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I give only a 3/5, great concept but the awkward controls, the frustrating AI, the fact that I HAVE to go over a field which changes my bug to another bug make me wanna quit this game :/
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Really nice game, but pleeeeeease put better controls for the buzzbots like 'turret function' or 'shoot at will' in this game please! For a sequel an adjustable breeding board and a two-bug breeding option would be very cool. Other than that, 4/5.
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Very nice. I would die to see a longer level though. I seem to have beaten the game within a matter of 30 minutes. Plus the AI isn't exactly the brightest bunch. I can distract the whole group with an individual unit. I like the concept of evolution and hex map, but it isn't a complete flash game in my opinion. Do what you will with my critizism, and make a better game.
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Should have looked into it more on the glitch, because it is actually a VERY big deal. Using the glitch of selecting a level from the menu to complete it instantly, I got the hard badge. It wasn't my intention, but I was just wanting to beat the last level and play another game.
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Really interesting and unique game. However, there is a bug to skip all the levels that you might want to fix. All you have to do is quit to the main menu, then select the next level, and it instantly says it's complete. It's not that big of a problem, and it is still a very awesome game. Good job.
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this game is simply one of the best games i've ever played i find it so addictive i got my badges for this at the start of the year yet here i am playing it still i love this game so much idc about the drag and drop its something that you put up with for such an amazing game but come on guys 3.77/5 really! this game deserves easily 4+/5 to be honest this should be one of the highest rated games on the site yet just because it has 2 problems you rate it down so much, ridiculous !I LOVE THIS GAME! seriously guys rate it up!!! this game deserves 4+!!
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this game loses a star because your bots dont prioritize enemy bots first, another for horrible pathing and another for being repetitive. 2/5
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I liked it, but it could use some tweaking. Such as more defined upgrades that you choose the path, maybe. I give it a 4/5.
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this game is simply superb it has all the making for a good stratagy game , graphics 5/5 gameplay5/5 concept 5/5 and interface 5/5 exlent game keep on desiegning like this and youl get very famous very fast+ if you agree
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Very Good Game. I believe that you should change it to a turn based game to increase the amount of time available to perfect your choices in breeding.
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LEVEL 12: get 5 hexes, while holding out, fight and spam units till 1 boss dead, then get 2 more xexes, with 1, you get me, 1 unit, and ps go on the air. then spawn units on the side with the 1 guy and u win! may not work, evoulution might take a different path. so dont rate down.
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There is an idiot who says for "one at a time click and drop", if you highlight all of them then click one of the buzz bots, you can guide al those you have highlighted.
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whoever created this game i creative but at the same time has no common sense. this game is seriously lacking in game mechanics that others have posted that should have been incorporated in this game straight off the back
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The problem with this game is that it expects you to beat the computer in multitasking! Becouse these buzzbots are totally dumb (and their intelligece doesn't develop) and they will idle if I don't tell them to do something.
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Very cool game. I think it should be a little more informative on the bugs and what they can do. I know i didn't catch on to what some bugs can do.
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I would be a lot more interested in the stats on my unit if I had a better idea of what they meant. What exactly does sight do, or agility? Damage is fairly straightforward but a better explanation of stats would make me care a lot more. As it is I just click on them a lot and win by overwhelming numbers and some strategy.
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I cannot believe that my Buzz-Bots understand what to reproduce, i once needed a tatical retreat, instanily my Buzz-Bots make a flying type with almost max speed, then i needed a army of tough fighters, i got high damage and armored units, and best of all, low sight to stop them from trying to capture enemy territory :D
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Good concept, but OH MY GOD the interface is so frustrating. 2/5 just for having a horrible interface! It's almost impossible to do anything the way you want...
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I liked the game. But it seemed a bit hard multitask your units like I want main force to push the enemy but you in the back go take edge lands that we left behind. Might work better overall strategy wise as a turn based game cause then you would have time to plan I pretty much was like you guys evolve into what you want and if I need something special I will find a beacon. since time was spent moving units instead. Also I would really like some kind of way point system move her then there then there. And early on would optimize getting unit out as fast as possible. Another thing was that kicking tiles under the bosses and stuf was some time hard to do. But overall a good game that with a little tweaking could be great. keep up the good work.
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level 14 is simply impossible-the enemy starts out with super-powerful units AND a superior position...add in the HORRIBLE control system and...rediculous!
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Very nice game. I like the ability to create an army of units that have the genetic structure that I like, but the game is so fast-paced that I don't get the time to actually enjoy the awesome creation that I have. I do like the game, and you introduce a very interesting concept to the risk-type genre. +
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Those bees need names so i can tell em apart easier. Like, Sniper Bee, so i know it has good sight and it can shoot far