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The pure and utter relief at finally beating level 25 and freeing myself from this game is 100% not worth the effort of actually having to play this game. Sorry but for the love of all that is holy do not put block breaker levels in puzzle hunt games.
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That game kind of got on my nerves. There would be some easy ones then some that would take like a second to pass then some that had to be repeated again and again even if you knew what to do.
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I thank my very-past self for winning this game. I thank my other past self for adding the flash cache to the things in the recovery folder.Thus preserving my win over arkanoid back when I had reflexes.
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Suppose its an older one, but its seriously tedious.Coupled with the usual obtuse logic that's more silly than anything else.
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Jesus that last level was annoying not only it was boring that ball didn't follow rules of physics it have one shot rule.
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I actually gave up on level 6. I'm sure I could have done it eventually, but with that much aggravation with a touchpad on only level 6, and everyone promising torture on later levels, I'm out.
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I despised levels 9, 20, 22, and naturally the last level as everyone else did. 9 was just a slog of trying to find where to click while waiting ages to be able to, 20 was an annoying trial-and-error of where the bricks would move to while leaving enough room to maneuver, 22 had me having to click around an inch over the actual keyholes to try and drag them for some reason, and at least the 25 in last game I was able to do by setting the paddle so the ball would just go straight up-and-down & then lame out the clock for it. Not to mention how touchy the ball's acceleration seemed depending on where it hit the paddle, sometimes it would inch along and other times it would clip the edge and be yeeted across the screen.
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I usually love your games because they are clever and fun. This one is way too skill-oriented for me and the time limits on certain levels detract from the fun too. Not bad, but just not my thing.
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Guys, for those who need an idea on what level 25 looks like: there are 4 sub-levels. You clear each sub-level once you destroy all of the sub-level's bricks. You don't need to destroy all of the bricks in the fourth sub-level. Just get the key in that sub-level.
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*looks at comments is glad to see I wasn't the only one that struggled with lvl 25!* Overall fun but some unnecessary tedious stuff 3/5
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Single life, sudden death pong again? Are you bloody serious!? Get this shit off of your freaking game. There's a reason other versions of pong that have this sort of demand (whats required to progress or win similar to what you tried to do) have a life or bonus system in play. So either add it or piss off doing these time wasters of a 'puzzle'.
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For having snake levels that only turn one direction, and the ball gets placed in the middle of a death spiral, I wish I could give this game a -1
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Couple tips: When the snake gets long, circle around the outer edge between each ball to give yourself more room. In level 25, you can slow down the ball by hitting the center of the paddle and just making slight adjustments.
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"So in this level you need to click the penguins. The next level is a dozen iterations of snake, but it only turns to the left. Here you press a couple keys on the keyboard. The last level is Arkanoid with close respawning palettes and no pause or continue. What do you think?"
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Ooof! Breakout / Arkanoid clone for final level: ever since I was a kid and those games came out (yes, I am old!) I have never understood how it was meant to be any kind of fun!!! ;O) As ever though love the game BartBonte :O)
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Bummer, I played this before, but I guess I didn't finish...though I was playing again and my computer reset and I lost all my levels. Will make it through level 25 again to get that badge!!
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I think that level 19 needs to be redone since I didnt know Bart Bonte was the keyword. Your username is bonte games so how was i supposed to know Bart you know? maybe add a note
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I think i rather would like to play geometry dash or getting over it, than playing this game again...
It surely is a good game idea, but expecially the last part, was horrible.
Playing a block breaker with a small pad and with mouse pointer instead of a keypad controlle was pretty annoying
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Just love when a compilation of mini-games includes tight, hard to control games like snake and brick breaking that weren't puzzling, just difficult to handle. Yay...