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Comments for LethalRPGDestiny 2: Conquest

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Lokiel

Nov. 18, 2011

Under rating threshold (show) Need some serious rescaling... My mage ultimate skill does 3 times the damages of my knight's ultimate skill. I can one shot most bosses like that and two shots the strongest bosses. Furthermore, for something like the two last islands, I got no soul whatsoever. Even when I killed the last boss of each island, it told me "the ennemy was to weak to capture his soul" ... Last but not least, the siege battles are boring. Really. A lot. I mean it.

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(8)

KillamanJr7

Nov. 17, 2011

Under rating threshold (show) It's a little hard to take seriously, since the blood looks more like a firework than a wound.

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(8)

austin54df

Nov. 16, 2011

Under rating threshold (show) I think there might be to many battles in between storyline.I started to get bored while i was battling tons of dinosaurs. -_-

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(8)

KelH1

Jul. 23, 2013

Under rating threshold (show) the character looks good at the start is there a shop in this game?

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(5)

Snowman25

Nov. 26, 2011

Under rating threshold (show) Even if you hypotetically would have a perfect character (all skills, incredibly high ATK, kills everything with one attack) This game would STILL take many hours to get to the end of the game. The transitions between WorldMap and Battles are unnecessary and to long. Especially the fading at the end of a battle. Give us an option to turn them off. After seeing them for the 100th time, I just don't want any more of them. Same goes for the Battly Summary-Screen. It may be neat the first 5 times, but after that it's just a pain. + for popularity

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(58)

Shadowslayer577

Apr. 01, 2013

Under rating threshold (show) I love the game but i do have a few complaints: 1. Maybe there could be a fast forward button for battles AND seiges. 2. I dont know what but maybe add something in cause it gets a little bit boring going to islands and killing :P 4/5

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(20)

CurtJa

Dec. 08, 2011

Under rating threshold (show) "Werewolf Mother Killed" Except she really isn't. XD

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(20)

esophagus

Nov. 27, 2011

Under rating threshold (show) At this point I'm just playing because I've put too much time in to quit. If you can win the first battle, you can win the 500th. So. Monotonous.

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(20)

Disco_Flint

Nov. 18, 2011

Under rating threshold (show) Bland & boring - no character customization, no visible equipment - SUPER BORING siege battles. 2 minute wait time after 2 clicks? That's fun for you, REALLY? - Except for the passive crit/damage skills every skill is unneccessary. The knights stun skill does less damage than a standard whack e.g. and has not ever stunned a foe for me. Not ONCE. - Battle mode / strategy mode switch that offers nothing new, no depth or anything but is plain annoying. So that guy survived 3 hits, has 7 HP left, now I assign the standard skill 3 times again, yay! - No loot... - A story I couldn't give a damn about if my life depended on it - Main character that looks like it has been designed by a 14 year old DBZ-fanboi that has recently seen a page or two of Berzerk. Seriously, the only, ONLY good thing about this is the music.

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(20)

Oakshield

Nov. 18, 2011

Under rating threshold (show) how about getting more souls when you finish a siege? makes sense, you're killing a bunch of people

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(20)

john_399

Dec. 23, 2013

Under rating threshold (show) this game is quite adictive :D

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(5)

taavi1994

Nov. 18, 2011

Under rating threshold (show) Really needs to be faster.

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(30)

sadfqwer

Nov. 14, 2011

Under rating threshold (show) Just a few things that I feel like could be fixed: 1. Status of effects, it'd be nice to see how many turns are left on all DoT and weaken effects. 2. Faster Multi-Unit Battles 3. Maybe making it so when you do Auto-Move you can just use one attack bar for all 3 attacks, otherwise it really isn't that much faster...

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(30)

sup179

Mar. 16, 2014

Under rating threshold (show) you get about hundreds of soldiers for killing 1 enemy...

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(5)

punkdinosaur

Apr. 14, 2020

Under rating threshold (show) Wish there was a way to have text box completely appear instead of slowly writing itself out :( (I don't want to skip it, I just want to read it faster)

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(11)

ReNTaReX

Apr. 14, 2020

Under rating threshold (show) Way too long and repetitive to be enjoyable

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(11)

thegoodlocust

Nov. 12, 2011

Under rating threshold (show) Yeah you do level so fast now that you can't get souls enemies as you go on. I haven't even been grinding, just doing the normal levels, and now I can't get souls to upgrade my sword :(. The single soul per enemy, plus this limitation, makes it impossible to fully upgrade your sword.

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(29)

LadyofLorien

Sep. 02, 2015

Under rating threshold (show) BOTD Tip: While the game only updates your achievement status when you level up, you can "force" it to update by exiting to the main menu (Options Screen --> Return to Main Menu), then reloading your game (Continue Game --> Load a previous save). Saves some time to get the easy badge if you're getting tired of the grind.

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(11)

pereirak

Nov. 23, 2011

Under rating threshold (show) Hahaha. Rebuilding almost all buildings as shrines. Basic attack doing 5.5k. You get so overpowered in this game (after the first 25% the rest is cake). It's just a chore to kill each guy to beat the game, but is otherwise a faceroll that takes forever, but is easy (and tedious).

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(19)

Rallik

Nov. 21, 2011

Under rating threshold (show) Without badges I wouldn't play this...

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(19)

Nianal

Nov. 20, 2011

Under rating threshold (show) "This skill chooses the most appropriate potion to use." ... I've got 500 HP and it chooses a 5000 HP potion when I only need 200? That's not an appropriate choice...

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(19)

StephenJM81

Nov. 18, 2011

Under rating threshold (show) Why am I limited to 3 attacks against a castle, while the castle can attack with all of its units?

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(19)

Xelestial

Nov. 16, 2011

Under rating threshold (show) 1 soul.... per kill.. this looks tedious...

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(19)

NinjaKudai

Nov. 13, 2011

Under rating threshold (show) "THE ENEMY WAS TOO WEAK TO OBTAIN ITS SOUL" Man f### that! I don't need money, i need souls to upgrade my weapon and stats :s

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(86)

taxman619

Jan. 17, 2016

Under rating threshold (show) "Auto Move" sucks. I'm fine with it spamming a default attack or poor AI strategy, but it's primary purpose should be for me to NOT have to click through the battle.

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(6)

0123abdulahad

Dec. 28, 2013

Under rating threshold (show) during tournaments waste ur mp (if ur above lv20)to finish off battles as it will be regenerated. save ur hp as hp aint going to be regenerated

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(5)

adrin

Nov. 18, 2011

Under rating threshold (show) I don't quite understand why this game has 80 achievement points

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(28)

StevenG177

Dec. 22, 2016

Under rating threshold (show) Some strong points in this game, but lots to improve. First, it only needs about 1/4 of the battles. The rest, other than the tournament and boss battles, are tedious. Also, the army battles are too predictable (dragon + catapults = unbeatable), too long, and also too costly (you lose hundreds of men for each loss!), and you should be able to unclick an attacker. Also, show which monsters are susceptible to which spells.

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(6)

Dolohov

Sep. 03, 2015

Under rating threshold (show) finally all badges, so let's commentXD this game could be a winner if: 1. there werent broken abilitys combos like rampage/silence which make every fight nothing but a chore, 2.if there were any strategic advantage of using other then your standart units on siege stages (and the equally broken dragon later on), 3. if the upgrade system lose some of it's grind insanity by handing you 1 soul for every fight, even in tournamentsO.o. round it up with lag issues, uninspired artwork and a plot that has been done a bazillion times over it's a game for those only who can't let 80 points be untaken (like meXD)

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(18)

N1ghtshade3

Jan. 25, 2012

Under rating threshold (show) I just wish that hitting the really skinny bars did much more critical damage than hitting the longer ones...

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(18)

Silverax

Dec. 04, 2011

Under rating threshold (show) The last badge should be an impossible badge, if we are going to go through this hell for it.

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(18)

ChaosKing100

Nov. 18, 2011

Under rating threshold (show) "Uses the most appropriate potion in your bag." *Needs 500 Health* *Potion gives 5000*

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(27)

skorneblight

Jan. 20, 2013

Under rating threshold (show) You know what, I'm going to leave a positive comment, this game is really fun and addicting; it keeps me coming back everyday, great job!

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(7)

Enaluxeme

Feb. 09, 2012

Under rating threshold (show) the best part of this game are the Lethal's comments!

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(7)

sherif122030

Jan. 14, 2012

Under rating threshold (show) Man in the tournament you should keep your health up by using regeneration or leech just about the time when ur enemy has low hp.

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(7)

Daave

Dec. 23, 2011

Under rating threshold (show) To clarify for some people: It isn't *necessary* to kill all units to win a siege. You can either kill all units, OR destroy the castle.

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(7)

sup179

Mar. 17, 2014

Under rating threshold (show) "You must admit your king is kind of a dick" best. line. ever.

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(7)

baronvonevil

Oct. 20, 2013

Under rating threshold (show) once you get catapults why would you ever not just attack the castle

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(7)

chaos123456

Dec. 14, 2011

Under rating threshold (show) perhaps the...most laggy game I have seen in a while.

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(7)

Xexat

Dec. 10, 2011

Under rating threshold (show) You know what i would like to see? A bonus system for completing conditions in battle, like an extra few souls for winning with full health, or a potion for getting pure critical hits, or a a couple skill points for beating the enemy before the second strategy phase, or extra exp/money for winning with low hp. Things like that would be nice, but it's still a great game, any flaw in it has already been said by others, so i won't say them again. 5/5

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(7)

vsps7

Dec. 09, 2011

Under rating threshold (show) Fun, but a little too long and i'd personally like magic dmg to upgrade while you upgrade jagged edge

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(7)

psyopus

Dec. 08, 2011

Under rating threshold (show) get silence, faceroll until you get death spell, faceroll through wave after wave of the same monster with increased hp and WIN THE GAME!

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(7)

sniffinshrapnel

Dec. 07, 2011

Under rating threshold (show) I think you should be able to see what a particular skill bought by soul points does. I mean, it's obvious that it's a health boost, but how can you judge if it's worth it?

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(7)

The_Hugga_Bear

Nov. 30, 2011

Under rating threshold (show) Shrines are incredibly powerful (the first dead end branch on the last island). Build one on almost every spot and you triple your damage. By that point it's easy anyway, with the shrines up I one shot everything except bosses who take a whole 2 attacks...

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(7)

yogran

Nov. 25, 2011

Under rating threshold (show) the text in the cutscenes are extremely annoying because of their speed and since its kinda necessary to see the cutscenes i cant even skip it. could yo increase the speed of the text during cutcenes or make it all appear in a click as zeuser100 said?

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(7)

Acipenser

Nov. 25, 2011

Under rating threshold (show) "The spell failed" How can you tell? He's dead anyway!

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(7)

Stegocephalian

Nov. 24, 2011

Under rating threshold (show) It's a pretty good game, though the battles lose their challenge, and get repetitive and a bit tedious pretty fast. More variety in enemies, and more types of attack/spells for enemies might help.

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(7)

garysino

Nov. 23, 2011

Under rating threshold (show) There needs to be a button to cancel an action in battle mode(with the army)

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(7)

trashantboy

Nov. 23, 2011

Under rating threshold (show) While I do agree with the 1 kill = 1 soul idea, The tournaments should be worth more than 1 soul. Since we kill more than 1 person

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(7)

Freijs

Nov. 22, 2011

Under rating threshold (show) It would be nice to spend your money on something else than potions. Someone should be willing to sell they soul for a handy sum..

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(7)

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