a fortress get at least 4 moves, something more having units DOUBLE attack but you always get just 3 regardless of what amount of units you have and your attacking units can't double attack if you have less than 3 units to use?
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To replace skills on the skill bar you just go into the skill tree screen then click on the skill you want to replace. When you do this there should be a spinning blue circle on the spell you clicked. Then you click the spell in the skill tree that you want to switch with.
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this game has so many issues that need fixing it's not even funny. Reset talent tree, showing buffs/debuffs, faster animations since the game is super damn slow compared to most others more reliable item selection in combat... the list can go on and on and on
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Messenger: My King, Lethal said "Your attempts at scarying him will fail."
King: We'll ju-- wait, my attempts at what?
Messenger: Scarying, sire.
King: Scarying? How the **** has this guy taken over half the world with the language of a six year old?
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Game appears to be broken. I can't click on anything on the map, it won't auto-save anymore, and I can't start a new game. I hit refresh several times with the same problem, anyone else getting this?
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@headacher if you put all your skill points into 1 class, and a few in the others for health bost, i only found me needing to gring the first yellow circle a couple of times for souls