Comments for Hero's Arms

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hilel

Mar. 16, 2017

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(-19)

Kenaron

Mar. 12, 2017

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(-8)

Kenaron

Mar. 12, 2017

Under rating threshold (show) Bosses in this game have SARCASTICALLY too many hitpoints. Like, 3 health bars is where I got the point and they all have 8.

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(0)

Jendrej

Mar. 11, 2017

Under rating threshold (show) The hit detection is not too good :/

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(2)

ghostxtr

Mar. 10, 2017

Under rating threshold (show) Both of the bushes that contain butterfly and cutybunny are in the grassland area, butterfly (who is just a suped up moth) and cutybunny (much more dangerous, like a pigknight but healthier) are located at the northeast edge of the mid top panel, and at the northeast edge of the conspicuous stone on the panel just to the right of your house.

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(9)

Goddramon

Mar. 10, 2017

Under rating threshold (show) I'm sure when this game was created it was acceptable for the time; but the lack of a minimap, the need to toggle between Inventory and main game just to figure out where the heck I'm going is a real challenge.

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(5)

Mikey76500

Mar. 9, 2017

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(-9)

Ronnieb005882

Mar. 9, 2017

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(-6)

Ronnieb005882

Mar. 9, 2017

Under rating threshold (show) Good game

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(0)

Parallaxus

Mar. 9, 2017

Under rating threshold (show) I haven't played Zelda since it first came out on Super Nintendo, and yet when I started playing this game, I realized I was humming the Zelda music. How the hell do I even remember that music?

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(5)

JuanDavidB104

Mar. 9, 2017

Under rating threshold (show) es bueno

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(3)

Iconian

Mar. 9, 2017

Under rating threshold (show) Sadly, it's just hour after hour of boring and repetitive hack and slash. Zelda at least had interesting stories, characters and settings to keep it fresh.

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(11)

BigBeefy22

Mar. 9, 2017

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(-5)

FuryThurston

Mar. 9, 2017

Under rating threshold (show) Cool

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(-1)

HukuTaXD

Mar. 9, 2017

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(-10)

ShakeSpace

Mar. 9, 2017

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(-4)

planistorun

Mar. 9, 2017

Under rating threshold (show) "sorry this place is not for kids said the pub man" i f@cking died three times in a row just let me go in ......

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(3)

Wonkyth

Mar. 9, 2017

Under rating threshold (show) Why is the "Red Ghoul" green? :P

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(1)

PIS_DarkBeat

Mar. 9, 2017

Under rating threshold (show) I wish there's a place/dungeon that is full of bushes (^_^)

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(1)

Terrify777

Mar. 9, 2017

Under rating threshold (show) "You are pretty good looking for an ugly guy," said an NPC no one cares about.

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(48)

rew601

Mar. 9, 2017

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(-7)

lobn

Mar. 9, 2017

Under rating threshold (show) Got a life threatening injury? Use a band-aid!

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(10)

PIS_DarkBeat

Mar. 9, 2017

Under rating threshold (show) http://prntscr.com/ehry92 Need help? I messed up the levers before I use the proper way to activate all the levers at the same time (Dual boomraxe special move). The entrance opened but the key for the boss didn't spawn. So Do I have to restart all over again?

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(1)

feierfrosch

Mar. 9, 2017

Under rating threshold (show) Think of your german-speaking players, next time make Y and Z interchangeable, pleeeease.

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(4)

KLouD_KoNNeCteD

Mar. 9, 2017

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(-11)

MICHAELMOORE51

Mar. 9, 2017

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(-3)

atrax30

Mar. 7, 2017

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(-12)

polarperidot

Mar. 6, 2017

Under rating threshold (show) You know your art style is great when a player thinks that the medium quality is the highest quality.

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(9)

thealtor

Mar. 6, 2017

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(-21)

ethanandrei

Feb. 26, 2017

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(-14)

llandorian

Nov. 13, 2016

Under rating threshold (show) I hope one day there will be a part 2. I've beaten gordzak, have all stats on lvl 21 and now have nothing to do with my awesome powers... Anyways: 5/5!

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(15)

HewinsBurgers

Aug. 31, 2016

Under rating threshold (show) Guys (i don't know if anyone found out or not) keep levelling up when you reach the battle arena and level up your attack first when you reach your first 99999 exp the developer actually turn your character into a god find out yourself and have fun. 5/5

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(7)

sababezhashvili

Aug. 28, 2016

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(-11)

Loller01

Aug. 18, 2016

Under rating threshold (show) There's a combo to do the same dmg of the special, And its: Use the 4 shot then swich and attack fast and do the same dmg like the special and don't consumes energy...

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(1)

dpbmehx

Aug. 17, 2016

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(-4)

treecat

Aug. 17, 2016

Under rating threshold (show) heavy metal scream at 4:20 AM, wonderful

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(5)

GuiltyGuerre

Aug. 16, 2016

Under rating threshold (show) why is the red ghoul green?

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(0)

Fartemis

Aug. 15, 2016

Under rating threshold (show) The completely north tile is good for farming money as the bushes almost always give a coin and respawn after leaving the tile and going again.

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(4)

bloonpooper89

Aug. 14, 2016

Under rating threshold (show) cool game

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(0)

infernternety

Aug. 14, 2016

Under rating threshold (show) game freezes when attack, actually do not attack. pressing n or z do not work. how can i fix this?.

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(0)

AmeyK7

Aug. 14, 2016

Under rating threshold (show) wow

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(-1)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Man what a grindfest... Things That Sucked About This Game: The game's main combat mechanic centers around abusing the fact that your sword swings in a semicircle and that the hitbox is larger than what it seems on screen. This makes it so that the best way to kill a ranged enemy is to run at them diagonally while mashing Z. Speaking of weapons, none of the other weapons that I've acquired thus far are any good whatsoever.

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(0)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) The Ice Sceptre doesn't even do damage if you hit them with the staff and not the ice bolt, which makes no sense, so you end up just lining up with an enemy from as far away as possible and mashing Z to kill them. Oh yeah, and if the enemy is tanky, then you end up just sitting there pressing Z for 3-4 seconds straight. That's not fun at all. Oh, and let's not forget about the Boomerang Axe, which does anywhere from approximately 4-40 damage. How dumb is it that I have level 7 Strength yet I fail to one or even TWO shot the red spiders, which are the weakest minions in the game? Furthermore, leveling up your strength mainly raises your damage cap, but doesn't do that much to your minimum damage so, for at least 30 minutes before you get the sword and you still only have the stick, you never knew if you're going to two shot or three shot an enemy. The variance in the amount of damage that you do is crazy high.

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(6)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Also, there's no actual point to using your magic attack besides clearing a big mob where all the enemies are stacked on top of one another. You might as well just mash Z a couple more times. This game should honestly be called Z Masher Simulator because that's basically what it is. It's also completely unintuitive that you aren't shielded from projectiles when you are attacking. If using your magic attack gives you i-frames, why doesn't swinging your sword do the same? There's nothing more annoying in this game than swinging your sword, hearing the hit sound and still dying because you took 200+ dmg from touching a pig in armor even though he should have been knocked back from your attack.

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(1)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Additionally, every f*cking time you level up, you have to dismiss the skill screen. This shouldn't even be a problem... just let the player skill up when they want to from the inventory screen. Why am I required to cancel out of the experience spending screen every single time I level up? Furthermore, the map design is competely retarded. When you're IN a dungeon or a castle, you can see what doors the rooms have. This allows you to actually plan a path through the building to get to where you want to go. However, when you're standing around outside, the entrances and exit to the various areas aren't shown at all. It's totally frustrating to want to just go one square left in the world but find out that you actually have to loop around like 5 different squares to be able to move left at all.

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(1)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Another thing is, why do I have to bring up the inventory to see the god damn map that (sort of) helps me see where I'm going? There's something called a minimap that's in most games nowadays which completely eliminates this problem. I've played 2 or 3 hours of this game and I can't possibly play a minute more. It's completely boring and devoid of any fun whatsoever. The only good thing I can think of is that I kind of like the art style and some of the dialogue is somewhat witty. Considering that it's supposed to be an RPG, that's now a whole lot of things to keep the player interested in the game. I could go on writing about this game's negative aspects, but I really don't feel like wasting anymore time on this game. Truthfully I can't give this game more than a 2/5 and that's being VERY generous considering how irritating playing this game was.

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(1)

grecoan

Aug. 14, 2016

Under rating threshold (show) way too laggy

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(0)

littlehellian

Aug. 14, 2016

Under rating threshold (show) this game freezes during the developer intro

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(0)

Rilriia

Aug. 14, 2016

Under rating threshold (show) 2/5 stars, which is sad, this game has SO much potential. It's got an amazing old RPG feel, but could use a lot of tweaking to the level/exp when starting out. Seriously, 40 some spiders later and a few rat things and I still haven't leveled to 2??? Plus you need some shops, treasure chests, or having health/mana refill over time. A map would also be nice.

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(2)

1940skid

Aug. 14, 2016

Under rating threshold (show) this is gr8 m8

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(-1)

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