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What is the code for lvl 6? all i have is counts from the stairs yet idk if its 1 per step up or just the # of stairs from the bottom to the top... also an info on what the code is would help give some idea, even if it was a riddle
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The horizontal view movement is way too sensitive compared to vertical. Still, very fun for a game made to learn the basics. The game is far from perfect, but it's beautiful.
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Easter Egg: Stay a few minutes after the "credits" roll, and the sky goes dusky, like the sun is setting, and some shadows appear on the blocks. 3/5. It's a bit too easy, and the controlls were a bit off. Not bad, but not great. If you could improve on the same concept--maybe make new puzzles, add more levels, and work on the camera--this could become a great game.
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Interesting game, but it's not difficult enough and as people have mentioned the cursor not being locked is frustrating. That said, I appreciate this for what it is: a stepping stone for Bart to learn Unity so he can make some amazing interactive experiences in the future. 4/5 but has potential for a 5.
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The puzzles were clever as is usual with Bonte games, but I did not like navigating the 3-d world. The arrow kept going out of the screen which was distracting and often I found myself moving very slowly like I was stuck in the graphics.
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its an ok game, the jump button is space, and did help when i got hung up on steps and whatnot. needs some final work. i did like how the numbers are given to you in verious ways, better than some games like this.
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The game appears to be nice. The graphics are ok, but they could use some more "polishing" (for instance AA). The idea is similar to an escape game so nothing special. But one question: Why don't you lock the cursor in the game?
Overall 3 stars, since I expected a more unique new bontegame...
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i loved the game, although i think i must request that on behalf of the entire human race... you never design real buildings... i'm still a little confused.
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The puzzles are good, but the execution is disappointing. First, the mouse MUST MUST MUST be locked. Next, the control needs to be smoother, and the mouse sensitivity adjusted (or adjustable). Last, I'd like to be able to use my physical number pad for the doors.
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Turning controls too oversensitive. I don't like moving my mouse an inch and I turn around 360 degrees. I can turn around 4 times before my mouse cursor goes from one edge of the screen (not just the game window, the entire SCREEN) to the other. And then he just keeps turning even when my cursor's at the other end of the screen. Needs to be bounded within the game box.
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Interesting, albeit dead easy. I'll add a few suggestions (read: things that annoyed me), as a long-time FPS player:
- Make the mouse sensitivity adjustable.
- Make the him...her...err...IT move faster. Solving the levels was easy. Waiting for the character to crawl from one end to another was not. Better yet - add a RUN or SLOWDOWN key (typically Shift or Caps Lock), so the speed can be chosen by the player.
- Remove or decrease the movement after the keyboard key is released. The "slippery" movement makes you think you are on ice or something, and that unnecessarily complicates moving around.
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Awesome game and you made me work for completion. My favorite level was the perspective one, i turned and bam there is the code. nice game.
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so freakin good! the graphics brought back memories of computer games as a kid, the levels were all unique. if the mouse gives you trouble past the first 2 levels ur an idiot. i loved it and busted up laughing on the last one
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Thanks for the feedback! I have uploaded a new version that hides the mouse cursor on the game, by popular demand :) Cheers!
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The controls are too unintuitive (as many have said) both because there is no mouse lock, and because the looking around sensitivity is too high. I don't know what the actual gameplay is like because i cannot get past the controls.
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lv3 is a pain to my gut.... Lol. Also the Mouse unlocks for some reason,destroying the gameplay. i would give this 5/5 but no. sorry. 4/5
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The last level is a massive troll. Also, for those complaining about the difficulty, well, how can you think to make it harder? Anyway, I quite enjoyed it as is.
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I really liked the game too, just like the past Bonte games. Though sadly I also have to agree, the mouse needs to be locked.
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I enjoyed this 3d experience you created for me very much, thank you ;-)
Great game, not too hard, not too easy - and very creative.