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Comments for Shape Fold

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JamesBont

Oct. 02, 2012

Under rating threshold (show) I think this is a great concept, not too complicated, but a fun quick game. I found the mechanics very easy to work with - looking forward to a sequel down the road!

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(1)

VanBofferen

Oct. 02, 2012

Under rating threshold (show) Make a longer sequel!

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(1)

Schattenreiter

Oct. 02, 2012

Under rating threshold (show) Fresh and good puzzle game, loved it. I like that the puzzles get more difficult, but always solveable. Good job!

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(1)

MurphMan

Oct. 01, 2012

Under rating threshold (show) Got to level 15, couldn't move anything the way that it ought to get moved, ragequit. When one piece refuses to fold and instead moves everything else- especially pieces that you don't want moving at all- that strikes me as poor design. I love the concept, but the control is so severely lacking that I don't want to finish.

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(1)

shadree

Oct. 01, 2012

Under rating threshold (show) This game moves so fluidly, I had to rate it 5. I loved how it wasn't too fiddley or fussy with solutions. If I had to critique anything, it is a tad on the easy side but I would love more of this.

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(1)

omadawn

Jun. 24, 2013

Under rating threshold (show) Really enjoyed this until lvl 15 where the issues noted below became REALLY prounounced. Not being able to lock a piece into place made this an exercise in inching the pieces along not figuring out the puzzle. Stopped playing there.

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Sinon_Woolf

Oct. 01, 2012

Under rating threshold (show) Nice, but too easy..

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Ysayell1

Sep. 30, 2012

Under rating threshold (show) Controllability is the primary weakpoint in an otherwise rather entertaining puzzle game. Just the same, 4/5. I'd hate to track pad this thing

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PTGDevD

Sep. 30, 2012

Under rating threshold (show) Definitely want the lock-in feature for later ones as it turns into more of a control game rather than a puzzle one. Nice and simple although it would be nice if the last levels were more challenging as there isn't much thought put into solving the puzzles.

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fadsfadsfads

Sep. 30, 2012

Under rating threshold (show) Cool game. Shoud've been more levels similar to 16 and 17, and less levels similar to 15.

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chibi240

Sep. 30, 2012

Under rating threshold (show) cool idea. fun enough to play, smooth physics and a good simple design. one complaint is that its not particularly difficult. But i play a lot of puzzles.

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m0dx298

Sep. 30, 2012

Under rating threshold (show) A very original idea, I don't even remember the last time I saw a game like this. It has although got a few things that could be fixed/added (which have already been stated multiple times). If there's a sequel, hopefully it will be much more polished and refined with more levels, 3/5 from me.

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Sleepingpill

Sep. 30, 2012

Under rating threshold (show) I find I want to be able to either freeze stuff, or pull in the joints, instead of just very close to the joints.

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santifrey

Sep. 30, 2012

Under rating threshold (show) there should b esomething like left click move piece an right click rotete oly the piece your mous i over4

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Shadendemon

Sep. 29, 2012

Under rating threshold (show) Ultra hard version would be w/o the lines i think it would be awesome to try

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Jormungandr17

Sep. 29, 2012

Under rating threshold (show) I could finish each puzzle in 30 seconds or less if it weren't for the way the pieces moved.

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g0dssin

Sep. 29, 2012

Under rating threshold (show) I quit at 15. Way to many ragdoll pieces.

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Pink_Fuzzy_Bunny

Sep. 29, 2012

Under rating threshold (show) Awesome! Very unique!

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(1)

Onefoe

Sep. 29, 2012

Under rating threshold (show) I think the hinging makes it easier. Dragging and dropping pieces into place would be a bigger challenge as the answer is pretty much given to you

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hellokitty357

Dec. 18, 2013

Under rating threshold (show) love this gme soooooooo cooool hahahhahahahah

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Roshigoth

Sep. 29, 2012

Under rating threshold (show) Nice idea, but the controls are frustratingly imprecise. I agree with the idea of locking parts, but at the very least some sort of way to recognize that I'm trying to pivot a part rather than moving it entirely.

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Radix_s

Sep. 29, 2012

Under rating threshold (show) Very nice game. You could add spikes and magnets that would make moving blocks harder on next levels. Or ethereal blocks that can be placed through other blocks to make it less obvious where to move shapes.

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propane_mailbox

Sep. 28, 2012

Under rating threshold (show) An interesting puzzle game, but I felt that too many of the levels' greatest difficulty was getting the pieces to move correctly.

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dubloe7

Sep. 28, 2012

Under rating threshold (show) A great proof of concept, a full game that takes longer than 10 minutes to finish would be awesome.

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Dissidence

Sep. 28, 2012

Under rating threshold (show) Why is this not on my Android phone RIGHT NOW?!?!

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(1)

Jed213

Sep. 28, 2012

Under rating threshold (show) I see quite a lot of people complaining about level 15… The key to winning there is not by placing the little pieces first, you should place the largest pieces into place first.

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ChefJeff789

Sep. 28, 2012

Under rating threshold (show) Great game, but there should be a 'lock in place' option for individual pieces. Also, this would be freaking awesome (and probably more challenging) in 3D. =)

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JohnnyWalkerBlak

Sep. 28, 2012

Under rating threshold (show) Harder puzzles would be wonderful.

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Cocogana

Sep. 28, 2012

Under rating threshold (show) Level 14 is the hardest one for sure, finished all others fairly easy, and my kinda game, maybe the pieces were moving around a little bit, but the game is perfect as it is, way to go Bikas, waiting for more levels, and harder ones please, this pack was finished in 16 minutes and 32 seconds just for the record :)

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jtb234

Sep. 28, 2012

Under rating threshold (show) Good game, but it needs more levels :)

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Gorm13

Sep. 28, 2012

Under rating threshold (show) Great game, but the controls get very annoying.

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stewbasic

Sep. 28, 2012

Under rating threshold (show) I actually like the way the puzzle pieces move. It feels quite realistic, and I found myself keeping pieces together by pushing them the same way I would push physical pieces.

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a3lex33

Sep. 28, 2012

Under rating threshold (show) Nice game. I dont have much hopes that you will respond to this comment, but what did you use to connect pieces? Box2d Physics or something else? And, one suggestion if you will ever make a sequel - game will become much more easier if you will allow locking pieces in the position. For example, pressing space while holding a piece will freeze the piece in its position.

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Etterra

Sep. 28, 2012

Under rating threshold (show) Good game, but it doesn't reside with ctrl-scroll, a big deal for people with poor vision.

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AlonH

Sep. 28, 2012

Under rating threshold (show) I wish there were a few more levels. Maybe this game is easy, but its fantastic! already waiting dor a squeal!

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nxco

Sep. 28, 2012

Under rating threshold (show) great fun concept , but... why the last level is so easy???

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Zebediah49

Sep. 28, 2012

Under rating threshold (show) Loved the game concept, but I also have issues with manipulation. I would have liked to see either the ability to bind a pair of pieces together (edge to edge) to form a larger piece, or (not as preferred) the ability to nail a piece down to keep it from getting pushed around. This is a puzzle game, which means that once I figure out the solution, it should be as easy as possible for me to actually *do* the solution.

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hovnous

Sep. 28, 2012

Under rating threshold (show) great concept, but too easy :(

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olinn

Sep. 28, 2012

Under rating threshold (show) the only thing that makes this game even remotely challanging is the crappy control system -.- 2/5 for originality

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tomdeath

Sep. 28, 2012

Under rating threshold (show) Thx for sharing. It's one of the most original game. Purpose of this game is to figure out how to reorgnize the shape, right? To figure out is not so hard. The most annoying part is to move it precisely. Hope can fix or improve this part to make the game more interesting. Thank you!

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metagamer

Sep. 28, 2012

Under rating threshold (show) This game would be really great using a multi-input touch screen. There are so many times I just wanted to "hold that piece still while moving this piece"... it has its problems, but it feel fresh and new and since it is well done it deserves a high ranking. Some say too short, other say too repetitive so I say you have a good balance. Making more with this mechanics will be hard, good luck!

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Devin82m

Sep. 27, 2012

Under rating threshold (show) Fun, very different view on puzzles. BADGES!!

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Rease

Sep. 27, 2012

Under rating threshold (show) I loved it. I thought the linked pieces add a level of difficulty that these games sorely lack. It's annoying while you're playing, but after every level, you get a sense of accomplishment you never seem to get on other picture puzzle games. Wonderful game 5/5

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squirrelyearl

Sep. 27, 2012

Under rating threshold (show) Pretty fun but man can the physics on it be obnoxious sometimes.

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mimama8me

Sep. 27, 2012

Under rating threshold (show) this game would be AWESOME on a touch screen!

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Ravenskull

Sep. 27, 2012

Under rating threshold (show) I enjoyed this a lot. Started getting challenging half way through because there is no lock. I agree with cjs6942 as this option would make the puzzles far to easy. Was expecting last puzzle to take ages instead of seconds though. Looking forward to a harder sequel :)

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EucalyptuSuker

Sep. 27, 2012

Under rating threshold (show) too easy too short

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cjs6942

Sep. 27, 2012

Under rating threshold (show) great game needs more levels though. i dont like the lock idea it takes away from the challenge.

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revraptor8

Sep. 27, 2012

Under rating threshold (show) why was the last lvl so easy?

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(1)

sparkyball

Sep. 27, 2012

Under rating threshold (show) ADD A PIN SYSTEM PLEASE

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(2)

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