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You know, folks, when things started changing? Right after Kongregate sold to Gamestop. Remember Jim said Kongregate wouldn't change. Well, it DID change Jim, A LOT....I would bet all these "devs" putting out mmo's and ccg, with premium content, are actually a bunch of people working in Gamestop, and they put this on the featured just to squirm more money out of kiddies or anyone who falls for it.
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It would be useful a "deck testing mode", where you can choose number and element of squads to build a fake opponent deck and test your deck's strength.
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Please make it so that we can sell our unwanted cards... right now i have maybe 100+ cards that i will NEVER use, they just sit in my card holder doing nothing... Maybe i could sell them for 50 imperials each? it would help a lot... right now i'm busy waiting days just so i can buy my next campaign..
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my user experience: 1) my, what a big screen. 2) why is this CCG real-time? 3) why can't I click anything? 4) oh, it's playing itself... 5) why does this game have badges? 6) i've never seen so many negative comments!
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if only you could move your lands (maybe a max of 1 free move per land?) because when i got my first land i thought it was a wildcard blank instead of a plains. Oh, and MAKE THE FUDGING SCREEN SMALLER! Even on fullsceen it doesn't show the whole thing!
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After you do the free campaigns and use all your imperials to buy the other campaigns, is there really no way to do more other than paying real money? They don't seem to ever be resetting. Pretty dead end game if this is truely the case...
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Wow...must be SO HARD to program an AI with decks made only of Ultra=Rare and Promo cards and win 90) of time... slow clap for the dev team...
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you know that if you were to make some more of the game free you would actually encourage people to play this game and thus increase your own income right? it would also increase your overall rating allowing for achievements which would bring in that crowd of people just saying.
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Finished the campaigns and now my flow of money has stopped.....anyone know quick ways to get imperials? Attacking players for 200 imperials is not an effective strategy...
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It would be nice to test your decks against themselves.... that way you could tell which one would probably be best for garrisoning!
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The maximum combat speed is way too slow, and game pauces if I go some other page. Only way to get more money is campaign that give more money than they take, but I'm almost out of them. Card packs are too expensive
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MiltosS comments below are absolutely correct. Unfortunately a 90% of the cards of the game are unplayable. Even a lot of promo are not playable because there are a couple of cards in the game that really ruin it. Wisp and butcher are the most illustrative examples. You see decks with 3 or 4 of each very commonly in the game and since you can't intervene in the game there is not a way to handle them. Unless you have the same cards, which makes the outcome of the battle pure luck. In addition the variety of decks you face is extremely limited as a consequence of the lack of other playable cards. If you spend some time in the chat you will see many players claiming that whole colours are practically useless e.g. the green on top lvl. this is true. I have all the promo green cards and still my green decks have no chance against a typical butcher/wisp deck. It shouldn't be like that. The game desperately needs BALANCE and VARIETY.
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@MariaHelenaF Rise of Mythos is one of THE MOST unballanced and pay2win games on Kongregate,if not the most,let me say something that could be in RoM
So,takes 6 rounds to prepare,haves 24 health,6 attack,and haves Rage 3.Regeneration 2,and Heroic 2,and can only be obtained in the new VIP 7 pack,good luck spending f***ing $100 to get that one!
Like really,RoM is too unbalanced,and really,only 3 general non vip packs,from which you get just s**t that is going to be uselles.
Race packs: 1 Epic (4 star) in each first one *after buying 30 human packs* yeah,there is a change to get an Epic... jking,only 1 epic per 100 packs bought,Im guessing is the logic,not even in the High epic change pack,really,go away with RoM
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What i would like to see is a way for people to get end game content (professional set cards/promos) from the ounces packs only I.E elemental pro boosters, regular pro boosters and the end lab cards to be able to be bought with imperials. For example regular pro booster 200,000 imperials? Like something outrageous but still provokes people to buy ounces. Make it so free players still have a chance to have a little taste of the professional set.
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If I would like a test deck opinion, I would like one there you pick your enemy cards, so you can test your squads against strange combos that you don't even have.
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Ability Suggestion, "insert name": Moves the unit in front of the enemy unit with the highest attack. Like Coward, but more interesting (pair with plague or stun... back off or killer would be a bit OP)
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Bytex, could you consider to put some more function for clan? For ex: checking out who in team is online? or how long are they offline? what is the last time of login?
This function maybe don't open for all but the owner or the duty. It may help us a lot on manager clan.
Unfortunately, the browsers mess java script running in the other tabs.
Please open the game in a separate browser window and put it to the background. This will solve the problem.
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''This island is protected from invaders''
If im protected from invaders, then what do barbarians invading my island count as??
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PLEASE PLEASE - ADD more DEPUTIES - we have 3 phases and it is proving quite difficult for the leader to keep swapping the one deputy - 3 would be much better than 1
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The price of 20 ounces to pay for 1 land is extremely to high and untouchable. Compared to the 8 card Pro at 15 ounces. The price seems extremely wrong. And what you think the player choose to do buy 1 land or buy 8 cards ? Think:)
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Barragor, this miniset DOES stink. Those dragons are way too slow, and can easily be countered by terror and such. I really don't think they'll end up being cards that I'll use later, simply because against stuff with immunity, then they lose, or anything with terror they lose.
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Maybe you could get more experience if you sacrificing a card with higher stage evolution when your enhance a hero. Even if you don't really sarcrifice those card but it should still give a bonus.
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I can only rate it 1/5. I've been playing for two days and already see the dead end. You can't replay the missions more than once and from this point on it's just fighting friends and barbarians - or spending real money. Also there is no major upgrade to change that problem. They'll only publish the game on many sites and then they'll abandon it...
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Hi, Bytex :) English is not my first language, but i think that in "Achievements" section, there's a little error in "Alchemist" description ^^ Right now it says "Improve your cards by THE evolving (...)", while, imho it should be "Improve your cards by evolving (them)" ^^ If i'm correct, then will i get a nice cupcake and a coffee, as a reward? ^^
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Even if I don't like the repair system becuse it's unbalanced and/or pay to win, would it be nice if you could write your ammount of gold you MAX want to pay for repair and you might get a little back. If you ad this function, please also make a Max buttom so you can repair for all your imperials in a fast way.
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Actually, you don't need to watch the autocombat. Just open a new window (not just a new tab!) and do whatever you want for two minutes until the tedious, three squad combat finishes.
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Why are the ounces jacked up the professional elemental boosters in comparison to the professional boosters with no element than to the imperial prices? On the imperial price(on standards) are the no element specific is 5/4 the price, than on the prof.s, non-specifics are 15 ounces and the element specific is double. Why not make it the same comparison? I don't see a reason for jacking the element specifics up.
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It would be cool if you provided a cardlist, setlist and pre-built squad list so that as players we could make more efficient and planned choices in deckbuying.
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I started playing this game when it came out, and real world problems forced me to suddenly stop playing without time to go to vacation mode. Because of that I stopped playing for awhile but would now play again. The only problem is my big island is now a small burning rock and I don't like very many of my cards. I don't have the patience to grind through with what I earned months ago, and would benefit greatly from the starting rewards, and would love to start over. Please consider implementing a restart feature. If you already have one, please point me to it.
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This game has so much potential, but what killed it for me was the constant need to protect your means of income. I enjoy exploring different games and coming back to the ones I like. It's such a shame to return only to see all the land you've accumulated has disappeared.
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I know I sound dumb, but... Where did my land go? I attached it to my thing, nearby lands got captured by barbarians, now it's not there. I will probably get minused becuase this is somehow normal... >.<
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tip: for the "triple team triumph badge" use portals and attack their lands, you can find a fair amount of triple squads there.
The browsers mess up java scripts execution in the inactive tabs. You may want to open the game in a separate browser window and send it to background, this will work.
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What is up with all the crappy multi-player games getting badges the last couple of weeks? All of them more or less want you to pay, but last time I looked kongregate was a gaming website for free games. We have Infectonator 2 out there, but this gets badges?
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all I can do is buy campaigns that returns about 70% of the money I used to buy it... meaning after one day of playing I cant buy any cards... which means I'm stuck with what I have. There should be a few default campaigns that don't need to be bought.