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@1mega Even if it WASN'T a translation, that's still wrong. It would be "I'm an Indie game creator that is Japanese." or "I'm a Japan/Indie game creator."
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Just thought you should know that the Description doesn't make sense. You wrote "I'm a Japan indie game creators.", The "indie" should be capitalized, and the "creators" shouldn't be plural.
Basically, it should be this, "I'm a Japan Indie game creator."
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This is the best game of this genre that i have played (on any platform) since Geometry Wars. Revelatory in its enemy and weapon design, simply stunning. Well done, Sir.
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awsome game . finished it and it was amazing,especialy the weapon desing that changes the play style of the game. amazing :P
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The weapon design is incredible. The bonuses that are part of the homing weapon, the DOT for the lancer, the machine-gun bubbles and the buzzsaw path for the shuriken makes playing with each weapon a completely different experience. It's fantastic.
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That was fun ^_^ didn't touch the last level of Homing until after I'd finished it, but it does seem a bit overpowered. Shuriken was just right for me though, I loved all the different things it did. Would really love to see a version with boss enemies though...
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1) Auto-Fire please! 2) Maybe the shield could also act like a repulsor weapon like cloa513 said. 3) Adjustable graphic settings (option to turn off partical effects would really help older computers). GREAT GAME! 5/5
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My only objection is that the difference in power between the weapons is more evident than the difference in difficulty settings. Using the homing missiles at L5, I cleared the last level taking ~5 hits with 2 bombs used (Medium). Tried it again on hard and only took 4 hits. Tried hard with any other weapon -- died.
Not only do the other weapons not automatically target, their damage relative to the homing missiles is pathetic. I sat at one stage of enemies on the last level for 45 seconds trying to finish off what the missiles did in 5. Other than that, it's really a great game.
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This game needs a repulsor weapon when the enemies beam in next to you so can force them away a bit without having to use a bomb especially those enemies too tough to kill quickly with even the lancer.
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5/5 THIS GAME IS AWESOME!!!!
The abstract graphical special effects, combined with the sound effects, are some of the best I have EVER seen. I could watch and listen to it all day. The music rocks, too. And the upgrade system feels rewarding but challenging. I also like the introduction of new enemies every level; keeps things fresh.
You. sir, have given me the best shooter experience I have ever had since that day in UT2004 when the guy I was lying in wait for spontaneously exploded into a million gory peices just behind the horizon, shot by my AI teammate. Bravo!
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great game! i liked the choice of music for the game, and the upgraded weapons each have a good unique feel to them. it would be nice if the enemy bullets were a little easier to distinguish from actual enemies. maybe you could make them purple or some other color that isnt used by your characters weapons
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my thoughts on the machine gun = First upgrade - just another machien gun. Second upgrade - lil cooler. 3rd upgrade - bubbles? 4th upgrade - random lil spheres that make my shots stronger....cool. Final upgrade - EXPLODING BUBBLES!!?!??! sweeeeeeet
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Really nice to play and look at. Well balanced cash-upgrade ratio. A few more enemy types would be great. An easy 4/5