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Wait for generation to learn to walk with your creature if you dont want to see your creature having epilepsy crisis.
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My first ever creature started with triangles like the instructions said and actually ended up looking and acting similar to a human. This is an amazing game and and instant favorite.
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If you make a Walkinator 2, which you should, I have a few ideas: be able to control more what the generator generates, such as connecting muscles in groups, such as if I built a knee with multiple muscles to bend it, i could perhaps set all those muscles to group "A" and when one of those muscles is moved, the others would move with it. Maybe things like set how related muscles are with limits that the generator would remain within. It'd be useful if nodes could go closer together, so I could make two legs over top of eachother that would work together instead of trying to build them separate, because things can't really walk like that, and it would somewhat add a 3-D effect in the creations. of course, also simple things like larger build area and hazards/terrain settings would be great :) great game by the way, 5/5
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There's nothing quite like spending 10 minutes building a replica of human legs only to see them fall over and pull themselves by moving one foot.
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see evaluators look slowly and think good in the game before evaluating , but me no no no i wont think at all i rate 50000/5 . btw game is EPIC :)
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i meant that you can copy a group of nodes and add it somewhere else in your creature. You then can connect two identical wheels together. Why are you so hateful? Also add it so you can not edit another persons creature so there will be no "bad" copying. Isnt that a good idea?
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Nice to see a programming like style so you can make your creatures jump instead of falling on the ground as if they are having a seizure.
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It amazes me when I make something that looks like it will never move and the game still finds some way to make it work. 5/5
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it seems to me the muscles randomly do what they please. It would be nice if we could control them a little more, like have them flex and unflex at regular intervals?
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there should be a mode where you make 2 thingys and RACE THEM!!!!!! if you like that idea press + if you are juelless of my idea press - you don`t HAVE to vote + but if you do that might actually happen. -thank you all for voting-
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For a more advanced version of this, check out 3DVCE. It works a little differently and has to run for hours as it actually are based on a form of "DNA" and real evolution of a 3D creature, or just check videos of it.
However, this is pretty friggin' sweet for a Flash concept!
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Lol it is fun to mess with the nodes and muscles with this game, you can make something like a wheel or something like a thing with a tail i think i give this a 5/5 because you get to experiment with tons of things.
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Put one foot in front of the other, and soon you'll be walking 'cross the floo-oo-or! Put one foot in front of the other, and soon you'll be walking out the door!
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Playing this game I realize how lucky we are to be able to stand upright and walk, as opposed to flipping on out sides and scooting as hard as we can.
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@zwander: It means Not a Number I believe. It usually happens when your creature doesn't move at all and maybe when the performance goes wild.
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I would like it better if i you would specify just how the muscles moved (contraction, rotary,expansion,etc.) Besides that, you have a good game here! 3/5