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problem wasn't computer that slowed down... this games is anything but fluid and several lvls are almost impossible due to that, not the skill.
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lvl 17, don't have enough space to move the mouse up, ball always hit the black area due to the fact that i'm unable to move the mouse further up.
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@grandshadowdude: I didn't have that much of a problem with the last level. It was the 2nd to last (Level 24, the one where you had to click the new orange ball 20 times in a row) that was hard on me. I was about ready to cheat by taking a screenshot before each click so I would have a comparison to find the new ball each time. The snake levels were also somewhat annoying.
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Normally love your games, as they are great time killers and wonderful for their puzzles and such. However, I agree that level 25 in this shows a few horrible design choices that make it extremely tedious and annoying
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I gave up on level 6. Even when the holes were lined up it took too long for the ball to drop and i died way too many times. I like most of the other games by this dev but this one is too tedious and frustrating.
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Well another "No Badge for me" game. Way to frustrating and difficult. Could not even get past level 6 with my mouse.
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Brickout-style ball-and-paddle minigames really aren't designed for trackpad laptops. At least the ball isn't constantly accelerating like it did in the first M&TK game -- that one little twist made it almost unbeatable for me.
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great game, but please add arrow controls to mouse for some of it. My mouse is not that good and it took a long time for the break out part.
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This was fun for it's time, back when Kongregate was still competing with Armor Games. Now it feels a lot like doing some old NES games after playing on a newer XBox all week.
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Level 25 is bitch hard because:
1. ridiculously small paddle
2. only 1 life
3. it takes so long that my wrist hurts, making it even harder
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I wish I hadn't played this before it got badged. It doesn't remember that I played it before so now I have to play through it again. It was barely fun the first time...sigh.
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Yeah, I'm done with this.
I got to level 25 but honestly I don't find it to be worth it.
As they say "If the game's not fun, why bother?"
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Is cinematic mode supposed to make it bigger? It didn't get bigger at all. Does it work differently in different browsers?
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This "game" isn't even worth the badge of the day. I got to level 25 and you know what? No, I've tortured myself enough as it is. This is pointless and not enjoyable in the slightest.
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congratulations on making level 17 not clearable for people with a bad pc - the game doesnt rotate enough, and the ball gets stuck when you go outside game's focus. congraz
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I used to like Bart Bonte Games, but the Breakout levels on this and the first game (and that one pong level in the previous one)...just ugh.
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Level 22 needs a little tweaking. There seems to be no rhyme or reason to which layer I'm dragging, even if I'm clicking right on it. Very frustrating.
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Even with all the rage, make sure NOT to upvote the daily badge trolls: Zotot, KloudConnected and Disrighthereismy. Also Kongregate: when do you finally get rid of these people?
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Huh, I actually didn't find lvl 25 that hard. Guess I was lucky that I'm very well trained at breakout-like games. Good luck, everyone else! At least you can't fall out on all four sides this time.
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Yay Snake... except more Arkanoid. Still lags, still goes too fast at random, still 80% luck and 20% skill. This is unacceptable. Besides, wasn't there any other developers with key games or key in their title or even Bart Bonte's own games with different stuff but the focus is finding a key or button? Come on Kong, stop playing us like this. :(