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hi karma cat hehehe!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Good work, very good battle mode. Now you have to create a world with quest and enemies beteen cities and a storyline. thanks
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I was down to my last standing gladiator, I wounded the enemy so he was bleeding and then he cut my gladiator's leg, but the enemy died first so I chose blood instead of mercy and my dude with one leg and one invisible leg started running to kill him off!
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would be great to have my save game that i dumped about 120 loose kreds into, i guess thats how the life of a gladiator is though...wtf
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So, I decided for shits and giggles, that I would set my entire team on auto against an unknown contender. It was three on two and two of mine were much higher of a level than the other team. They focus on one and disembowel him. Then they worked on the other and cut off her weapon wielding arm (she was a sword+shield). Then, while there's only one enemy left, they decided, you know, that disemboweled man isn't dead enough. SO THEY HACKED AWAY AT HIS ARM. They hit him. He got back up (in the wounded position) and they kept on attacking until his arm was gone. Then they returned to killing the girl with one arm, who was half dead at this point. I found this entertaining.
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I Dont Understand....I implicitly trusted you that the game would be saved since there is no save button and this game is just generally amazing. I was all the way to Alexandria, and a couple days into the game when it happened. My game got erased :(. WHYYYYYYY????
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Well, i was not aware that 5 mean infinity, becase thats how long blocking lasts when it says 5 Turns left... And i really dont get why is blocking character with Counter attack, literally unhittable, i have 80% hit chance ,i get that it is decrease by shield, but from 20 attacks, non hit ....
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might as well give an answer since it is a frequently asked question. to disembowel someone is to:
1. to remove the bowels or entrails from; eviscerate.
2. to cut or slash open the abdomen of, as by bayoneting, so as to expose or remove the viscera.
you're on the internet, people. if you don't know what a word means then you can easily look it up. now, as for doing it, you do the same thing for cutting off arms, or legs, or heads, but you do it on the torso. that is, get the body part being targeted to low hp then use a powerful move on it to finish it. get enough of an overkill and you cut, decapitate, or disembowel.
i guess i might as well also say plus this comment to keep this up and hopefully having this question no longer asked.
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Speed Should increase your dodge, im finding that using 2 weapons is completely useless, and im noticing spears and shields seem to be the best way to go...when i have 100 speed i should be attacking atleast 2x more and dodging atleast 1/2 of the attacks of not more...
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Just a little thing you may not have known. It seems that when the character at the victory screen makes a thumbs up, it's mercy and thumbs down it's death, it was actually the opposite in ancient Rome. Just thought you should know.
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so i've fought in tarsus and never lost a gladiator and it still never recognizes the achievement. either give us more details please or fix whatever is wrong with the achievement.
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I've yet to see the opponent miss an attack. Half the time even my weak attacks miss but the opponent never misses their attacks.
Please fix this
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why does the sound adjustment not allow for muting? i would say thats really the only thing id have to say. and maybe a full screen option if possible?
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It would also be nice if you could choose what the blacksmith makes for you, from your metals, than to gambles the outcome.
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@ chez - criticals. Throwing apparently greatly increases the chance. Combined with stats and other modifiers, they do obscene damage. Blocking and prioritizing their arm can help.
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wow this is bs, I had 2 levels 17 with a level 16 for my team, and now the data is gone, and I just played last night..
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I think the game is great and I am glad to see that many comments and/or complaints about the game have been looked at by Bezerk Studio. My objective is to help, one such thing is that when you see the damage a combatant does you will notice that once you get in the battle they can do massive amounts of damage instead of there intended damage. I am currently facing 3 such combatants that all have around 60-80 damage they can do, yet when I battle them the two with two swords in their hand each do somewhere around the regular amount of damage. But my concern starts with the third person, being a spearman that has the throw ability, can do 250 damage when he throws the spear. He does it very frequently, and as he is supremely lower than me when considering dexterity vs defense it surprises me how many times it hits my characters. They do have a higher strength levels than my characters, but lack dexterity and defense, unlike my characters. That is my complaint and I hope you can help me.
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my guy just attack a decapitated person and her head reappeared is that normal..... because i dont think thats possible unless they have super powers! anyways please fix that if u can i know its not a necessary adjustment like i can live with it but i would rather my guy attack the person who is still alive not the dead one. I had my guys on auto attack not manual btw.
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I say that there should be more ways to get the crafting bars, like a daily bonus for dedicated Kong players. And also achievements. 9.75/10
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i wish that when i was playing the game wouldnt glitch my guy so that he is in the middle of the screen and says he hit but nothing happens and then he is stuck there would u please fix this? or is this a bug?