Under rating threshold (hideshow)
I think the pac-man's death should be scarier. I mean when i get caught by the ghost i need to have a feeling of shutting off my computer and burning my whole PC down
Under rating threshold (hideshow)
A big problem is that the ghosts can change back suddenly. There's nothing, at least I didn't noticed, telling that. Like in PACMAN, where they start to flash blue and the original color. You should do that, because is just annoying when you are almost getting to eat one of them and you simply.. die.
Under rating threshold (hideshow)
Wow, I was just having a conversation a week ago that someone should make a first person pacman. And....its been done
Under rating threshold (hideshow)
I suggest you add a fuzzy ghost location on the radar. Nothing too specific, more like "something's close" and "coast clear" kind of warnings. Like the famous radio from Silent Hill, but can be a light or anything really. Won't spoil the fun, but will make it even more exciting.
Under rating threshold (hideshow)
I found that the exact mouse sensitivity i needed was just a bit above 0. Otherwise the screen was just everywhere. Maybe fix the default mouse sensitivity? Otherwise it's awesome i loved the feeling, and i'm sharing it with my friends definitely. 5/5 but please keep on updating it :)
PS: if it's just me having the problem with the default mouse sensitivity then nevermind, but i think it would be best to lower it.
Under rating threshold (hideshow)
dude - I'm glad to see the dev listened and implemented some changes ... made a good game awesome! The music adds a wonderfully nerve-wrecking feel to the game - well done! Multiple levels would make this game even better and add a much needed replay value ;)
Under rating threshold (hideshow)
Yup, no lower than great..... the hall... music.... first person view.... making nice old pacman become a horror game. Just wondering, is there any sound that tell us if there's ghost nearby ? Because not knowing which way they come ARE the best part. don't you dare make them appear in minimap. just give some voice so I can run for my life !
Under rating threshold (hideshow)
The ghosts spawn instantly after eaten. They should revive after a countdown. Also, we need a sound before the super power wears off. I was accidentally killed by a ghost just a milisecond after it wore off.
Under rating threshold (hideshow)
there needs to be a classic mode that uses the original sound effects for all us dinosaurs who threw all our money away playing pacman in arcade halls
Under rating threshold (hideshow)
I nearly got a freaking heart-attack after running straight into a ghost after turning the corner. meet you in court.
Under rating threshold (hideshow)
"watch out for ghosts"? do you mean listen out for ghosts, i would recommend using earphones or head phones when playing this game so you can more easily tell where the ghosts are coming from. (they make a creepy humming noise, so even if they are on the other side of a wall, you can keep tabs on them.)
Under rating threshold (hideshow)
Ooh maybe an option to change light settings to make it darker or change the ghosts AI to be more aggressive in following you.
Under rating threshold (hideshow)
Am i the only one who feel like i'm playing slender because every time a turn around there's a freaking ghost behind me, then one in front of me, then i'm dead. Otherwise cool game. Now someone do this with Mario
Under rating threshold (hideshow)
Exvcellent game - great use of "hidden" information - you can track nearby ghosts by sound or by glow through walls. One point, it is easy to get lots of bonus blue ghosts by raiding their spawning area. In Pac Man, ghosts never spawned blue.
Under rating threshold (hideshow)
Add the "blinking" feature when the power pellet is beginning to wear off–that way we don't run into a ghost we were about to eat.
Under rating threshold (hideshow)
Awesome concept! I agree that the minimap subverts the mood. I'd like to see more traditional levels, then (maybe later) some deeper "thematic" levels that take this even further.
Under rating threshold (hideshow)
So I was wondering does a "cherry" or whatever show up as in the original pacman. Also, what about the 'warp tunnel' that transports you from one side of the screen to the other? Find a way to add those two elements and I think it will be downright perfect! (oh, and maybe extra lives?