Games Achievements My Kong Sign In

Comments for LethalRPGDestiny 2: Conquest

« Back to LethalRPGDestiny 2: Conquest

archerbob

Apr. 14, 2020

Under rating threshold (show) I didn't get the Shrine blue print until the last island and it made the game SO much easier in that my initial 3 attack per turn were doing 50k hit points of damage. Do not recommend spending souls on buying skills points or any other things except improving your sword only. I finished the game with about 5200 hp and 1100 mp. I bought all of the Knight items and enough of the Mage and Demonic items to get 50% heal and all items for increasing mp, strength and hp

+ - !

(4)

MalakaiAngel

Apr. 16, 2020

Under rating threshold (show) that took me two days of grinding and i learnt nothing.

+ - !

(4)

IALBERTI

Aug. 31, 2015

Under rating threshold (show) The game is not so hard as it is time consuming, A lot of time is needed to go through the repetitive gameplay which makes this boring, dull, uninteresting to play. Please make some changes in the combat system. The achievements give so few points for the time it is needed for them to be done.

+ - !

(10)

Veneratio

Dec. 05, 2011

Under rating threshold (show) For those wondering how to get past the first castle, click the footman twice. You have to bring two frontline units, but they can be the same type. It doesn't really explain that part very well.

+ - !

(32)

darrenyau

Nov. 02, 2013

Under rating threshold (show) I think the turn system is amazing because its not just spamming attack its 3 attacks in one but that system is also bad because my auto attacks give me mana and for example i am 1 mana short of a important lifestealing skill but i need to wait for next ROUND before i can regain the mana and that could risk my life

+ - !

(5)

straightupg

Nov. 13, 2011

Under rating threshold (show) "Dark Force: A land of pure evil. Explorers who attempted to explore Dark Force did not return." Why is there a map, then? *gasps and dies*

+ - !

(24)

reborn11

Nov. 27, 2011

Under rating threshold (show) Hmmm...I think Lethal and abridged Vegeta would make great friends.

+ - !

(16)

wickedlordjasper

Nov. 23, 2011

Under rating threshold (show) The basis for a good RPG fighting game is here, but I feel like there isn't enough complexity to make the combat truly engaging. The battles are mostly brute-strength affairs, and having to fight one after the other becomes a bit tedious. The castle sieges, while a good idea in theory, quickly suffer from the same problem: you know whether you're going to win before they even start. The game is entertaining as it is, but I feel that with more unusual skill trees and more diverse enemy attacks that require strategic planning, it could have been much better.

+ - !

(16)

Jezzmin

Nov. 23, 2011

Under rating threshold (show) some ideas: - add "use last options" for sieges...don't wanna click the same units on the same targets again and again ;) - add "magic auto combat" option to fights...I fully specced into mage first and using "auto combat" wasnt quite useful for me :/ - show current status-effects (regen, shields, silence etc.)...otherwise it's sometimes hard to tell whether regen 1 is still active or silence still in effect... - the dispell-spell should be castable when silenced...silence is the only real status effect I wanna remove and that spell is supressed by silence question: - why do enemies have 4 turns in sieges but I only have 3?

+ - !

(16)

Liolei

Nov. 20, 2011

Under rating threshold (show) There are over 9000 battles in this game. No, seriously I mean it.

+ - !

(16)

ZioFeda

Nov. 20, 2011

Under rating threshold (show) I like the game, overall, it's nice, even if it's a little too grind-based for my taste. But there are a couple things you HAVE to fix. 1) We need some sort of text to indicate what statuses we have active I.E regenerate, weaken and 2) the AI is total crap. I mean, what's the purpose of casting regenerate and then dispel? Or to cast five times in a row some spell that doesn't stack with itself? Come on!

+ - !

(16)

SnRaider

Nov. 15, 2011

Under rating threshold (show) Found the shrine blueprint. I now do 14k a hit. I think there's pretty much no challenge left now.

+ - !

(16)

ofieo

Feb. 26, 2013

Under rating threshold (show) how many enemies in the tournament?

+ - !

(6)

dannybanny

Feb. 22, 2013

Under rating threshold (show) Could've mentioned that Glowing Ambition II doesn't do ANYTHING without Glowing Ambition I. Kind of a waste of 20 skill points.

+ - !

(6)

Eittsara

May. 26, 2012

Under rating threshold (show) needs more soul upgrades

+ - !

(6)

ThinkLiveLife

Jan. 15, 2013

Under rating threshold (show) Decent gameplay but OH MY GOD IS IT REDUNDANT! I had to really force myself to get through the first land mass. Dev- Please update it... When all of your top 5 comments are game suggestions that should be an indicator that your work is not finished..

+ - !

(6)

HeeroYui

Aug. 07, 2013

Under rating threshold (show) should have a re-spec, just spend 40 point on phoenix, and it sux so much that i will never use a second time..

+ - !

(6)

Devouerer

Jan. 31, 2012

Under rating threshold (show) @ DeadPolitician Click on your infantry twice. -.-

+ - !

(6)

Yogurt

Jan. 13, 2012

Under rating threshold (show) When I use a magic potion as my first action, why I cannot use spells for the remaining two slots? This is exactly the reason why I want to use the potion. No buff status feedback. When there's only one army left of the enemy, why do I have to manually set my armies to attack that single army?

+ - !

(6)

deathkknight

Dec. 24, 2011

Under rating threshold (show) ...and so I brought shrines and broke the game.

+ - !

(6)

kURIBOH56

Sep. 04, 2015

Under rating threshold (show) for people that are stuck on the first fortress just click the avaiable frontine unit twice. Hope that helps :)

+ - !

(6)

chrismatic2

Dec. 05, 2011

Under rating threshold (show) Interesting fun game, if a little tedious. Silence spell made combat too easy though.

+ - !

(6)

Fridgendx

Nov. 25, 2011

Under rating threshold (show) SPOILER What i dont get is why is the necromancer the strongest and final boss if in the storyline (for those that read it) the great elder says he bested the necromancer guy in combat?

+ - !

(6)

exsray1

Nov. 25, 2011

Under rating threshold (show) Pretty cool game. I do have to agree with everyone else about the game being repetitive and the siege scenes being slow. However, the sheer size of the game is pretty cool. Overall, I'd give this game a 4/5

+ - !

(6)

chocland

Nov. 23, 2011

Under rating threshold (show) why do they never stop renegating after 4 turns?

+ - !

(6)

jadespider

Nov. 22, 2011

Under rating threshold (show) is it over yet?

+ - !

(6)

Zyzarda

Nov. 20, 2011

Under rating threshold (show) "You have gained a soul." Oh thanks, I needed one of those.

+ - !

(6)

Bahaumaut

Nov. 17, 2011

Under rating threshold (show) REALLY needs a pre-load screen with a percentage to show how far along. Staring at a blue flash with no feedback makes it hard to determine if it's broken or just slow-downloading.

+ - !

(6)

reaper13612

Nov. 14, 2011

Under rating threshold (show) "I was born to rule, plus you got to admit your king is kind of a dick" best line ever.

+ - !

(6)

Arashi445

Nov. 13, 2011

Under rating threshold (show) Soul could scale with the enemy's level as well, not just money =/ Or add a soul market or something of such a sort. Or Soul gambling for all I care, but something to get more souls.

+ - !

(6)

LolnessTheHunt

Nov. 12, 2011

Under rating threshold (show) The game is good but there are a few problems that should be addressed if there is a sequel. 1. After level 50 or so you can't get any more souls so you're stuck with what you have. Yes, even the 3rd tournament no longer gives souls after that point. 2. The castle sieges are tedious before you get catapults and the dragon and too easy when you do have them. Just attack the castle with the dragon and 2 catapults and after one turn to a few turns you win. 3. You're pretty much invincible when you build a lot of Shrines (blueprints acquired in Dark Force, the final area). 4. Since you can't get souls after level 50 or so, there's nothing to do but repeat the 3rd tournament to level up and get pointless gold. The game was fun while it lasted, though. I'm sure the sequel will improve on the flaws. Good luck, BenSpyda.

+ - !

(6)

Da1andOnlyPharo

Dec. 31, 2013

Under rating threshold (show) fun game but good lord it needs to be scaled down. if you can defeat a werewolf once, you can do it 20 times...becomes very mindless, to say the least. I really do like it though. Music's great, and very funny. I may come back and get the hard badges but idk

+ - !

(4)

PatrickStar4256

Nov. 12, 2011

Under rating threshold (show) It'd be cool and also pretty useful if you could see the effect of your abilities over your opponents. For example, if they're stunned, spirals/stars over their head. If you activate Glowing Ambition, you should keep that aura until it wears off. Nonetheless, I really like this game, and it's not very buggy like some of the other games in the Lethal series! Very fun! 4/5

+ - !

(15)

WhizKidAthena

Sep. 04, 2015

Under rating threshold (show) Boring, repetitive gameplay. Bad interface. Gotta love when the critical hit zone is at the very beginning of the bar so it's impossible to hit.

+ - !

(9)

dragondarko

Dec. 30, 2012

Under rating threshold (show) Really Awesome. Lots of fun.

+ - !

(4)

Yllib

Nov. 19, 2011

Under rating threshold (show) It would be nice if you told us this simple thing: That in order to get past the first couple of castles you are allowed to click the first unlocked unit twice. Nowhere does it tell us that we can do that from the start. So we either have to guess, or search through all the comments until we find someone that already knows.

+ - !

(22)

Paddywad330

Nov. 18, 2011

Under rating threshold (show) Thank god I travelled four islands to find a chest with $11 in it....

+ - !

(22)

eomon

Sep. 02, 2015

Under rating threshold (show) Important note for anyone attempting badge of the day. The amount of souls are only counted once you level up. Meaning you need to level up with 20 souls for the easy badge.

+ - !

(9)

daexion

Sep. 03, 2015

Under rating threshold (show) I just got bored after awhile as the fights were really just....boring and didn't feel very strategic, hard or that there was any kind of escalation or advancement in the gameplay, just the same, repetitive thing as before, just more health on both sides.

+ - !

(9)

yiupang9999

Sep. 05, 2015

Under rating threshold (show) give me my" real "auto move!!! i don't want to click at all, just auto move and slice the enemy continuously plz

+ - !

(9)

karlwithak

Nov. 17, 2011

Under rating threshold (show) The game is extremely boring, repetitive, and the graphics are very poorly drawn. If there weren't dozens and dozens of battles against the same enemy, I wouldn't be complaining. But honestly how lazy can you be that you just make the player win slow fight after slow fight without even changing the enemy.

+ - !

(28)

Lepty

Aug. 31, 2015

Under rating threshold (show) To those who are wondering... you get one soul per battle.Spoiler: I just finished the game and have all blueprints and most skills but have found no way to gain more souls per battle. Simply because every enemy only have one soul. Thus.... you think the battle mode where you defeat other army could give you lot of souls but it seems to give no reward.

+ - !

(9)

DXProductions

Dec. 03, 2011

Under rating threshold (show) Why am I single handedly fighting enemies? Dont I have an army or something?

+ - !

(14)

Fridgendx

Nov. 26, 2011

Under rating threshold (show) why dont you get 500 soulds after a strategy battle?

+ - !

(14)

Theracoon

Nov. 21, 2011

Under rating threshold (show) As soon as you get catapults, only take those, no archer or so.Just keep shooting castles with them, ignore the defenders. Much faster than killing defs. + so others can see

+ - !

(14)

eMpathyz

Nov. 21, 2011

Under rating threshold (show) THIS GAME NEVER ENDS

+ - !

(14)

gabeguiaotiti

Nov. 19, 2011

Under rating threshold (show) TIP:the shrine is in the Dark Force it gives 10% to atack P.S. it stacks

+ - !

(14)

darkkdeath1

Nov. 19, 2011

Under rating threshold (show) he has a free hand while wielding the sword. why does he feel the need to waste time thrusting it into the ground and casting a spell, then picking it back up. bit tedious.

+ - !

(14)

TheWaaagh

Nov. 18, 2011

Under rating threshold (show) I'm so glad there's tooltips to let me know what each button does before I click on it.... oh wait....

+ - !

(14)

DoctorMarius

Nov. 18, 2011

Under rating threshold (show) this game's got more grind than a smokin' nightclub

+ - !

(14)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate